Player Matchup

Hel
Hel
Ebk marsh
Hel
Level 16
God Stats
48W - 65L
1,438 SR
Queue Stats
64W - 91L
1,328 Elo+
Solo
Fenrir
Fenrir
Faze_clixxy
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,577 Elo+
Solo
Nox
Nox
Infiltr8a
Nox
Level 29
God Stats
2W - 2L
1,619 SR
Queue Stats
8W - 12L
1,531 Elo+
Solo
Olorun
Olorun
Mat_2509
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Zeppoppez
Neith
Level 29
God Stats
51W - 52L
1,497 SR
Queue Stats
233W - 266L
1,403 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,468 Elo+

VS

Team Averages
Level 34
1,499 SR
1,494 Elo+
Aphrodite
Aphrodite
GnZ Usagi7w7
Aphrodite
Level 9
God Stats
15W - 21L
1,496 SR
Queue Stats
15W - 22L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
HarambeT1
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,478 Elo+
Party 1
Artemis
Artemis
joacoCasla22
Artemis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 17L
1,356 Elo+
Solo
Merlin
Merlin
xSCRO
Merlin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,581 Elo+
Party 2
Nemesis
Nemesis
xTerrorBirdx
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 7
12,918
994
14,204
21,274
7,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
17
1 / 8 / 6
11,036
849
3,889
14,948
7,788
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 0 / 6
14,592
1,122
18,816
8,156
3,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Mat_2509
Olorun
18
0 / 16 / 8
11,133
856
2,694
24,199
8,817
Neith
Zeppoppez
Neith
19
4 / 4 / 10
12,790
984
19,550
25,826
9,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GnZ Usagi7w7
Aphrodite
19
2 / 5 / 23
12,166
936
8,279
12,443
6,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
HarambeT1
Cthulhu
20
2 / 2 / 26
12,841
988
19,804
19,413
22,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
joacoCasla22
Artemis
19
5 / 2 / 14
13,029
1,002
17,109
11,732
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
xSCRO
Merlin
20
16 / 5 / 11
13,423
1,033
24,829
10,080
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xTerrorBirdx
Nemesis
20
12 / 5 / 15
14,356
1,104
17,281
13,232
5,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
19
Kills
37
37
Deaths
19
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
L
Fenrir
1
8
6
0.5
W
Aphrodite
GnZ Usagi7w7
Aphrodite
2
5
23
2.7
W
Cthulhu
HarambeT1
Cthulhu
2
2
26
7.5
L
9
0
6
12
L
Olorun
Mat_2509
Olorun
0
16
8
0.25
L
Neith
Zeppoppez
Neith
4
4
10
2.25
W
Artemis
joacoCasla22
Artemis
5
2
14
6
W
Merlin
xSCRO
Merlin
16
5
11
4.3
W
Nemesis
xTerrorBirdx
Nemesis
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,153
Damage
87,302
94,403
Taken
66,900
36,415
Mitigated
42,427
6,897
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,204
1,019
821
2,469
21,274
7,202
0
10,860
10,335
34,189
0
L
Fenrir
3,889
1,305
0
383
14,948
7,788
0
8,898
5,693
0
8,778
W
Aphrodite
GnZ Usagi7w7
Aphrodite
8,279
3,115
5,328
3,777
12,443
6,940
0
7,510
4,933
23,013
0
W
Cthulhu
HarambeT1
Cthulhu
19,804
1,532
739
0
19,413
22,102
0
8,980
10,433
42,533
0
L
18,816
581
0
0
8,156
3,150
0
4,300
3,671
41,841
0
L
Olorun
Mat_2509
Olorun
2,694
1,872
97
399
24,199
8,817
0
13,302
10,897
14,892
0
L
Neith
Zeppoppez
Neith
19,550
9,903
0
2,728
25,826
9,458
0
14,931
10,895
0
41,238
W
Artemis
joacoCasla22
Artemis
17,109
9,968
0
1,583
11,732
3,740
0
7,347
4,385
0
34,820
W
Merlin
xSCRO
Merlin
24,829
912
0
0
10,080
4,015
0
3,188
6,892
47,645
0
W
Nemesis
xTerrorBirdx
Nemesis
17,281
7,092
328
1,582
13,232
5,630
0
8,689
4,543
0
37,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,469
Gold Earned
65,815
176
Minions Killed
240
6
Camps Cleared
12
1,016,945
Distance Traveled
1,126,421
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,918
994
65
5
1
207,787
0
L
Fenrir
11,036
849
3
0
1
152,328
0
W
Aphrodite
12,166
936
34
3
1
191,666
3
W
Cthulhu
12,841
988
59
5
3
267,892
3
L
Nox
14,592
1,122
65
5
2
254,881
0
L
Olorun
11,133
856
15
1
0
165,154
0
L
Neith
12,790
984
28
2
2
236,795
0
W
Artemis
13,029
1,002
40
3
5
203,840
0
W
Merlin
13,423
1,033
63
5
1
214,961
2
W
Nemesis
14,356
1,104
44
3
2
248,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role