Player Matchup

Izanami
Izanami
Chara6756
Izanami
Level 49
God Stats
7W - 13L
1,721 SR
Queue Stats
263W - 260L
1,540 Elo+
Solo
Arachne
Arachne
CodenameFluffy
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jheison
Ymir
Level 46
God Stats
42W - 29L
1,689 SR
Queue Stats
173W - 194L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
KingGeorgelll
Gilgamesh
Level 17
God Stats
19W - 8L
1,751 SR
Queue Stats
268W - 195L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
S0LARL
Kukulkan
Level 63
God Stats
6W - 9L
1,287 SR
Queue Stats
248W - 209L
1,583 Elo+
Party 2
Team Averages
Level 44
1,590 SR
1,521 Elo+

VS

Team Averages
Level 55
1,508 SR
1,493 Elo+
Sol
Sol
LuckyMFDucky
Sol
Level 49
God Stats
22W - 17L
1,574 SR
Queue Stats
134W - 169L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Pea1p
Cthulhu
Level 42
God Stats
46W - 36L
1,480 SR
Queue Stats
318W - 299L
1,512 Elo+
Solo
Chaac
Chaac
Relix80
Chaac
Level 64
God Stats
11W - 5L
1,488 SR
Queue Stats
488W - 536L
1,464 Elo+
Party 1
Neith
Neith
SachikoYasu
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
marktheshark1
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chara6756
Izanami
8
1 / 4 / 0
4,529
453
2,756
5,703
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 1
4,446
445
4,532
7,865
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Jheison
Ymir
8
0 / 1 / 1
4,970
497
1,427
6,436
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
KingGeorgelll
Gilgamesh
8
1 / 2 / 0
4,880
488
3,482
7,358
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
S0LARL
Kukulkan
9
0 / 1 / 0
5,080
508
500
3,270
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,478
648
5,181
4,646
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Pea1p
Cthulhu
8
2 / 1 / 1
5,644
564
3,168
4,301
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Relix80
Chaac
10
2 / 1 / 2
6,101
610
6,928
8,030
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 0 / 2
5,689
569
4,346
3,084
772
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
2 / 0 / 1
6,179
618
1,720
5,079
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chara6756
Izanami
1
4
0
0.25
L
0
4
1
0.13
L
Ymir
Jheison
Ymir
0
1
1
0.5
L
Gilgamesh
KingGeorgelll
Gilgamesh
1
2
0
0.5
W
4
0
0
4
W
Cthulhu
Pea1p
Cthulhu
2
1
1
2.5
W
Chaac
Relix80
Chaac
2
1
2
3
L
Kukulkan
S0LARL
Kukulkan
0
1
0
0
W
2
0
2
3
W
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,697
Damage
21,343
30,632
Taken
25,140
10,670
Mitigated
10,317
9,770
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chara6756
Izanami
2,756
1,909
0
1,434
5,703
1,496
0
2,333
3,370
0
16,496
L
4,532
3,738
0
3,101
7,865
2,334
0
1,428
6,437
0
19,597
L
Ymir
Jheison
Ymir
1,427
125
0
1,191
6,436
2,311
0
2,929
3,507
16,757
0
L
Gilgamesh
KingGeorgelll
Gilgamesh
3,482
1,412
0
3,794
7,358
3,526
0
597
6,761
0
19,170
W
5,181
2,221
0
3,052
4,646
1,224
1,264
411
4,235
37,238
0
W
Cthulhu
Pea1p
Cthulhu
3,168
228
94
1,614
4,301
1,402
136
969
3,332
13,339
0
W
Chaac
Relix80
Chaac
6,928
2,645
0
3,800
8,030
4,495
218
0
8,030
0
32,814
L
Kukulkan
S0LARL
Kukulkan
500
46
0
250
3,270
1,003
0
1,062
2,208
26,759
0
W
4,346
1,763
0
1,893
3,084
772
822
458
2,626
0
25,477
W
Bellona
1,720
291
0
242
5,079
2,424
0
89
4,990
0
38,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
30,091
191
Minions Killed
313
0
Camps Cleared
0
818,395
Distance Traveled
955,001
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,529
453
36
4
0
169,045
5
L
Arachne
4,446
445
44
4
0
180,331
2
L
Ymir
4,970
497
20
2
0
172,857
1
L
Gilgamesh
4,880
488
35
4
0
143,014
0
W
Sol
6,478
648
80
8
0
192,417
2
W
Cthulhu
5,644
564
19
2
0
196,590
1
W
Chaac
6,101
610
62
6
0
176,604
2
L
Kukulkan
5,080
508
56
6
0
153,148
1
W
Neith
5,689
569
61
6
0
166,953
1
W
Bellona
6,179
618
91
9
0
222,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role