Player Matchup

Hun Batz
Hun Batz
StokedBore0
Hun Batz
Level 18
God Stats
1W - 1L
1,373 SR
Queue Stats
40W - 21L
1,200 Elo+
Solo
Bacchus
Bacchus
r3lax45
Bacchus
Level 28
God Stats
4W - 7L
1,728 SR
Queue Stats
67W - 61L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
roberto2105
Erlang Shen
Level 13
God Stats
14W - 9L
1,500 SR
Queue Stats
241W - 238L
1,532 Elo+
Solo
Neith
Neith
rvjac12
Neith
Level 8
God Stats
4W - 1L
1,874 SR
Queue Stats
6W - 1L
1,861 Elo+
Party 1
Tiamat
Tiamat
superdohj
Tiamat
Level 29
God Stats
5W - 7L
1,540 SR
Queue Stats
208W - 207L
1,525 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,524 Elo+

VS

Team Averages
Level 18
1,457 SR
1,576 Elo+
Jing Wei
Jing Wei
Kirber
Jing Wei
Level 18
God Stats
0W - 3L
1,251 SR
Queue Stats
41W - 36L
1,732 Elo+
Solo
Nu Wa
Nu Wa
TicklerofPickles
Nu Wa
Level 28
God Stats
6W - 12L
1,555 SR
Queue Stats
112W - 86L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
YanYanYa
Cu Chulainn
Level 7
God Stats
2W - 3L
1,734 SR
Queue Stats
65W - 54L
1,613 Elo+
Solo
Cthulhu
Cthulhu
cyberdaan666
Cthulhu
Level 7
God Stats
2W - 3L
1,245 SR
Queue Stats
4W - 12L
1,407 Elo+
Solo
Kukulkan
Kukulkan
vnsdoug2
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
StokedBore0
Hun Batz
9
1 / 4 / 0
6,573
438
761
7,735
2,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
r3lax45
Bacchus
13
1 / 1 / 10
8,143
543
3,815
9,311
6,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
roberto2105
Erlang Shen
13
4 / 2 / 2
8,275
552
9,299
11,178
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
rvjac12
Neith
16
6 / 2 / 2
9,895
660
5,381
9,094
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
superdohj
Tiamat
15
8 / 1 / 0
9,251
617
7,938
8,328
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kirber
Jing Wei
14
1 / 3 / 1
7,571
505
3,295
7,548
2,214
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 4 / 0
7,916
528
10,599
8,520
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
YanYanYa
Cu Chulainn
16
4 / 1 / 0
8,984
599
7,670
11,549
7,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
cyberdaan666
Cthulhu
5
0 / 6 / 0
5,004
334
1,318
6,135
4,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
vnsdoug2
Kukulkan
11
1 / 6 / 3
7,252
483
3,069
7,085
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
20
Kills
10
10
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Kirber
Jing Wei
1
3
1
0.5
W
Hun Batz
StokedBore0
Hun Batz
1
4
0
0.25
L
4
4
0
1
L
Cu Chulainn
YanYanYa
Cu Chulainn
4
1
0
4
L
Cthulhu
cyberdaan666
Cthulhu
0
6
0
0
W
Bacchus
r3lax45
Bacchus
1
1
10
6
W
Erlang Shen
roberto2105
Erlang Shen
4
2
2
2.5
W
Neith
rvjac12
Neith
6
2
2
3.5
W
Tiamat
superdohj
Tiamat
8
1
0
8
L
Kukulkan
vnsdoug2
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
25,951
45,646
Taken
40,837
26,026
Mitigated
19,354
13,453
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Kirber
Jing Wei
3,295
2,580
0
1,099
7,548
2,214
456
2,214
5,266
0
43,347
W
Hun Batz
StokedBore0
Hun Batz
761
245
0
0
7,735
2,858
0
2,027
5,538
0
26,821
L
10,599
2,277
0
1,676
8,520
2,668
130
5,311
3,001
51,645
0
L
Cu Chulainn
YanYanYa
Cu Chulainn
7,670
1,891
0
3,200
11,549
7,887
306
1,452
9,991
3,943
55,966
L
Cthulhu
cyberdaan666
Cthulhu
1,318
352
0
0
6,135
4,513
138
377
5,736
8,914
0
W
Bacchus
r3lax45
Bacchus
3,815
863
393
2,550
9,311
6,682
273
3,311
5,832
33,594
0
W
Erlang Shen
roberto2105
Erlang Shen
9,299
4,432
0
2,943
11,178
8,241
0
2,685
8,374
131
50,728
W
Neith
rvjac12
Neith
5,381
1,727
0
4,244
9,094
2,918
3,184
2,852
6,166
0
75,868
W
Tiamat
superdohj
Tiamat
7,938
556
0
3,323
8,328
5,327
0
4,019
4,025
54,257
0
L
Kukulkan
vnsdoug2
Kukulkan
3,069
699
159
238
7,085
2,072
296
2,023
4,968
28,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
36,727
458
Minions Killed
385
0
Camps Cleared
0
1,388,743
Distance Traveled
1,216,590
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,571
505
80
5
0
278,857
1
W
Hun Batz
6,573
438
47
3
0
296,468
0
L
Nu Wa
7,916
528
101
7
0
245,730
2
L
Cu Chulainn
8,984
599
130
9
0
300,175
0
L
Cthulhu
5,004
334
18
1
0
188,317
0
W
Bacchus
8,143
543
66
4
0
289,333
3
W
Erlang Shen
8,275
552
92
6
0
276,875
0
W
Neith
9,895
660
146
10
0
251,687
0
W
Tiamat
9,251
617
107
7
0
274,380
1
L
Kukulkan
7,252
483
56
4
0
203,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role