Player Matchup

Hercules
Hercules
DisGust0id
Hercules
Level 15
God Stats
6W - 3L
1,757 SR
Queue Stats
23W - 9L
1,782 Elo+
Party 2
Tiamat
Tiamat
EmperorsorFools
Tiamat
Level 109
God Stats
13W - 14L
1,521 SR
Queue Stats
228W - 247L
1,520 Elo+
Solo
Olorun
Olorun
MidsToEasy
Olorun
Level 160
God Stats
2W - 0L
1,740 SR
Queue Stats
449W - 267L
1,719 Elo+
Party 2
Ne Zha
Ne Zha
OceanickHalo98
Ne Zha
Level 91
God Stats
62W - 85L
1,577 SR
Queue Stats
851W - 907L
1,517 Elo+
Solo
Cabrakan
Cabrakan
dinos-11
Cabrakan
Level 120
God Stats
9W - 6L
1,624 SR
Queue Stats
422W - 409L
1,562 Elo+
Solo
Team Averages
Level 99
1,644 SR
1,620 Elo+

VS

Team Averages
Level 98
1,579 SR
1,528 Elo+
Aphrodite
Aphrodite
Akyør
Aphrodite
Level 105
God Stats
35W - 30L
1,770 SR
Queue Stats
527W - 462L
1,488 Elo+
Party 1
Vamana
Vamana
Appenglow
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
JRA Viejo
Fenrir
Level 102
God Stats
29W - 32L
1,532 SR
Queue Stats
645W - 558L
1,557 Elo+
Party 1
Sol
Sol
RAFALON49
Sol
Level 125
God Stats
0W - 2L
1,462 SR
Queue Stats
419W - 401L
1,526 Elo+
Party 1
Arachne
Arachne
rayortiz
Arachne
Level 110
God Stats
2W - 4L
1,631 SR
Queue Stats
427W - 376L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DisGust0id
Hercules
10
4 / 0 / 10
6,633
663
5,998
8,195
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 0 / 1
5,888
589
4,268
2,794
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MidsToEasy
Olorun
11
7 / 2 / 7
6,867
687
7,765
6,006
1,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 4
5,577
558
2,646
6,052
1,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
dinos-11
Cabrakan
11
2 / 0 / 2
6,217
622
5,029
7,708
6,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akyør
Aphrodite
9
0 / 2 / 0
4,989
499
1,517
6,826
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Appenglow
Vamana
9
1 / 2 / 0
5,368
537
3,282
7,073
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JRA Viejo
Fenrir
7
0 / 6 / 1
4,555
456
2,735
9,861
4,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 0
5,007
501
5,373
6,407
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
rayortiz
Arachne
8
0 / 3 / 1
4,794
479
2,050
5,453
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
3
3
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Akyør
Aphrodite
0
2
0
0
L
Vamana
Appenglow
Vamana
1
2
0
0.5
W
Hercules
DisGust0id
Hercules
4
0
10
9
W
3
0
1
3.5
L
Fenrir
JRA Viejo
Fenrir
0
6
1
0.08
W
Olorun
MidsToEasy
Olorun
7
2
7
5.25
W
2
1
4
4
L
2
5
0
0.4
W
Cabrakan
dinos-11
Cabrakan
2
0
2
3
L
Arachne
rayortiz
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,706
Damage
14,957
30,755
Taken
35,620
15,857
Mitigated
12,394
15,536
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Akyør
Aphrodite
1,517
313
576
2,701
6,826
2,314
308
3,377
3,129
25,354
0
L
Vamana
Appenglow
Vamana
3,282
1,417
0
2,783
7,073
2,537
0
4,209
2,864
0
32,332
W
Hercules
DisGust0id
Hercules
5,998
2,039
0
2,819
8,195
3,144
0
2,435
5,760
0
20,073
W
4,268
255
0
940
2,794
2,356
20
708
2,086
29,546
0
L
Fenrir
JRA Viejo
Fenrir
2,735
495
0
1,830
9,861
4,190
0
4,852
4,909
0
10,976
W
Olorun
MidsToEasy
Olorun
7,765
3,898
605
3,194
6,006
1,904
632
2,734
3,272
38,694
0
W
2,646
640
0
3,093
6,052
1,757
0
688
5,364
0
25,731
L
5,373
1,859
0
1,724
6,407
1,920
0
3,021
3,386
21,809
1,804
W
Cabrakan
dinos-11
Cabrakan
5,029
762
0
4,885
7,708
6,696
0
0
7,708
36,451
0
L
Arachne
rayortiz
Arachne
2,050
1,933
0
1,134
5,453
1,433
0
1,183
4,270
0
22,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
24,713
322
Minions Killed
236
0
Camps Cleared
0
919,107
Distance Traveled
927,647
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,989
499
62
6
0
153,792
3
L
Vamana
5,368
537
64
6
0
206,965
0
W
Hercules
6,633
663
31
3
0
185,878
2
W
Tiamat
5,888
589
66
7
0
182,516
4
L
Fenrir
4,555
456
20
2
0
192,755
1
W
Olorun
6,867
687
76
8
0
167,003
0
W
Ne Zha
5,577
558
59
6
0
220,120
1
L
Sol
5,007
501
41
4
0
163,748
2
W
Cabrakan
6,217
622
90
9
0
163,590
2
L
Arachne
4,794
479
49
5
0
210,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role