Player Matchup

Nox
Nox
Coji
Nox
Level 115
God Stats
8W - 2L
1,763 SR
Queue Stats
218W - 117L
1,748 Elo+
Party 1
Ne Zha
Ne Zha
Frảnk
Ne Zha
Level 147
God Stats
8W - 8L
1,644 SR
Queue Stats
543W - 348L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
theHilly
Danzaburou
Level 44
God Stats
48W - 31L
1,625 SR
Queue Stats
439W - 353L
1,639 Elo+
Party 1
Team Averages
Level 102
1,677 SR
1,694 Elo+

VS

Team Averages
Level 112
1,563 SR
1,539 Elo+
Nemesis
Nemesis
AkidoTenachi
Nemesis
Level 127
God Stats
29W - 23L
1,608 SR
Queue Stats
401W - 419L
1,534 Elo+
Solo
Anubis
Anubis
Kadoset
Anubis
Level 110
God Stats
28W - 33L
1,501 SR
Queue Stats
38W - 54L
1,478 Elo+
Solo
Cabrakan
Cabrakan
StayClasy7755
Cabrakan
Level 98
God Stats
3W - 4L
1,581 SR
Queue Stats
208W - 188L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Coji
Nox
18
5 / 4 / 8
13,564
678
11,855
8,704
3,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Frảnk
Ne Zha
17
6 / 5 / 8
13,834
692
16,735
21,974
12,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
theHilly
Danzaburou
17
4 / 8 / 10
13,895
695
13,081
17,834
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkidoTenachi
Nemesis
17
7 / 5 / 7
13,882
694
12,375
17,073
8,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kadoset
Anubis
18
4 / 5 / 11
13,532
677
12,894
14,764
7,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
StayClasy7755
Cabrakan
18
6 / 5 / 11
15,230
762
12,144
17,409
28,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
15
Kills
17
17
Deaths
15
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkidoTenachi
Nemesis
7
5
7
2.1
W
Nox
Coji
Nox
5
4
8
2.25
W
Ne Zha
Frảnk
Ne Zha
6
5
8
2
L
Anubis
Kadoset
Anubis
4
5
11
1.9
L
Cabrakan
StayClasy7755
Cabrakan
6
5
11
2.3
W
Danzaburou
theHilly
Danzaburou
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
37,413
48,512
Taken
49,246
21,242
Mitigated
45,125
8,156
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkidoTenachi
Nemesis
12,375
4,742
0
4,346
17,073
8,252
91
5,959
11,114
87
89,850
W
Nox
Coji
Nox
11,855
1,738
0
828
8,704
3,096
1,452
5,155
3,549
56,612
0
W
Ne Zha
Frảnk
Ne Zha
16,735
4,851
0
4,059
21,974
12,694
779
7,893
14,081
0
62,648
L
Anubis
Kadoset
Anubis
12,894
395
0
6,451
14,764
7,977
1,933
2,060
12,704
72,484
0
L
Cabrakan
StayClasy7755
Cabrakan
12,144
1,635
0
3,184
17,409
28,896
490
4,012
13,397
30,763
0
W
Danzaburou
theHilly
Danzaburou
13,081
8,204
0
3,269
17,834
5,452
0
12,136
5,698
0
58,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
42,644
228
Minions Killed
251
0
Camps Cleared
0
1,050,069
Distance Traveled
988,586
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,882
694
112
6
0
363,910
4
W
Nox
13,564
678
96
5
0
358,361
4
W
Ne Zha
13,834
692
46
2
0
375,924
4
L
Anubis
13,532
677
107
5
0
276,166
3
L
Cabrakan
15,230
762
32
2
0
348,510
3
W
Danzaburou
13,895
695
86
4
0
315,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role