Player Matchup

Thor
Thor
ChilisOfficial
Thor
Level 8
God Stats
1W - 2L
1,707 SR
Queue Stats
20W - 23L
1,267 Elo+
Party 1
Sobek
Sobek
ElGordo-22-
Sobek
Level 31
God Stats
11W - 10L
1,498 SR
Queue Stats
100W - 115L
1,389 Elo+
Party 3
Hades
Hades
Gabo2871
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,376 Elo+
Solo
Arachne
Arachne
KoalaTranza
Arachne
Level 28
God Stats
11W - 11L
1,422 SR
Queue Stats
77W - 91L
1,384 Elo+
Party 3
Gilgamesh
Gilgamesh
Squidattack800
Gilgamesh
Level 14
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 19L
1,312 Elo+
Party 1
Team Averages
Level 18
1,574 SR
1,346 Elo+

VS

Team Averages
Level 26
1,540 SR
1,403 Elo+
Neith
Neith
Changsol
Neith
Level 27
God Stats
48W - 40L
1,524 SR
Queue Stats
62W - 66L
1,412 Elo+
Party 2
Nike
Nike
DEERE_SAAWCE
Nike
Level 28
God Stats
12W - 11L
1,409 SR
Queue Stats
61W - 60L
1,415 Elo+
Party 2
Hera
Hera
JUANVIAZUS
Hera
Level 24
God Stats
3W - 1L
1,713 SR
Queue Stats
65W - 52L
1,421 Elo+
Solo
Izanami
Izanami
Jus2Handsome
Izanami
Level 26
God Stats
23W - 21L
1,473 SR
Queue Stats
127W - 147L
1,345 Elo+
Solo
Set
Set
kingshadows2
Set
Level 27
God Stats
12W - 13L
1,580 SR
Queue Stats
66W - 63L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,578
507
1,904
5,481
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 3 / 1
5,058
460
2,899
7,334
3,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Gabo2871
Hades
5
1 / 5 / 1
4,536
412
898
6,370
1,710
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Arachne
KoalaTranza
Arachne
8
0 / 2 / 4
5,414
492
2,025
5,204
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Squidattack800
Gilgamesh
9
3 / 8 / 3
5,822
529
4,378
8,474
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Changsol
Neith
11
5 / 1 / 2
6,715
610
2,501
3,257
933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
10 / 2 / 5
7,703
700
8,539
5,289
2,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 6
6,574
598
5,813
4,168
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Jus2Handsome
Izanami
10
0 / 2 / 2
6,030
548
848
3,497
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 5
6,309
574
2,777
5,245
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
21
21
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Changsol
Neith
5
1
2
6
L
2
3
4
1.33
W
10
2
5
6.25
L
3
3
1
1.17
L
Hades
Gabo2871
Hades
1
5
1
0.3
W
4
3
6
2.33
W
Izanami
Jus2Handsome
Izanami
0
2
2
0.5
L
Arachne
KoalaTranza
Arachne
0
2
4
1
L
Gilgamesh
Squidattack800
Gilgamesh
3
8
3
0.56
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,104
Damage
20,478
32,863
Taken
21,456
13,512
Mitigated
7,538
5,161
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Changsol
Neith
2,501
1,139
0
1,050
3,257
933
1,726
850
2,407
0
21,785
L
1,904
299
0
135
5,481
1,598
0
891
4,488
0
14,308
W
8,539
1,881
0
0
5,289
2,833
32
850
4,439
0
33,654
L
2,899
51
0
3,035
7,334
3,530
0
1,642
5,476
14,030
0
L
Hades
Gabo2871
Hades
898
114
111
835
6,370
1,710
0
1,412
4,868
8,418
0
W
5,813
916
0
0
4,168
1,238
387
759
3,409
29,737
0
W
Izanami
Jus2Handsome
Izanami
848
712
0
42
3,497
1,053
590
69
3,428
0
31,456
L
Arachne
KoalaTranza
Arachne
2,025
1,366
0
957
5,204
2,030
301
532
4,538
0
17,403
L
Gilgamesh
Squidattack800
Gilgamesh
4,378
843
0
88
8,474
4,644
897
652
7,680
0
21,779
W
2,777
1,592
0
1,137
5,245
1,481
850
1,269
3,976
0
29,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
33,331
145
Minions Killed
304
0
Camps Cleared
0
1,051,095
Distance Traveled
1,053,839
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,715
610
59
5
0
219,569
0
L
Thor
5,578
507
29
3
0
207,517
0
W
Nike
7,703
700
53
5
0
219,942
0
L
Sobek
5,058
460
18
2
0
209,453
1
L
Hades
4,536
412
20
2
0
178,621
1
W
Hera
6,574
598
53
5
0
203,682
3
W
Izanami
6,030
548
79
7
0
186,808
0
L
Arachne
5,414
492
47
4
0
232,707
0
L
Gilgamesh
5,822
529
31
3
0
222,797
2
W
Set
6,309
574
60
5
0
223,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role