Player Matchup

Fenrir
Fenrir
D1SSPASIONATE
Fenrir
Level 18
God Stats
10W - 9L
1,366 SR
Queue Stats
15W - 22L
1,255 Elo+
Party 3
Sol
Sol
Dany10199
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2
Arachne
Arachne
Fattalliti
Arachne
Level 18
God Stats
13W - 11L
1,433 SR
Queue Stats
14W - 19L
1,268 Elo+
Party 3
Neith
Neith
KamiTeoDevilo
Neith
Level 5
God Stats
1W - 2L
1,163 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
jakakka
Ratatoskr
Level 68
God Stats
2W - 0L
1,805 SR
Queue Stats
31W - 26L
1,214 Elo+
Party 2
Team Averages
Level 27
1,453 SR
1,347 Elo+

VS

Team Averages
Level 11
1,394 SR
1,178 Elo+
Nemesis
Nemesis
GayEmre
Nemesis
Level 8
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 1
Chang'e
Chang'e
ThomsenDE
Chang'e
Level 13
God Stats
1W - 2L
1,411 SR
Queue Stats
25W - 30L
1,063 Elo+
Solo
Thanatos
Thanatos
VenusNatron
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Geb
Geb
XChosenn
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,414 Elo+
Party 1
Cupid
Cupid
militarior
Cupid
Level 8
God Stats
0W - 3L
1,378 SR
Queue Stats
4W - 11L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,715
514
2,297
5,616
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 0 / 6
10,253
684
8,995
6,898
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Fattalliti
Arachne
12
7 / 2 / 8
8,237
549
7,375
15,020
4,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 11
7,875
525
8,788
9,783
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
jakakka
Ratatoskr
13
5 / 2 / 7
8,520
568
6,579
10,269
3,290
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GayEmre
Nemesis
11
2 / 3 / 2
7,155
477
5,462
10,778
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ThomsenDE
Chang'e
10
0 / 8 / 0
6,204
414
4,059
12,003
3,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
VenusNatron
Thanatos
12
1 / 3 / 1
7,620
508
4,700
7,318
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 7 / 2
5,967
398
5,190
13,251
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
9
2 / 7 / 0
6,050
403
5,902
8,400
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
28
Kills
5
6
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
10
0
6
13
W
Arachne
Fattalliti
Arachne
7
2
8
5.5
L
Nemesis
GayEmre
Nemesis
2
3
2
1
W
4
2
11
4.75
L
Chang'e
ThomsenDE
Chang'e
0
8
0
0
L
Thanatos
VenusNatron
Thanatos
1
3
1
0.5
L
0
7
2
0.14
W
Ratatoskr
jakakka
Ratatoskr
5
2
7
4.25
L
Cupid
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
25,313
47,586
Taken
51,750
16,239
Mitigated
23,433
21,452
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,297
581
0
2,960
5,616
2,187
524
743
4,873
0
19,381
W
8,995
2,451
0
3,236
6,898
2,701
3,514
1,612
5,286
55,275
2,103
W
Arachne
Fattalliti
Arachne
7,375
5,643
0
8,828
15,020
4,870
0
2,043
12,977
0
40,083
L
Nemesis
GayEmre
Nemesis
5,462
2,699
0
2,499
10,778
4,274
0
271
10,507
0
39,213
W
8,788
4,580
0
3,261
9,783
3,191
387
4,094
5,689
0
27,327
L
Chang'e
ThomsenDE
Chang'e
4,059
1,201
395
2,276
12,003
3,356
0
2,665
9,338
35,988
0
L
Thanatos
VenusNatron
Thanatos
4,700
1,471
0
4,358
7,318
3,369
0
996
6,322
0
28,945
L
5,190
1,089
0
614
13,251
9,896
530
2,929
10,322
18,001
0
W
Ratatoskr
jakakka
Ratatoskr
6,579
2,769
0
3,167
10,269
3,290
11
757
9,512
0
44,210
L
Cupid
5,902
3,425
580
1,197
8,400
2,538
284
1,823
6,577
0
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
32,996
356
Minions Killed
262
0
Camps Cleared
0
1,433,000
Distance Traveled
1,435,352
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,715
514
49
3
0
241,303
0
W
Sol
10,253
684
119
8
0
293,446
4
W
Arachne
8,237
549
49
3
0
301,174
0
L
Nemesis
7,155
477
66
4
0
324,424
0
W
Neith
7,875
525
45
3
0
268,592
1
L
Chang'e
6,204
414
63
4
0
219,129
1
L
Thanatos
7,620
508
67
4
0
284,412
0
L
Geb
5,967
398
22
1
0
319,271
3
W
Ratatoskr
8,520
568
94
6
0
328,485
0
L
Cupid
6,050
403
44
3
0
288,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role