Player Matchup

Zhong Kui
Zhong Kui
Apex25
Zhong Kui
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 170L
1,501 Elo+
Solo
Ne Zha
Ne Zha
Bezzle
Ne Zha
Level 141
God Stats
20W - 28L
1,537 SR
Queue Stats
432W - 410L
1,513 Elo+
Solo
Anubis
Anubis
Daleksan2k
Anubis
Level 57
God Stats
25W - 9L
1,834 SR
Queue Stats
178W - 156L
1,542 Elo+
Solo
Athena
Athena
MrSkullWilson
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
shirtlessguy845
Neith
Level 88
God Stats
8W - 7L
1,527 SR
Queue Stats
221W - 217L
1,499 Elo+
Solo
Team Averages
Level 106
1,579 SR
1,511 Elo+

VS

Team Averages
Level 113
1,657 SR
1,544 Elo+
Izanami
Izanami
DemonicCactus
Izanami
Level 127
God Stats
8W - 5L
1,580 SR
Queue Stats
56W - 53L
1,691 Elo+
Party 1
Hera
Hera
FlohicanLeyLey9
Hera
Level 107
God Stats
0W - 1L
1,665 SR
Queue Stats
9W - 12L
1,495 Elo+
Party 2
Vamana
Vamana
Homunculi40
Vamana
Level 126
God Stats
0W - 1L
1,602 SR
Queue Stats
17W - 16L
1,554 Elo+
Party 2
Kali
Kali
KAWAIIBANANA127
Kali
Level 61
God Stats
56W - 45L
1,580 SR
Queue Stats
106W - 131L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
MENOXITIDE
Aphrodite
Level 143
God Stats
0W - 2L
1,859 SR
Queue Stats
175W - 147L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apex25
Zhong Kui
13
5 / 2 / 2
8,029
618
12,513
11,401
10,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Bezzle
Ne Zha
12
3 / 2 / 3
7,274
560
2,787
7,271
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Daleksan2k
Anubis
12
1 / 4 / 1
7,080
545
6,057
8,882
4,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 4
7,320
563
2,733
7,794
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 4
7,549
581
9,379
4,326
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 4 / 2
6,704
516
4,384
8,486
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 4 / 3
6,583
506
2,758
7,243
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
12
1 / 4 / 3
7,852
604
6,699
12,194
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 1 / 2
7,007
539
2,860
8,710
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MENOXITIDE
Aphrodite
10
0 / 1 / 2
6,434
495
3,171
7,991
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
7
8
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Apex25
Zhong Kui
5
2
2
3
W
Ne Zha
Bezzle
Ne Zha
3
2
3
2.25
W
Anubis
Daleksan2k
Anubis
1
4
1
0.38
L
Izanami
1
4
2
0.5
L
2
4
3
0.88
L
Vamana
1
4
3
0.63
L
3
1
2
4
L
Aphrodite
MENOXITIDE
Aphrodite
0
1
2
1
W
2
0
4
4
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
19,872
39,674
Taken
44,624
21,787
Mitigated
18,102
19,924
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Apex25
Zhong Kui
12,513
1,203
0
6,697
11,401
10,057
994
1,455
9,924
51,140
0
W
Ne Zha
Bezzle
Ne Zha
2,787
877
0
3,336
7,271
2,267
0
341
6,926
0
36,509
W
Anubis
Daleksan2k
Anubis
6,057
722
0
3,251
8,882
4,221
352
2,349
6,362
54,211
0
L
Izanami
4,384
3,262
0
2,476
8,486
2,130
0
2,483
6,003
0
44,600
L
2,758
640
0
979
7,243
1,746
117
4,223
3,020
28,851
0
L
Vamana
6,699
2,546
0
4,140
12,194
7,399
0
6,972
5,222
0
38,231
L
2,860
1,053
0
1,739
8,710
2,983
0
4,518
4,192
0
24,230
L
Aphrodite
MENOXITIDE
Aphrodite
3,171
490
1,980
3,064
7,991
3,844
0
3,107
4,884
22,840
0
W
2,733
679
0
3,790
7,794
3,834
164
1,298
6,496
12,924
0
W
9,379
2,789
0
2,850
4,326
1,408
1,891
289
4,037
0
53,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
34,580
397
Minions Killed
339
0
Camps Cleared
0
1,252,101
Distance Traveled
1,267,060
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,029
618
105
8
0
215,496
1
W
Ne Zha
7,274
560
80
6
0
309,948
7
W
Anubis
7,080
545
93
7
0
208,862
3
L
Izanami
6,704
516
96
7
0
220,057
1
L
Hera
6,583
506
52
4
0
220,869
1
L
Vamana
7,852
604
87
7
0
272,521
3
L
Kali
7,007
539
56
4
0
291,914
2
L
Aphrodite
6,434
495
48
4
0
261,699
4
W
Athena
7,320
563
24
2
0
280,658
3
W
Neith
7,549
581
95
7
0
237,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role