Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Azulisc
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 176L
1,546 Elo+
Party 1
Anubis
Anubis
Dont Cap On Me
Anubis
Level 159
God Stats
3W - 4L
1,170 SR
Queue Stats
360W - 316L
1,721 Elo+
Party 1
Osiris
Osiris
MrFIuffykins
Osiris
Level 148
God Stats
8W - 7L
1,627 SR
Queue Stats
393W - 279L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
TonalEel5791
Sylvanus
Level 158
God Stats
45W - 27L
1,738 SR
Queue Stats
265W - 207L
1,720 Elo+
Party 1
Team Averages
Level 155
1,507 SR
1,642 Elo+

VS

Team Averages
Level 140
1,621 SR
1,612 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Major Kauftamen
Skadi
Level 122
God Stats
16W - 7L
1,821 SR
Queue Stats
199W - 174L
1,703 Elo+
Solo
Khepri
Khepri
RhinoElite
Khepri
Level 158
God Stats
23W - 13L
1,573 SR
Queue Stats
298W - 293L
1,655 Elo+
Solo
Janus
Janus
RyzenMerlin
Janus
Level 153
God Stats
3W - 9L
1,561 SR
Queue Stats
158W - 118L
1,625 Elo+
Solo
Bakasura
Bakasura
iBlueFlxme
Bakasura
Level 108
God Stats
9W - 9L
1,650 SR
Queue Stats
805W - 776L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 1 / 1
9,089
649
7,541
10,260
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Azulisc
Chang'e
12
0 / 1 / 4
7,228
516
5,995
6,736
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 0
8,418
601
6,632
7,518
3,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
2 / 3 / 6
7,977
570
6,547
7,935
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TonalEel5791
Sylvanus
10
1 / 2 / 4
5,892
421
3,200
10,172
4,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 1
7,364
526
3,199
7,305
2,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 6 / 1
6,784
485
6,941
9,991
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RhinoElite
Khepri
10
0 / 4 / 5
6,504
465
3,601
9,203
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 1
5,956
425
3,489
7,303
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
iBlueFlxme
Bakasura
13
3 / 1 / 0
7,491
535
3,762
7,955
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
8
8
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
1
7.5
L
Gilgamesh
 
Gilgamesh
1
0
1
1.5
W
Chang'e
Azulisc
Chang'e
0
1
4
2
W
4
1
0
4
L
4
6
1
0.75
W
Osiris
2
3
6
1.67
L
Khepri
RhinoElite
Khepri
0
4
5
0.63
L
0
3
1
0.17
W
Sylvanus
TonalEel5791
Sylvanus
1
2
4
1.5
L
Bakasura
iBlueFlxme
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
20,992
42,621
Taken
41,757
20,183
Mitigated
12,725
27,161
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,541
2,341
0
9,515
10,260
4,731
584
1,611
8,201
0
63,863
L
Gilgamesh
 
Gilgamesh
3,199
593
0
2,410
7,305
2,848
0
3,203
4,087
0
42,295
W
Chang'e
Azulisc
Chang'e
5,995
1,000
979
3,030
6,736
2,181
63
1,035
5,501
45,548
0
W
6,632
452
0
5,748
7,518
3,399
0
0
7,237
61,397
0
L
6,941
4,025
0
1,881
9,991
2,104
102
2,660
7,297
0
34,173
W
Osiris
6,547
2,403
0
1,009
7,935
5,338
0
1,123
6,812
0
50,531
L
Khepri
RhinoElite
Khepri
3,601
597
0
341
9,203
3,659
0
4,270
4,755
13,482
0
L
3,489
225
0
1,560
7,303
1,448
0
3,329
3,836
35,960
0
W
Sylvanus
TonalEel5791
Sylvanus
3,200
415
2,676
4,204
10,172
4,534
375
2,965
7,083
11,696
0
L
Bakasura
iBlueFlxme
Bakasura
3,762
2,789
0
2,669
7,955
2,666
0
1,950
5,955
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
34,099
463
Minions Killed
395
0
Camps Cleared
0
1,361,708
Distance Traveled
1,405,740
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,089
649
117
8
0
298,047
3
L
Gilgamesh
7,364
526
110
8
0
299,402
4
W
Chang'e
7,228
516
102
7
0
271,683
2
W
Anubis
8,418
601
139
10
0
235,710
2
L
Skadi
6,784
485
61
4
0
229,489
7
W
Osiris
7,977
570
92
7
0
280,750
2
L
Khepri
6,504
465
23
2
0
256,120
7
L
Janus
5,956
425
88
6
0
287,013
6
W
Sylvanus
5,892
421
13
1
0
275,518
4
L
Bakasura
7,491
535
113
8
0
333,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role