Player Matchup

Mercury
Mercury
Euphoriicxd
Mercury
Level 4
God Stats
3W - 2L
1,677 SR
Queue Stats
5W - 8L
1,698 Elo+
Solo
Cerberus
Cerberus
Kitsune1713
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Seanixe
Gilgamesh
Level 28
God Stats
12W - 6L
1,842 SR
Queue Stats
70W - 58L
1,620 Elo+
Solo
Anubis
Anubis
TealPanther
Anubis
Level 27
God Stats
14W - 5L
1,784 SR
Queue Stats
205W - 168L
1,593 Elo+
Solo
Sobek
Sobek
TianYu
Sobek
Level 29
God Stats
3W - 3L
1,734 SR
Queue Stats
59W - 56L
1,557 Elo+
Solo
Team Averages
Level 18
1,707 SR
1,594 Elo+

VS

Team Averages
Level 19
1,475 SR
1,608 Elo+
Chang'e
Chang'e
AviaTion1010
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,800 Elo+
Solo
Vulcan
Vulcan
Nam_Flashbacks74
Vulcan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,565 Elo+
Solo
Ares
Ares
Scream2017
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Solo
Loki
Loki
germove30
Loki
Level 23
God Stats
15W - 21L
1,388 SR
Queue Stats
65W - 74L
1,431 Elo+
Solo
Pele
Pele
joacodrecher
Pele
Level 28
God Stats
7W - 7L
1,487 SR
Queue Stats
97W - 89L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Euphoriicxd
Mercury
20
9 / 3 / 8
12,915
562
14,413
16,998
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kitsune1713
Cerberus
9
1 / 11 / 2
7,599
330
890
11,523
3,388
Gilgamesh
Seanixe
Gilgamesh
20
12 / 4 / 9
14,442
628
24,901
15,835
9,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
8 / 6 / 4
11,604
505
18,910
20,551
9,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
TianYu
Sobek
17
1 / 3 / 8
11,853
515
8,188
18,803
17,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AviaTion1010
Chang'e
17
3 / 5 / 7
11,225
488
17,024
18,004
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 5 / 9
11,339
493
21,216
11,801
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 13 / 7
8,492
369
2,829
24,382
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
18
6 / 5 / 4
11,705
509
4,396
16,263
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 4 / 8
12,039
523
14,550
20,129
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
62
31
Kills
27
27
Deaths
32
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AviaTion1010
Chang'e
3
5
7
1.3
W
Mercury
Euphoriicxd
Mercury
9
3
8
4.33
W
Cerberus
Kitsune1713
Cerberus
1
11
2
0.18
L
9
5
9
2.7
L
1
13
7
0.35
W
Gilgamesh
Seanixe
Gilgamesh
12
4
9
4.13
W
Anubis
8
6
4
1.67
W
Sobek
TianYu
Sobek
1
3
8
1.67
L
Loki
6
5
4
1.6
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,302
Damage
60,015
83,710
Taken
90,579
47,007
Mitigated
50,300
17,092
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AviaTion1010
Chang'e
17,024
1,808
858
7,499
18,004
6,524
835
6,743
11,261
70,937
0
W
Mercury
Euphoriicxd
Mercury
14,413
7,924
0
1,919
16,998
6,813
2,047
5,592
11,012
0
116,492
W
Cerberus
Kitsune1713
Cerberus
890
0
0
417
11,523
3,388
0
5,669
5,256
6,496
0
L
21,216
6,180
0
1,674
11,801
4,666
897
2,844
8,957
55,279
0
L
2,829
1,107
0
646
24,382
21,627
396
8,229
16,153
16,538
0
W
Gilgamesh
Seanixe
Gilgamesh
24,901
8,457
0
1,138
15,835
9,925
184
6,135
9,148
0
107,346
W
Anubis
18,910
837
0
8,222
20,551
9,879
62
10,204
9,629
80,959
0
W
Sobek
TianYu
Sobek
8,188
323
0
5,396
18,803
17,002
192
10,986
6,666
39,629
0
L
Loki
4,396
621
0
4,713
16,263
5,364
0
3,536
12,727
0
67,813
L
14,550
5,191
0
8,398
20,129
12,119
454
6,636
13,493
0
77,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
54,800
507
Minions Killed
478
0
Camps Cleared
0
1,988,441
Distance Traveled
1,980,020
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,225
488
115
5
0
362,384
3
W
Mercury
12,915
562
150
7
0
500,084
0
W
Cerberus
7,599
330
12
1
0
258,693
0
L
Vulcan
11,339
493
90
4
0
401,190
1
L
Ares
8,492
369
13
1
0
381,010
1
W
Gilgamesh
14,442
628
172
7
0
442,138
1
W
Anubis
11,604
505
116
5
0
359,167
4
W
Sobek
11,853
515
57
2
0
428,359
6
L
Loki
11,705
509
125
5
0
404,742
0
L
Pele
12,039
523
135
6
0
430,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role