Player Matchup

Thanatos
Thanatos
Dr_Prdx_
Thanatos
Level 125
God Stats
5W - 7L
1,540 SR
Queue Stats
498W - 375L
1,632 Elo+
Party 1
Anhur
Anhur
GooLagoon_25
Anhur
Level 149
God Stats
16W - 9L
1,715 SR
Queue Stats
595W - 507L
1,637 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImmerAmFischen
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 75L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
drogba_lennox
Ah Puch
Level 153
God Stats
1W - 5L
1,404 SR
Queue Stats
320W - 292L
1,630 Elo+
Party 1
Chaac
Chaac
dustiniv
Chaac
Level 7
God Stats
6W - 0L
1,589 SR
Queue Stats
7W - 2L
1,677 Elo+
Party 1
Team Averages
Level 90
1,550 SR
1,639 Elo+

VS

Team Averages
Level 73
1,491 SR
1,444 Elo+
Izanami
Izanami
AstaMuteki
Izanami
Level 42
God Stats
2W - 8L
1,315 SR
Queue Stats
81W - 117L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
BellMuteki
Ratatoskr
Level 124
God Stats
16W - 16L
1,574 SR
Queue Stats
321W - 338L
1,445 Elo+
Party 2
Anubis
Anubis
DekuMuteki
Anubis
Level 99
God Stats
24W - 40L
1,495 SR
Queue Stats
134W - 163L
1,448 Elo+
Party 2
Arachne
Arachne
SmiteHater6161
Arachne
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
VenoMMuteki
Erlang Shen
Level 85
God Stats
24W - 30L
1,573 SR
Queue Stats
107W - 86L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr_Prdx_
Thanatos
20
19 / 4 / 3
13,780
626
21,662
19,168
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
15 / 2 / 3
12,482
567
26,071
21,292
9,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ImmerAmFischen
Kumbhakarna
16
0 / 1 / 21
11,003
500
7,675
17,152
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
19
8 / 5 / 11
12,980
590
19,766
13,455
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dustiniv
Chaac
17
1 / 3 / 8
11,346
516
12,134
17,466
19,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstaMuteki
Izanami
12
0 / 10 / 3
7,614
346
7,255
17,860
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
BellMuteki
Ratatoskr
19
8 / 4 / 3
12,879
585
20,279
22,526
17,208
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
DekuMuteki
Anubis
15
5 / 14 / 1
10,737
488
10,859
23,663
10,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 3
9,878
449
5,745
16,781
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
VenoMMuteki
Erlang Shen
13
1 / 8 / 4
8,631
392
11,107
26,888
12,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
43
Kills
15
15
Deaths
43
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstaMuteki
Izanami
0
10
3
0.15
L
Ratatoskr
BellMuteki
Ratatoskr
8
4
3
2.38
L
Anubis
DekuMuteki
Anubis
5
14
1
0.39
W
Thanatos
Dr_Prdx_
Thanatos
19
4
3
5.13
W
15
2
3
8.25
W
Kumbhakarna
ImmerAmFischen
Kumbhakarna
0
1
21
10.5
L
1
7
3
0.36
L
Erlang Shen
VenoMMuteki
Erlang Shen
1
8
4
0.38
W
Ah Puch
8
5
11
2.7
W
Chaac
dustiniv
Chaac
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,308
Damage
55,245
88,533
Taken
107,718
59,530
Mitigated
50,345
44,116
Healing
29,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstaMuteki
Izanami
7,255
5,007
381
2,954
17,860
3,410
0
4,594
13,152
0
34,254
L
Ratatoskr
BellMuteki
Ratatoskr
20,279
6,503
0
9,219
22,526
17,208
0
4,558
17,334
0
75,774
L
Anubis
DekuMuteki
Anubis
10,859
1,113
0
6,969
23,663
10,098
294
11,423
11,580
53,388
0
W
Thanatos
Dr_Prdx_
Thanatos
21,662
9,455
0
19,836
19,168
8,598
1,246
2,659
16,509
0
82,346
W
26,071
18,279
0
11,735
21,292
9,061
6,490
1,561
19,731
0
108,827
W
Kumbhakarna
ImmerAmFischen
Kumbhakarna
7,675
1,495
0
3,276
17,152
17,919
1,340
810
16,342
31,852
0
L
5,745
3,188
0
3,181
16,781
6,689
0
2,672
13,981
0
66,627
L
Erlang Shen
VenoMMuteki
Erlang Shen
11,107
4,696
381
6,533
26,888
12,940
0
6,481
20,309
0
43,057
W
Ah Puch
19,766
1,289
0
3,346
13,455
4,493
1,807
5,219
8,236
83,121
0
W
Chaac
dustiniv
Chaac
12,134
2,023
0
5,923
17,466
19,459
637
610
16,856
12,878
49,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
49,739
592
Minions Killed
441
0
Camps Cleared
0
1,992,792
Distance Traveled
1,702,077
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,614
346
59
3
0
344,049
0
L
Ratatoskr
12,879
585
119
5
0
378,681
4
L
Anubis
10,737
488
107
5
0
254,544
2
W
Thanatos
13,780
626
122
6
0
491,803
1
W
Anhur
12,482
567
166
8
0
335,383
0
W
Kumbhakarna
11,003
500
27
1
0
432,242
0
L
Arachne
9,878
449
107
5
0
359,963
0
L
Erlang Shen
8,631
392
49
2
0
364,840
2
W
Ah Puch
12,980
590
163
7
0
363,531
7
W
Chaac
11,346
516
114
5
0
369,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role