Player Matchup

Nemesis
Nemesis
Grovestreetcsc
Nemesis
Level 18
God Stats
4W - 4L
1,601 SR
Queue Stats
104W - 77L
1,503 Elo+
Party 1
Vulcan
Vulcan
becoming-legend4
Vulcan
Level 96
God Stats
5W - 1L
1,627 SR
Queue Stats
298W - 260L
1,578 Elo+
Party 1
King Arthur
King Arthur
kennypownz123
King Arthur
Level 39
God Stats
18W - 21L
1,519 SR
Queue Stats
109W - 146L
1,527 Elo+
Party 1
Khepri
Khepri
mtbninja
Khepri
Level 76
God Stats
4W - 2L
1,979 SR
Queue Stats
281W - 286L
1,488 Elo+
Party 1
Izanami
Izanami
vintaag
Izanami
Level 120
God Stats
48W - 36L
1,649 SR
Queue Stats
400W - 344L
1,585 Elo+
Party 1
Team Averages
Level 70
1,675 SR
1,536 Elo+

VS

Team Averages
Level 52
1,492 SR
1,471 Elo+
Amaterasu
Amaterasu
FaalSurPahpiraak
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
HaveANice1
Medusa
Level 35
God Stats
38W - 36L
1,739 SR
Queue Stats
553W - 574L
1,493 Elo+
Solo
Tiamat
Tiamat
OnlylfMomKnew
Tiamat
Level 126
God Stats
0W - 6L
1,220 SR
Queue Stats
59W - 60L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
akajak
Kumbhakarna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
dfnwudnuw
Bakasura
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
29W - 33L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 15
13,272
553
11,654
20,757
10,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 0 / 8
13,863
578
24,555
9,900
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
kennypownz123
King Arthur
19
3 / 3 / 11
13,161
548
8,234
14,614
6,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
mtbninja
Khepri
17
3 / 3 / 16
12,622
526
7,763
15,269
17,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
vintaag
Izanami
20
12 / 3 / 6
15,157
632
23,006
23,336
11,048
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
0 / 7 / 1
8,326
347
1,902
15,833
6,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
HaveANice1
Medusa
15
1 / 6 / 2
9,843
410
7,330
15,947
5,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 13 / 1
8,987
374
11,378
19,989
9,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
akajak
Kumbhakarna
13
2 / 2 / 5
9,366
390
6,870
21,335
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
dfnwudnuw
Bakasura
17
8 / 8 / 1
11,586
483
14,892
23,842
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
36
Kills
11
11
Deaths
36
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
7
1
0.07
W
4
2
15
5.75
L
Medusa
HaveANice1
Medusa
1
6
2
0.33
L
0
13
1
0.04
L
Kumbhakarna
akajak
Kumbhakarna
2
2
5
2.25
W
14
0
8
18
L
Bakasura
dfnwudnuw
Bakasura
8
8
1
1.06
W
King Arthur
kennypownz123
King Arthur
3
3
11
2.83
W
Khepri
mtbninja
Khepri
3
3
16
3.67
W
Izanami
vintaag
Izanami
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,212
Damage
42,372
83,876
Taken
96,946
51,134
Mitigated
46,110
25,490
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
1,902
759
0
2,428
15,833
6,665
0
5,159
10,674
0
19,776
W
11,654
4,889
0
4,151
20,757
10,928
1,324
6,258
14,193
0
97,594
L
Medusa
HaveANice1
Medusa
7,330
2,622
0
5,552
15,947
5,468
352
2,907
13,040
0
59,856
L
11,378
846
0
2,766
19,989
9,921
0
8,073
11,916
65,127
0
L
Kumbhakarna
akajak
Kumbhakarna
6,870
1,027
0
3,090
21,335
15,545
0
8,070
13,265
20,920
0
W
24,555
7,103
0
2,231
9,900
4,562
1,420
4,485
5,165
110,182
0
L
Bakasura
dfnwudnuw
Bakasura
14,892
8,899
0
3,906
23,842
8,511
0
8,109
15,733
0
68,377
W
King Arthur
kennypownz123
King Arthur
8,234
945
0
4,303
14,614
6,614
638
4,045
9,622
0
75,746
W
Khepri
mtbninja
Khepri
7,763
666
0
3,463
15,269
17,982
607
2,122
12,274
36,947
0
W
Izanami
vintaag
Izanami
23,006
16,689
0
11,342
23,336
11,048
4,920
4,519
18,355
0
161,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,075
Gold Earned
48,108
656
Minions Killed
420
0
Camps Cleared
0
2,512,211
Distance Traveled
2,027,763
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,326
347
46
2
0
421,258
0
W
Nemesis
13,272
553
133
6
0
563,261
1
L
Medusa
9,843
410
95
4
0
327,812
4
L
Tiamat
8,987
374
118
5
0
352,677
5
L
Kumbhakarna
9,366
390
23
1
0
455,592
6
W
Vulcan
13,863
578
126
5
0
544,325
0
L
Bakasura
11,586
483
138
6
0
470,424
1
W
King Arthur
13,161
548
151
6
0
456,935
3
W
Khepri
12,622
526
38
2
0
499,101
6
W
Izanami
15,157
632
208
9
0
448,589
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role