Player Matchup

Cupid
Cupid
Chubbyleek
Cupid
Level 26
God Stats
31W - 21L
1,748 SR
Queue Stats
110W - 103L
1,619 Elo+
Solo
Pele
Pele
Deskust
Pele
Level 29
God Stats
13W - 8L
1,819 SR
Queue Stats
263W - 255L
1,544 Elo+
Solo
Chaac
Chaac
Ghost_KaiyZ
Chaac
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 132L
1,613 Elo+
Solo
Cabrakan
Cabrakan
RightTwixBandit
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 201L
1,377 Elo+
Solo
Anubis
Anubis
UnfairUnbalanced
Anubis
Level 27
God Stats
14W - 10L
1,538 SR
Queue Stats
78W - 90L
1,439 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,518 Elo+

VS

Team Averages
Level 10
1,474 SR
1,430 Elo+
Aphrodite
Aphrodite
Iskren08
Aphrodite
Level 5
God Stats
3W - 4L
1,360 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 1
Ra
Ra
Paracemarmol
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 1
Loki
Loki
PiolinTactico
Loki
Level 6
God Stats
0W - 1L
1,118 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
WatDaf123
Gilgamesh
Level 29
God Stats
2W - 1L
1,890 SR
Queue Stats
142W - 109L
1,710 Elo+
Solo
Izanami
Izanami
engelofdead23
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
6 / 1 / 1
7,289
663
7,130
6,351
2,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Deskust
Pele
12
7 / 1 / 4
7,111
646
6,205
5,878
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 1 / 1
4,032
367
144
846
454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
11
1 / 2 / 1
6,123
557
2,929
8,137
6,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 0 / 4
7,387
672
6,479
3,623
1,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Iskren08
Aphrodite
7
0 / 4 / 1
5,050
459
1,226
5,838
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 8 / 0
5,115
465
326
6,340
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 1
5,653
514
2,194
6,175
1,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
WatDaf123
Gilgamesh
11
3 / 2 / 0
6,411
583
5,364
7,633
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
8
0 / 5 / 1
5,005
455
1,043
5,433
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
22
Kills
4
5
Deaths
22
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
1
1
6.5
W
Pele
Deskust
Pele
7
1
4
9
W
0
1
1
0.5
L
Aphrodite
Iskren08
Aphrodite
0
4
1
0.13
L
0
8
0
0
L
1
3
1
0.5
W
Cabrakan
1
2
1
0.75
W
8
0
4
10
L
Gilgamesh
WatDaf123
Gilgamesh
3
2
0
1.5
L
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
10,153
24,835
Taken
31,419
12,318
Mitigated
8,499
9,361
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,130
4,307
0
3,731
6,351
2,029
137
577
5,774
0
43,126
W
Pele
Deskust
Pele
6,205
1,295
0
802
5,878
1,820
23
233
5,575
0
42,226
W
144
0
0
15
846
454
0
191
655
0
2,622
L
Aphrodite
Iskren08
Aphrodite
1,226
499
670
1,332
5,838
1,303
0
1,497
4,341
9,215
0
L
326
0
99
10
6,340
762
240
3,153
3,187
14,408
0
L
2,194
671
0
1,868
6,175
1,072
0
2,090
4,085
0
24,803
W
Cabrakan
2,929
465
0
3,245
8,137
6,525
0
0
7,717
28,194
0
W
6,479
240
0
1,568
3,623
1,490
596
441
3,112
40,711
0
L
Gilgamesh
WatDaf123
Gilgamesh
5,364
1,792
0
3,511
7,633
3,868
258
2,668
4,965
0
24,784
L
Izanami
1,043
552
0
310
5,433
1,494
949
0
5,433
0
24,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
27,234
318
Minions Killed
210
0
Camps Cleared
0
864,601
Distance Traveled
974,414
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,289
663
74
7
0
198,334
1
W
Pele
7,111
646
84
8
0
236,323
1
W
Chaac
4,032
367
2
0
0
44,162
1
L
Aphrodite
5,050
459
18
2
0
211,580
2
L
Ra
5,115
465
36
3
0
141,782
1
L
Loki
5,653
514
57
5
0
236,366
0
W
Cabrakan
6,123
557
75
7
0
187,850
1
W
Anubis
7,387
672
83
8
0
197,932
6
L
Gilgamesh
6,411
583
47
4
0
210,591
3
L
Izanami
5,005
455
52
5
0
174,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role