Player Matchup

Thoth
Thoth
Back Jell
Thoth
Level 149
God Stats
1W - 1L
1,450 SR
Queue Stats
73W - 64L
1,569 Elo+
Party 1
Odin
Odin
ProfesseFinesse
Odin
Level 78
God Stats
1W - 0L
1,288 SR
Queue Stats
11W - 9L
1,482 Elo+
Party 1
Neith
Neith
xEGx Legacy
Neith
Level 64
God Stats
11W - 11L
1,540 SR
Queue Stats
67W - 67L
1,598 Elo+
Party 1
Team Averages
Level 97
1,426 SR
1,550 Elo+

VS

Team Averages
Level 86
1,519 SR
1,494 Elo+
Cthulhu
Cthulhu
DJsport
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Juank80
Zhong Kui
Level 125
God Stats
24W - 24L
1,586 SR
Queue Stats
295W - 381L
1,509 Elo+
Solo
Chaac
Chaac
VladOsbert
Chaac
Level 127
God Stats
79W - 78L
1,471 SR
Queue Stats
949W - 988L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Back Jell
Thoth
14
4 / 2 / 6
9,856
704
8,549
6,957
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 3
9,894
707
5,953
7,911
6,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 9
8,974
641
6,994
7,607
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJsport
Cthulhu
7
0 / 4 / 2
7,299
521
104
3,812
1,256
Zhong Kui
Juank80
Zhong Kui
14
4 / 3 / 2
9,209
658
8,057
10,314
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
12
3 / 3 / 1
8,749
625
10,062
15,380
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
7
7
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Back Jell
Thoth
4
2
6
3.5
L
Cthulhu
DJsport
Cthulhu
0
4
2
0.25
L
Zhong Kui
Juank80
Zhong Kui
4
3
2
1.67
W
6
2
3
3.75
L
Chaac
3
3
1
1.17
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
18,223
22,475
Taken
29,506
10,962
Mitigated
19,844
2,730
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Back Jell
Thoth
8,549
613
0
1,116
6,957
2,193
548
1,955
4,762
48,398
0
L
Cthulhu
DJsport
Cthulhu
104
0
0
0
3,812
1,256
0
1,593
2,112
2,254
0
L
Zhong Kui
Juank80
Zhong Kui
8,057
181
0
2,965
10,314
7,289
715
1,843
8,233
46,563
0
W
5,953
1,460
0
131
7,911
6,193
60
2,535
5,076
0
17,979
L
Chaac
10,062
884
0
5,006
15,380
11,299
72
4,472
10,546
174
30,188
W
6,994
3,335
0
1,483
7,607
2,576
2,068
3,830
3,507
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
25,257
179
Minions Killed
126
0
Camps Cleared
0
778,612
Distance Traveled
623,055
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,856
704
90
6
0
255,840
1
L
Cthulhu
7,299
521
4
0
0
132,168
0
L
Zhong Kui
9,209
658
85
6
0
252,302
0
W
Odin
9,894
707
22
2
0
279,564
0
L
Chaac
8,749
625
37
3
0
238,585
1
W
Neith
8,974
641
67
5
0
243,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role