Player Matchup

Chang'e
Chang'e
DJ_Prasu
Chang'e
Level 29
God Stats
3W - 1L
1,215 SR
Queue Stats
33W - 29L
1,474 Elo+
Party 4
Artio
Artio
DeadPoll2006
Artio
Level 28
God Stats
1W - 3L
1,184 SR
Queue Stats
156W - 179L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
RobertTheGypsy
Sun Wukong
Level 33
God Stats
2W - 1L
1,530 SR
Queue Stats
25W - 28L
1,468 Elo+
Party 4
Erlang Shen
Erlang Shen
Voke_Arrow171
Erlang Shen
Level 32
God Stats
14W - 11L
1,568 SR
Queue Stats
438W - 465L
1,444 Elo+
Party 2
Bastet
Bastet
kj888-_
Bastet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 112L
1,374 Elo+
Party 2
Team Averages
Level 29
1,399 SR
1,425 Elo+

VS

Team Averages
Level 9
1,534 SR
1,448 Elo+
Bellona
Bellona
Blobbuster03
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,361 Elo+
Solo
Cthulhu
Cthulhu
dr-house13
Cthulhu
Level 12
God Stats
29W - 21L
1,649 SR
Queue Stats
83W - 88L
1,522 Elo+
Party 3
Nemesis
Nemesis
efopf
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
388W - 375L
1,401 Elo+
Party 3
Heimdallr
Heimdallr
fat_big_i
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Neith
Neith
strider046
Neith
Level 5
God Stats
14W - 10L
1,520 SR
Queue Stats
14W - 11L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJ_Prasu
Chang'e
20
10 / 5 / 11
14,470
536
25,404
27,119
13,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
11 / 1 / 21
14,033
520
17,757
24,532
32,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
RobertTheGypsy
Sun Wukong
19
5 / 0 / 10
12,424
460
13,191
14,115
16,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
Voke_Arrow171
Erlang Shen
20
13 / 5 / 7
13,426
497
19,190
27,734
20,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
kj888-_
Bastet
20
11 / 2 / 8
13,661
506
20,362
20,954
9,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blobbuster03
Bellona
17
3 / 7 / 3
11,797
437
10,034
20,852
17,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
dr-house13
Cthulhu
17
1 / 6 / 6
11,420
423
15,638
25,685
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
efopf
Nemesis
17
5 / 9 / 3
12,031
446
13,527
22,023
9,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
fat_big_i
Heimdallr
15
2 / 19 / 4
10,297
381
13,663
25,282
9,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
2 / 10 / 1
10,393
385
13,902
21,910
6,744
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
50
Kills
13
13
Deaths
51
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blobbuster03
Bellona
3
7
3
0.64
W
Chang'e
DJ_Prasu
Chang'e
10
5
11
3.1
W
11
1
21
21.5
W
Sun Wukong
RobertTheGypsy
Sun Wukong
5
0
10
10
W
Erlang Shen
Voke_Arrow171
Erlang Shen
13
5
7
3.3
L
Cthulhu
dr-house13
Cthulhu
1
6
6
0.67
L
Nemesis
efopf
Nemesis
5
9
3
0.72
L
Heimdallr
fat_big_i
Heimdallr
2
19
4
0.21
W
Bastet
kj888-_
Bastet
11
2
8
7.5
L
Neith
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,904
Damage
66,764
114,454
Taken
115,752
92,316
Mitigated
65,224
37,579
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blobbuster03
Bellona
10,034
2,240
0
784
20,852
17,853
246
6,619
13,895
0
57,872
W
Chang'e
DJ_Prasu
Chang'e
25,404
1,536
3,976
11,314
27,119
13,575
796
3,090
23,415
110,694
0
W
17,757
2,064
1,683
7,911
24,532
32,236
1,284
2,404
21,836
50,145
0
W
Sun Wukong
RobertTheGypsy
Sun Wukong
13,191
2,720
0
2,232
14,115
16,276
677
2,156
11,643
0
62,056
W
Erlang Shen
Voke_Arrow171
Erlang Shen
19,190
10,814
0
10,463
27,734
20,792
5,049
4,022
23,505
0
89,149
L
Cthulhu
dr-house13
Cthulhu
15,638
2,330
0
5,883
25,685
21,741
524
10,704
14,611
65,475
0
L
Nemesis
efopf
Nemesis
13,527
6,117
0
690
22,023
9,163
0
5,730
16,145
0
66,383
L
Heimdallr
fat_big_i
Heimdallr
13,663
6,958
0
1,555
25,282
9,723
962
11,091
13,983
0
36,511
W
Bastet
kj888-_
Bastet
20,362
10,149
0
0
20,954
9,437
279
2,807
17,967
0
100,908
L
Neith
13,902
8,391
87
4,012
21,910
6,744
1,479
7,899
13,957
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,014
Gold Earned
55,938
566
Minions Killed
415
0
Camps Cleared
0
2,708,267
Distance Traveled
2,188,996
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,797
437
86
3
0
455,743
0
W
Chang'e
14,470
536
159
6
0
456,923
10
W
Artio
14,033
520
66
2
0
608,034
2
W
Sun Wukong
12,424
460
98
4
0
505,780
2
W
Erlang Shen
13,426
497
129
5
0
563,493
4
L
Cthulhu
11,420
423
127
5
0
452,195
0
L
Nemesis
12,031
446
104
4
0
492,192
2
L
Heimdallr
10,297
381
33
1
0
406,971
1
W
Bastet
13,661
506
114
4
0
574,037
1
L
Neith
10,393
385
65
2
0
381,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role