Player Matchup

Athena
Athena
ArchMageLVL72
Athena
Level 160
God Stats
31W - 23L
1,545 SR
Queue Stats
1,587W - 1,699L
1,387 Elo+
Solo
Yemoja
Yemoja
Dad1234
Yemoja
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,544 Elo+
Solo
Hou Yi
Hou Yi
KittenMitttons
Hou Yi
Level 43
God Stats
1W - 2L
1,219 SR
Queue Stats
161W - 165L
1,374 Elo+
Solo
Da Ji
Da Ji
SaultySugar
Da Ji
Level 82
God Stats
9W - 10L
1,495 SR
Queue Stats
826W - 869L
1,445 Elo+
Solo
Raijin
Raijin
XxBuBaxX
Raijin
Level 129
God Stats
15W - 21L
1,428 SR
Queue Stats
1,194W - 1,229L
1,403 Elo+
Solo
Team Averages
Level 102
1,437 SR
1,430 Elo+

VS

Team Averages
Level 123
1,634 SR
1,444 Elo+
Ra
Ra
Buddy4-String
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 206L
1,461 Elo+
Solo
Thanatos
Thanatos
Fury xoxo
Thanatos
Level 105
God Stats
2W - 1L
1,749 SR
Queue Stats
169W - 165L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
SHETA GEAN
Cthulhu
Level 123
God Stats
2W - 0L
1,834 SR
Queue Stats
144W - 128L
1,490 Elo+
Party 1
Sol
Sol
SamIsGamingHapy
Sol
Level 149
God Stats
17W - 23L
1,500 SR
Queue Stats
1,178W - 1,226L
1,470 Elo+
Solo
Discordia
Discordia
tkaber
Discordia
Level 128
God Stats
11W - 15L
1,586 SR
Queue Stats
1,184W - 1,243L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 16
11,233
702
10,400
28,685
26,699
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Dad1234
Yemoja
17
0 / 5 / 12
9,637
602
6,276
20,219
14,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 6 / 9
10,755
672
12,311
18,457
9,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 5 / 8
11,411
713
12,126
31,017
15,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
XxBuBaxX
Raijin
19
6 / 6 / 8
11,949
747
16,737
16,424
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
11,705
732
13,114
12,192
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Fury xoxo
Thanatos
16
3 / 5 / 6
10,357
647
5,336
14,410
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SHETA GEAN
Cthulhu
20
5 / 4 / 17
13,029
814
27,224
24,152
26,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 4 / 13
13,457
841
30,068
21,272
9,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
tkaber
Discordia
20
5 / 3 / 14
12,450
778
25,698
10,102
4,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
86
19
Kills
28
28
Deaths
21
53
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
6
16
1.67
W
5
5
8
1.8
L
Yemoja
Dad1234
Yemoja
0
5
12
1.2
W
Thanatos
Fury xoxo
Thanatos
3
5
6
1.2
L
4
6
9
1.42
W
Cthulhu
SHETA GEAN
Cthulhu
5
4
17
3.38
W
10
4
13
4.13
L
7
5
8
2.2
L
Raijin
XxBuBaxX
Raijin
6
6
8
1.67
W
Discordia
tkaber
Discordia
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,850
Damage
101,440
114,802
Taken
82,128
74,355
Mitigated
52,857
53,913
Healing
43,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,400
1,395
2,018
7,176
28,685
26,699
698
23,798
4,887
17,753
0
W
13,114
918
10,567
3,963
12,192
5,418
1,167
6,054
6,138
29,149
0
L
Yemoja
Dad1234
Yemoja
6,276
1,220
14,640
7,362
20,219
14,768
884
17,172
3,047
14,800
0
W
Thanatos
Fury xoxo
Thanatos
5,336
1,225
1,849
4,865
14,410
6,861
469
5,921
8,489
0
8,890
L
12,311
4,501
2,007
2,140
18,457
9,260
1,077
16,405
2,052
0
32,588
W
Cthulhu
SHETA GEAN
Cthulhu
27,224
857
2,643
6,334
24,152
26,390
379
6,826
17,326
55,733
0
W
30,068
8,834
2,214
7,660
21,272
9,310
2,446
10,529
10,743
50,840
0
L
12,126
2,660
2,964
9,577
31,017
15,753
590
23,740
7,277
0
27,232
L
Raijin
XxBuBaxX
Raijin
16,737
1,892
1,850
4,179
16,424
7,875
236
14,989
1,435
30,307
0
W
Discordia
tkaber
Discordia
25,698
3,676
2,500
589
10,102
4,878
580
4,083
6,019
43,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
60,998
114
Minions Killed
178
0
Camps Cleared
0
1,166,431
Distance Traveled
1,458,946
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,233
702
7
0
0
237,494
0
W
Ra
11,705
732
29
2
0
289,732
0
L
Yemoja
9,637
602
22
1
0
241,551
0
W
Thanatos
10,357
647
8
1
0
314,145
0
L
Hou Yi
10,755
672
41
3
0
221,965
0
W
Cthulhu
13,029
814
40
3
0
340,810
4
W
Sol
13,457
841
57
4
0
240,820
0
L
Da Ji
11,411
713
23
1
0
271,244
0
L
Raijin
11,949
747
21
1
0
194,177
2
W
Discordia
12,450
778
44
3
0
273,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role