Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ItsBaddest
Pele
Level 81
God Stats
12W - 3L
1,673 SR
Queue Stats
339W - 379L
1,468 Elo+
Solo
Zeus
Zeus
MoeMula25
Zeus
Level 106
God Stats
2W - 5L
1,403 SR
Queue Stats
60W - 77L
1,354 Elo+
Solo
Baba Yaga
Baba Yaga
Slim_-_Casey
Baba Yaga
Level 76
God Stats
3W - 6L
1,259 SR
Queue Stats
295W - 297L
1,407 Elo+
Solo
Team Averages
Level 92
1,467 SR
1,446 Elo+

VS

Team Averages
Level 67
1,465 SR
1,391 Elo+
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Buranku0408
Janus
Level 64
God Stats
23W - 28L
1,393 SR
Queue Stats
229W - 258L
1,397 Elo+
Solo
Yemoja
Yemoja
Fever99Dan
Yemoja
Level 53
God Stats
13W - 13L
1,464 SR
Queue Stats
164W - 168L
1,233 Elo+
Solo
Apollo
Apollo
impulzie
Apollo
Level 67
God Stats
8W - 10L
1,468 SR
Queue Stats
127W - 135L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 7
7,786
519
7,959
7,377
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
 
Sylvanus
12
2 / 3 / 13
7,387
492
6,730
10,227
8,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 1 / 4
7,841
523
8,948
7,424
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
15
7 / 0 / 1
9,474
632
7,733
6,458
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Slim_-_Casey
Baba Yaga
13
6 / 2 / 6
8,121
541
9,079
8,414
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 0
7,159
477
4,488
12,071
9,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
 
Mercury
11
0 / 5 / 2
6,570
438
5,494
10,609
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 3
6,981
465
5,295
9,004
2,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Fever99Dan
Yemoja
10
1 / 7 / 2
6,967
464
2,647
12,618
6,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
impulzie
Apollo
11
3 / 5 / 0
6,754
450
5,053
10,271
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
5
6
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
7
8.5
W
Sylvanus
 
Sylvanus
2
3
13
2.83
L
King Arthur
 
King Arthur
0
6
0
0
L
Mercury
 
Mercury
0
5
2
0.2
L
1
4
3
0.63
L
Yemoja
Fever99Dan
Yemoja
1
7
2
0.29
W
7
1
4
9
W
Zeus
7
0
1
7.5
W
Baba Yaga
Slim_-_Casey
Baba Yaga
6
2
6
4.5
L
Apollo
impulzie
Apollo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
22,977
39,900
Taken
54,573
19,768
Mitigated
24,501
15,180
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,959
1,829
585
3,046
7,377
2,802
1,625
928
6,449
34,153
3,198
W
Sylvanus
 
Sylvanus
6,730
3,312
2,876
4,009
10,227
8,308
916
3,206
7,021
23,732
0
L
King Arthur
 
King Arthur
4,488
811
0
710
12,071
9,351
0
7,392
4,329
0
40,004
L
Mercury
 
Mercury
5,494
3,073
0
0
10,609
3,189
0
4,624
5,855
0
41,282
L
5,295
245
0
712
9,004
2,733
595
5,888
2,852
40,394
0
L
Yemoja
Fever99Dan
Yemoja
2,647
385
1,441
2,269
12,618
6,474
454
6,541
5,945
17,253
0
W
8,948
2,414
0
1,709
7,424
2,658
528
1,635
5,789
0
36,080
W
Zeus
7,733
2,739
0
976
6,458
2,203
729
0
6,458
53,814
0
W
Baba Yaga
Slim_-_Casey
Baba Yaga
9,079
395
0
1,979
8,414
3,797
560
2,173
6,241
37,581
0
L
Apollo
impulzie
Apollo
5,053
3,477
455
2,903
10,271
2,754
528
5,808
4,301
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
34,431
365
Minions Killed
339
0
Camps Cleared
0
1,378,869
Distance Traveled
1,371,422
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,786
519
61
4
0
295,495
0
W
Sylvanus
7,387
492
54
4
0
242,239
3
L
King Arthur
7,159
477
93
6
0
238,160
0
L
Mercury
6,570
438
77
5
0
308,709
2
L
Janus
6,981
465
89
6
0
285,891
2
L
Yemoja
6,967
464
24
2
0
255,742
0
W
Pele
7,841
523
56
4
0
335,167
0
W
Zeus
9,474
632
127
8
0
246,828
5
W
Baba Yaga
8,121
541
67
4
0
259,140
0
L
Apollo
6,754
450
56
4
0
282,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role