Player Matchup

Ra
Ra
IvaTheMeh
Ra
Level 21
God Stats
14W - 11L
1,484 SR
Queue Stats
294W - 370L
1,369 Elo+
Solo
Neith
Neith
Sapphyrist
Neith
Level 26
God Stats
70W - 76L
1,449 SR
Queue Stats
156W - 167L
1,360 Elo+
Solo
Bacchus
Bacchus
UmkaRu
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Persephone
Persephone
Yayloveart
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,176 Elo+
Party 1
Chaac
Chaac
mugivvara
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,465 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,309 Elo+

VS

Team Averages
Level 18
1,561 SR
1,504 Elo+
Neith
Neith
Anyádű
Neith
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FoLL3N
Cthulhu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Marderhund
Danzaburou
Level 4
God Stats
76W - 55L
1,784 SR
Queue Stats
85W - 68L
1,723 Elo+
Solo
Loki
Loki
Syphilis77
Loki
Level 26
God Stats
10W - 11L
1,404 SR
Queue Stats
29W - 40L
1,293 Elo+
Solo
Olorun
Olorun
Zurios1
Olorun
Level 25
God Stats
64W - 26L
1,617 SR
Queue Stats
81W - 45L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 15
12,284
1,024
17,331
18,223
8,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
18
8 / 5 / 10
13,275
1,106
20,092
19,832
8,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
UmkaRu
Bacchus
19
1 / 9 / 18
11,806
984
11,453
24,169
44,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Yayloveart
Persephone
16
0 / 8 / 4
10,351
863
4,506
11,917
4,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
mugivvara
Chaac
19
9 / 9 / 12
13,661
1,138
22,980
28,653
39,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anyádű
Neith
20
8 / 2 / 30
14,337
1,195
27,469
10,886
5,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
FoLL3N
Cthulhu
20
11 / 5 / 23
13,581
1,132
20,649
20,370
27,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Marderhund
Danzaburou
20
15 / 3 / 19
16,946
1,412
24,301
19,979
9,801
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 7 / 19
11,675
973
10,279
15,185
6,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Zurios1
Olorun
19
4 / 5 / 25
12,365
1,030
14,014
16,400
7,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
159
22
Kills
43
43
Deaths
22
59
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Neith
Anyádű
Neith
8
2
30
11.5
W
Cthulhu
FoLL3N
Cthulhu
11
5
23
4.5
L
4
12
15
0.96
W
Danzaburou
Marderhund
Danzaburou
15
3
19
8.17
L
Neith
8
5
10
2.6
W
5
7
19
2.07
L
Bacchus
UmkaRu
Bacchus
1
9
18
1.11
L
Persephone
Yayloveart
Persephone
0
8
4
0.25
W
Olorun
Zurios1
Olorun
4
5
25
3.3
L
Chaac
mugivvara
Chaac
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,362
Damage
96,712
102,794
Taken
82,820
106,133
Mitigated
57,107
20,407
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anyádű
Neith
27,469
13,634
0
2,891
10,886
5,267
0
4,837
6,049
0
44,171
W
Cthulhu
FoLL3N
Cthulhu
20,649
1,822
760
1,390
20,370
27,500
0
8,386
11,984
39,788
0
L
17,331
1,175
4,517
1,665
18,223
8,625
0
6,255
11,968
45,088
0
W
Danzaburou
Marderhund
Danzaburou
24,301
14,494
0
6,707
19,979
9,801
0
8,223
11,756
0
67,600
L
Neith
20,092
12,261
135
5,822
19,832
8,503
0
8,252
11,580
0
49,294
W
10,279
4,174
0
0
15,185
6,883
0
6,076
9,109
0
15,407
L
Bacchus
UmkaRu
Bacchus
11,453
1,512
0
0
24,169
44,787
0
7,481
16,688
18,114
0
L
Persephone
Yayloveart
Persephone
4,506
1,086
0
1,101
11,917
4,700
0
3,733
8,176
20,557
0
W
Olorun
Zurios1
Olorun
14,014
8,881
231
3,720
16,400
7,656
0
7,650
8,750
37,318
0
L
Chaac
mugivvara
Chaac
22,980
4,288
0
7,167
28,653
39,518
0
8,939
19,714
1,900
40,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,377
Gold Earned
68,904
222
Minions Killed
234
3
Camps Cleared
11
1,021,020
Distance Traveled
1,023,392
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,337
1,195
35
3
0
218,193
0
W
Cthulhu
13,581
1,132
51
4
1
237,688
0
L
Ra
12,284
1,024
70
6
0
217,657
0
W
Danzaburou
16,946
1,412
87
7
7
203,596
1
L
Neith
13,275
1,106
57
5
2
221,271
0
W
Loki
11,675
973
15
1
0
181,673
0
L
Bacchus
11,806
984
14
1
0
207,697
0
L
Persephone
10,351
863
42
4
0
162,037
0
W
Olorun
12,365
1,030
46
4
3
182,242
1
L
Chaac
13,661
1,138
39
3
1
212,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role