Player Matchup

Cthulhu
Cthulhu
BebeJ_Fire8
Cthulhu
Level 24
God Stats
17W - 19L
1,624 SR
Queue Stats
394W - 448L
1,399 Elo+
Solo
Athena
Athena
BlazeHunterX100
Athena
Level 28
God Stats
105W - 90L
1,514 SR
Queue Stats
194W - 210L
1,410 Elo+
Solo
Ra
Ra
CreedUnbreakable
Ra
Level 3
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Artemis
Artemis
SpoonyHawk39467
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,317 Elo+
Solo
Izanami
Izanami
you_got_frijoles
Izanami
Level 27
God Stats
7W - 5L
1,492 SR
Queue Stats
67W - 50L
1,480 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,374 Elo+

VS

Team Averages
Level 15
1,447 SR
1,392 Elo+
Nemesis
Nemesis
CrazyBoy540
Nemesis
Level 5
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 2L
1,138 Elo+
Solo
Gilgamesh
Gilgamesh
DannIsFRAGGING
Gilgamesh
Level 17
God Stats
16W - 15L
1,361 SR
Queue Stats
149W - 101L
1,517 Elo+
Solo
Thoth
Thoth
FuanZG1811
Thoth
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 26L
1,581 Elo+
Solo
Loki
Loki
actual-pause7
Loki
Level 26
God Stats
14W - 18L
1,428 SR
Queue Stats
104W - 160L
1,232 Elo+
Solo
Chernobog
Chernobog
slypxxa
Chernobog
Level 21
God Stats
17W - 16L
1,600 SR
Queue Stats
113W - 107L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BebeJ_Fire8
Cthulhu
8
2 / 2 / 0
4,625
578
2,395
5,184
2,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 0
4,217
527
458
4,696
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 6 / 0
3,783
473
1,361
4,160
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 5 / 0
3,396
425
876
3,582
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
3,971
496
939
4,383
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyBoy540
Nemesis
8
2 / 1 / 0
4,693
587
979
4,638
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
DannIsFRAGGING
Gilgamesh
8
3 / 0 / 5
5,160
645
3,875
4,500
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
8 / 0 / 0
6,419
802
3,935
2,109
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 5
4,517
565
1,058
4,295
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
slypxxa
Chernobog
10
3 / 0 / 2
5,624
703
3,937
3,112
777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
17
17
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BebeJ_Fire8
Cthulhu
2
2
0
1
L
0
2
0
0
W
Nemesis
CrazyBoy540
Nemesis
2
1
0
2
L
1
6
0
0.17
W
Gilgamesh
DannIsFRAGGING
Gilgamesh
3
0
5
5.5
W
Thoth
8
0
0
8
L
0
5
0
0
W
1
2
5
1.75
W
Chernobog
slypxxa
Chernobog
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,029
Damage
13,784
22,005
Taken
18,654
7,030
Mitigated
5,675
3,257
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BebeJ_Fire8
Cthulhu
2,395
330
0
1,163
5,184
2,150
0
1,561
3,499
16,109
0
L
458
81
0
811
4,696
1,882
0
0
4,696
6,849
0
W
Nemesis
CrazyBoy540
Nemesis
979
0
0
537
4,638
1,650
758
1,698
2,940
0
14,019
L
1,361
375
0
260
4,160
1,085
0
1,267
2,756
9,684
0
W
Gilgamesh
DannIsFRAGGING
Gilgamesh
3,875
1,743
0
1,272
4,500
1,650
0
734
3,766
0
22,484
W
Thoth
3,935
136
0
972
2,109
498
728
566
1,543
25,261
0
L
876
188
0
135
3,582
1,061
0
752
2,736
0
6,848
W
1,058
270
0
532
4,295
1,100
230
1,020
3,275
0
11,443
W
Chernobog
slypxxa
Chernobog
3,937
1,491
123
1,164
3,112
777
0
196
2,916
0
29,786
L
939
830
0
888
4,383
852
25
0
4,383
0
20,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,992
Gold Earned
26,413
117
Minions Killed
214
0
Camps Cleared
0
659,408
Distance Traveled
837,353
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,625
578
30
4
0
141,514
0
L
Athena
4,217
527
16
2
0
157,243
1
W
Nemesis
4,693
587
30
4
0
167,908
0
L
Ra
3,783
473
13
2
0
105,507
0
W
Gilgamesh
5,160
645
38
5
0
169,010
0
W
Thoth
6,419
802
67
8
0
159,110
0
L
Artemis
3,396
425
17
2
0
111,744
0
W
Loki
4,517
565
27
3
0
175,928
0
W
Chernobog
5,624
703
52
7
0
165,397
1
L
Izanami
3,971
496
41
5
0
143,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role