Player Matchup

Ah Puch
Ah Puch
DareDevils2013
Ah Puch
Level 128
God Stats
0W - 2L
1,693 SR
Queue Stats
315W - 294L
1,618 Elo+
Party 2
Bellona
Bellona
Forgiivven
Bellona
Level 56
God Stats
1W - 2L
1,670 SR
Queue Stats
4W - 4L
1,586 Elo+
Solo
Fafnir
Fafnir
Jormungandr330
Fafnir
Level 125
God Stats
4W - 2L
1,690 SR
Queue Stats
159W - 147L
1,552 Elo+
Solo
Serqet
Serqet
Squished_Squash
Serqet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 263L
1,561 Elo+
Solo
Ullr
Ullr
zZCommonZz
Ullr
Level 119
God Stats
1W - 3L
1,270 SR
Queue Stats
310W - 281L
1,600 Elo+
Party 2
Team Averages
Level 111
1,564 SR
1,583 Elo+

VS

Team Averages
Level 120
1,688 SR
1,557 Elo+
Chang'e
Chang'e
Enstalling
Chang'e
Level 89
God Stats
4W - 9L
1,493 SR
Queue Stats
158W - 209L
1,498 Elo+
Party 1
Horus
Horus
Mn Chowder
Horus
Level 156
God Stats
10W - 12L
1,727 SR
Queue Stats
393W - 320L
1,624 Elo+
Party 1
Sylvanus
Sylvanus
Oscar Beyer
Sylvanus
Level 138
God Stats
3W - 0L
1,816 SR
Queue Stats
30W - 28L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Swole Muffin
Cthulhu
Level 108
God Stats
4W - 3L
1,755 SR
Queue Stats
100W - 130L
1,498 Elo+
Party 1
King Arthur
King Arthur
bluevampiro
King Arthur
Level 109
God Stats
24W - 25L
1,648 SR
Queue Stats
595W - 568L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,874
492
4,548
8,797
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Forgiivven
Bellona
11
0 / 9 / 1
6,779
424
8,063
15,311
10,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
8,542
534
6,822
13,829
11,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 2
8,975
561
6,134
12,011
4,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 6 / 0
7,558
472
6,475
11,228
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enstalling
Chang'e
16
4 / 1 / 3
9,607
600
9,978
10,666
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
15
8 / 5 / 7
9,787
612
10,246
12,914
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Oscar Beyer
Sylvanus
13
1 / 1 / 5
8,271
517
5,605
13,843
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Swole Muffin
Cthulhu
15
3 / 2 / 2
8,744
547
5,392
11,733
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
bluevampiro
King Arthur
17
10 / 1 / 4
10,633
665
13,210
12,729
11,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
26
26
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Chang'e
Enstalling
Chang'e
4
1
3
5.5
L
Bellona
Forgiivven
Bellona
0
9
1
0.06
L
1
2
4
1.5
W
Horus
8
5
7
2.3
W
Sylvanus
Oscar Beyer
Sylvanus
1
1
5
3.5
L
3
4
2
1
W
Cthulhu
Swole Muffin
Cthulhu
3
2
2
2
W
King Arthur
bluevampiro
King Arthur
10
1
4
12
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
44,431
61,176
Taken
61,885
34,822
Mitigated
34,754
7,708
Healing
30,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,548
396
0
1,820
8,797
3,779
0
2,506
6,291
35,673
0
W
Chang'e
Enstalling
Chang'e
9,978
294
1,964
6,922
10,666
4,090
567
3,004
7,397
58,618
0
L
Bellona
Forgiivven
Bellona
8,063
2,040
0
1,026
15,311
10,967
0
1,852
13,459
3,224
34,705
L
6,822
2,127
0
4,108
13,829
11,517
0
7,011
6,818
22,424
0
W
Horus
10,246
4,834
417
3,762
12,914
5,897
715
2,927
9,925
0
53,707
W
Sylvanus
Oscar Beyer
Sylvanus
5,605
1,306
3,564
7,910
13,843
8,254
544
3,778
10,065
29,223
0
L
6,134
2,456
0
0
12,011
4,445
0
4,025
7,986
0
35,725
W
Cthulhu
Swole Muffin
Cthulhu
5,392
232
149
375
11,733
5,423
1,980
1,361
10,372
58,884
0
W
King Arthur
bluevampiro
King Arthur
13,210
1,740
0
5,191
12,729
11,090
30
1,750
10,595
0
69,515
L
6,475
3,504
0
754
11,228
4,114
0
5,581
5,647
0
55,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
47,042
344
Minions Killed
520
0
Camps Cleared
0
1,382,028
Distance Traveled
1,526,427
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,874
492
71
4
0
268,900
2
W
Chang'e
9,607
600
132
8
0
286,609
2
L
Bellona
6,779
424
78
5
0
258,191
3
L
Fafnir
8,542
534
20
1
0
300,025
3
W
Horus
9,787
612
93
6
0
316,661
2
W
Sylvanus
8,271
517
56
4
0
274,241
0
L
Serqet
8,975
561
63
4
0
290,441
1
W
Cthulhu
8,744
547
102
6
0
326,149
3
W
King Arthur
10,633
665
137
9
0
322,767
1
L
Ullr
7,558
472
112
7
0
264,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role