Player Matchup

Yemoja
Yemoja
Frankbin
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,598 Elo+
Party 1
Serqet
Serqet
Hooffii
Serqet
Level 8
God Stats
1W - 3L
1,501 SR
Queue Stats
28W - 24L
1,616 Elo+
Party 1
Hachiman
Hachiman
SuperGudda
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
WhisperCrowler
Danzaburou
Level 17
God Stats
0W - 5L
1,741 SR
Queue Stats
33W - 19L
1,870 Elo+
Party 1
Tiamat
Tiamat
xabrasx
Tiamat
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
60W - 53L
1,637 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,667 Elo+

VS

Team Averages
Level 15
1,616 SR
1,637 Elo+
Thanatos
Thanatos
Dooper23
Thanatos
Level 14
God Stats
2W - 1L
1,692 SR
Queue Stats
6W - 6L
1,764 Elo+
Solo
Izanami
Izanami
EggSalad414
Izanami
Level 17
God Stats
6W - 0L
1,890 SR
Queue Stats
103W - 47L
1,850 Elo+
Solo
Tsukuyomi
Tsukuyomi
PumpkinV2
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SEzzrie
Nox
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
220W - 226L
1,570 Elo+
Solo
Hercules
Hercules
tezkkat
Hercules
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Frankbin
Yemoja
14
0 / 6 / 5
8,441
422
6,351
13,944
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Hooffii
Serqet
14
3 / 8 / 2
8,959
448
5,252
17,953
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
SuperGudda
Hachiman
18
6 / 5 / 1
10,333
517
9,446
16,039
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
WhisperCrowler
Danzaburou
14
0 / 9 / 5
8,676
434
7,093
15,370
5,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
xabrasx
Tiamat
11
2 / 3 / 0
7,958
398
5,648
9,575
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dooper23
Thanatos
19
7 / 5 / 7
12,707
635
12,155
19,018
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EggSalad414
Izanami
20
14 / 0 / 5
15,218
761
20,093
11,843
4,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PumpkinV2
Tsukuyomi
19
2 / 3 / 1
12,379
619
4,978
13,846
9,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
18
5 / 1 / 9
12,435
622
12,240
7,818
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
tezkkat
Hercules
16
3 / 2 / 18
11,913
596
7,655
20,437
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
11
Kills
31
31
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dooper23
Thanatos
7
5
7
2.1
W
Izanami
EggSalad414
Izanami
14
0
5
16.5
L
Yemoja
Frankbin
Yemoja
0
6
5
0.42
L
Serqet
Hooffii
Serqet
3
8
2
0.5
W
Tsukuyomi
PumpkinV2
Tsukuyomi
2
3
1
0.83
W
Nox
5
1
9
9.5
L
Hachiman
SuperGudda
Hachiman
6
5
1
1.3
L
Danzaburou
WhisperCrowler
Danzaburou
0
9
5
0.28
W
Hercules
tezkkat
Hercules
3
2
18
6
L
Tiamat
xabrasx
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
57,121
72,881
Taken
72,962
32,187
Mitigated
47,541
7,198
Healing
41,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dooper23
Thanatos
12,155
3,991
0
18,294
19,018
8,110
2,395
3,094
15,247
0
76,449
W
Izanami
EggSalad414
Izanami
20,093
14,811
0
8,195
11,843
4,836
7,137
2,714
9,095
0
150,081
L
Yemoja
Frankbin
Yemoja
6,351
1,307
992
1,128
13,944
8,310
300
1,702
12,242
26,599
0
L
Serqet
Hooffii
Serqet
5,252
2,395
0
901
17,953
6,432
0
5,147
12,806
0
45,694
W
Tsukuyomi
PumpkinV2
Tsukuyomi
4,978
623
0
6,323
13,846
9,023
2,000
2,520
11,326
0
76,536
W
Nox
12,240
0
0
1,838
7,818
3,322
3,848
2,519
5,084
76,744
0
L
Hachiman
SuperGudda
Hachiman
9,446
7,503
0
250
16,039
7,442
72
1,616
14,423
0
58,903
L
Danzaburou
WhisperCrowler
Danzaburou
7,093
4,911
0
1,931
15,370
5,254
733
1,539
13,831
0
50,600
W
Hercules
tezkkat
Hercules
7,655
1,541
0
6,857
20,437
22,250
773
3,896
16,239
4,828
33,223
L
Tiamat
xabrasx
Tiamat
5,648
748
0
1,996
9,575
4,749
0
2,823
6,752
32,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
64,652
397
Minions Killed
712
0
Camps Cleared
0
1,616,377
Distance Traveled
1,951,721
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,707
635
143
7
0
423,472
1
W
Izanami
15,218
761
232
12
0
384,979
7
L
Yemoja
8,441
422
30
2
0
368,850
2
L
Serqet
8,959
448
84
4
0
356,636
4
W
Tsukuyomi
12,379
619
147
7
0
359,127
0
W
Nox
12,435
622
133
7
0
383,787
5
L
Hachiman
10,333
517
105
5
0
318,902
0
L
Danzaburou
8,676
434
106
5
0
369,584
2
W
Hercules
11,913
596
57
3
0
400,356
12
L
Tiamat
7,958
398
72
4
0
202,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role