Player Matchup

Sun Wukong
Sun Wukong
Gold III
BLITZ_DarkShadow
Sun Wukong
Gold III
Level 104
God Stats
6W - 5L
1,583 SR
Queue Stats
184W - 180L
1,589 MMR
Solo
Heimdallr
Heimdallr
Silver I
CheKeyTiKi
Heimdallr
Silver I
Level 141
God Stats
5W - 5L
1,731 SR
Queue Stats
26W - 16L
1,576 MMR
Solo
Eset
Eset
Platinum II
GodAquaBullet
Eset
Platinum II
Level 119
God Stats
0W - 2L
1,292 SR
Queue Stats
367W - 364L
1,618 MMR
Solo
Fenrir
Fenrir
Platinum IV
JaRELL-TG
Fenrir
Platinum IV
Level 129
God Stats
3W - 5L
1,757 SR
Queue Stats
117W - 115L
1,669 MMR
Party 1
Ganesha
Ganesha
Gold III
Ultra_instinct51
Ganesha
Gold III
Level 129
God Stats
1W - 2L
1,271 SR
Queue Stats
204W - 202L
1,483 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,527 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,548 SR
1,587 MMR
Tyr
Tyr
Gold I
City_of_Six412
Tyr
Gold I
Level 126
God Stats
6W - 9L
1,480 SR
Queue Stats
538W - 544L
1,563 MMR
Solo
Neith
Neith
Gold IV
GQuinones
Neith
Gold IV
Level 123
God Stats
4W - 3L
1,676 SR
Queue Stats
399W - 402L
1,568 MMR
Solo
Scylla
Scylla
Gold V
McSnakealicious
Scylla
Gold V
Level 159
God Stats
2W - 0L
1,470 SR
Queue Stats
11W - 3L
1,589 MMR
Party 2
Cabrakan
Cabrakan
Gold II
Mordad_shang-
Cabrakan
Gold II
Level 147
God Stats
13W - 15L
1,617 SR
Queue Stats
263W - 268L
1,567 MMR
Solo
Awilix
Awilix
Gold V
Owens B Oreo
Awilix
Gold V
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,647 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLITZ_DarkShadow
Sun Wukong
14
0 / 6 / 0
8,621
431
5,787
14,908
9,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
CheKeyTiKi
Heimdallr
17
7 / 4 / 1
11,208
560
13,969
15,234
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,419
471
7,086
9,574
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
JaRELL-TG
Fenrir
12
1 / 8 / 2
8,305
415
3,509
18,177
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
0 / 7 / 6
8,625
431
7,870
23,048
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaTiamatGilgameshSetDanzaburou

VS

Bans
ApolloGebCupidKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 9
12,380
619
11,064
12,501
10,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
GQuinones
Neith
17
4 / 4 / 9
11,406
570
8,492
12,656
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 12
13,110
656
16,898
5,279
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Mordad_shang-
Cabrakan
16
1 / 3 / 15
11,695
585
6,984
20,158
21,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
20
10 / 1 / 16
13,253
663
19,181
16,107
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
9
Kills
30
30
Deaths
9
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLITZ_DarkShadow
Sun Wukong
0
6
0
0
L
Heimdallr
CheKeyTiKi
Heimdallr
7
4
1
1.88
W
5
0
9
9.5
W
Neith
GQuinones
Neith
4
4
9
2.13
L
1
5
2
0.4
L
Fenrir
JaRELL-TG
Fenrir
1
8
2
0.25
W
10
1
12
16
W
Cabrakan
Mordad_shang-
Cabrakan
1
3
15
2.83
W
Awilix
10
1
16
18
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
62,619
80,941
Taken
66,701
42,457
Mitigated
46,168
23,399
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLITZ_DarkShadow
Sun Wukong
5,787
956
0
3,822
14,908
9,351
0
3,013
11,895
0
45,544
L
Heimdallr
CheKeyTiKi
Heimdallr
13,969
8,414
0
5,157
15,234
6,445
327
3,367
11,867
0
87,802
W
11,064
1,372
0
7,299
12,501
10,137
102
3,493
9,008
0
75,772
W
Neith
GQuinones
Neith
8,492
2,923
0
3,262
12,656
5,019
7,624
2,357
10,299
0
78,636
L
7,086
43
130
2,248
9,574
3,576
0
4,004
5,570
69,874
0
L
Fenrir
JaRELL-TG
Fenrir
3,509
1,426
0
5,661
18,177
6,632
0
4,946
13,231
0
47,718
W
16,898
1,530
0
2,998
5,279
2,464
979
1,802
3,477
103,516
0
W
Cabrakan
Mordad_shang-
Cabrakan
6,984
883
0
5,224
20,158
21,713
68
5,857
14,301
36,658
0
W
Awilix
19,181
8,066
0
3,399
16,107
6,835
2,117
3,864
12,243
0
96,507
L
7,870
781
0
6,381
23,048
16,453
0
8,552
14,496
34,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
61,844
555
Minions Killed
614
0
Camps Cleared
0
1,730,778
Distance Traveled
2,071,230
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,621
431
111
6
0
333,367
3
L
Heimdallr
11,208
560
178
9
0
329,165
3
W
Tyr
12,380
619
143
7
0
418,261
6
W
Neith
11,406
570
129
6
0
398,702
6
L
Eset
9,419
471
162
8
0
358,051
3
L
Fenrir
8,305
415
91
5
0
356,894
0
W
Scylla
13,110
656
169
8
0
385,984
5
W
Cabrakan
11,695
585
47
2
0
384,131
6
W
Awilix
13,253
663
126
6
0
484,152
6
L
Ganesha
8,625
431
13
1
0
353,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role