Player Matchup

Erlang Shen
Erlang Shen
ElSesame
Erlang Shen
Level 28
God Stats
24W - 7L
2,056 SR
Queue Stats
217W - 241L
1,564 Elo+
Solo
Bellona
Bellona
MaLuCOxDXeRoSo
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,616 Elo+
Solo
Bastet
Bastet
Walnice
Bastet
Level 5
God Stats
2W - 3L
1,695 SR
Queue Stats
9W - 14L
1,473 Elo+
Solo
Fafnir
Fafnir
batlebeast123
Fafnir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Solo
Heimdallr
Heimdallr
thenewgopi
Heimdallr
Level 9
God Stats
14W - 7L
1,667 SR
Queue Stats
24W - 12L
1,650 Elo+
Solo
Team Averages
Level 11
1,683 SR
1,554 Elo+

VS

Team Averages
Level 19
1,551 SR
1,584 Elo+
Yemoja
Yemoja
FishbowledBrain
Yemoja
Level 19
God Stats
11W - 18L
1,561 SR
Queue Stats
13W - 18L
1,626 Elo+
Solo
Heimdallr
Heimdallr
GigaBaddy
Heimdallr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,767 Elo+
Solo
Hades
Hades
LowfatButter
Hades
Level 17
God Stats
7W - 6L
1,691 SR
Queue Stats
172W - 197L
1,514 Elo+
Solo
Odin
Odin
Ozhur
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
crossdaboss08
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElSesame
Erlang Shen
10
1 / 2 / 1
5,936
540
3,884
6,024
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 5 / 1
4,420
402
490
5,865
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Walnice
Bastet
9
3 / 3 / 1
5,213
474
3,333
5,308
1,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
4,374
398
943
7,063
4,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
thenewgopi
Heimdallr
8
1 / 2 / 0
5,029
457
5,104
7,478
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
6,086
553
5,140
4,551
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
GigaBaddy
Heimdallr
10
7 / 1 / 1
6,449
586
8,557
5,956
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 0 / 2
7,271
661
2,717
5,757
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Ozhur
Odin
11
2 / 0 / 3
6,525
593
2,082
5,682
3,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 3
5,509
501
1,828
4,043
911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
14
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ElSesame
Erlang Shen
1
2
1
0.75
W
0
0
8
4
W
Heimdallr
GigaBaddy
Heimdallr
7
1
1
7.5
W
5
0
2
6
L
1
5
1
0.3
W
Odin
Ozhur
Odin
2
0
3
3.5
L
Bastet
Walnice
Bastet
3
3
1
1.17
L
0
3
1
0.17
W
0
5
3
0.3
L
Heimdallr
thenewgopi
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,754
Damage
20,324
31,738
Taken
25,989
14,376
Mitigated
11,526
4,080
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ElSesame
Erlang Shen
3,884
2,278
0
1,495
6,024
2,569
0
1,061
4,963
0
35,527
W
5,140
1,965
1,019
1,160
4,551
3,007
326
407
4,144
13,859
0
W
Heimdallr
GigaBaddy
Heimdallr
8,557
6,732
0
1,358
5,956
2,086
187
456
5,500
0
35,174
W
2,717
81
103
3,282
5,757
2,460
0
80
5,677
43,779
0
L
490
0
0
265
5,865
3,062
0
721
5,144
0
14,157
W
Odin
Ozhur
Odin
2,082
344
0
1,413
5,682
3,062
539
0
5,682
0
29,189
L
Bastet
Walnice
Bastet
3,333
828
0
737
5,308
1,618
0
2,237
3,071
0
14,780
L
943
133
0
415
7,063
4,498
0
3,719
3,344
3,530
0
W
1,828
318
0
214
4,043
911
354
0
4,043
25,708
0
L
Heimdallr
thenewgopi
Heimdallr
5,104
2,662
0
1,168
7,478
2,629
0
1,947
5,531
0
25,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
31,840
181
Minions Killed
295
0
Camps Cleared
0
991,433
Distance Traveled
1,002,960
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,936
540
75
7
0
204,996
0
W
Yemoja
6,086
553
17
2
0
197,084
3
W
Heimdallr
6,449
586
64
6
0
196,225
2
W
Hades
7,271
661
98
9
0
213,393
1
L
Bellona
4,420
402
26
2
0
180,523
0
W
Odin
6,525
593
68
6
0
194,227
1
L
Bastet
5,213
474
29
3
0
219,161
1
L
Fafnir
4,374
398
5
0
0
181,567
0
W
Ra
5,509
501
48
4
0
202,031
2
L
Heimdallr
5,029
457
46
4
0
205,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role