Player Matchup

Izanami
Izanami
Cheupix
Izanami
Level 18
God Stats
5W - 4L
1,767 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 2
Athena
Athena
Ekyz
Athena
Level 27
God Stats
8W - 5L
1,482 SR
Queue Stats
44W - 39L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
GJIROKASTER
Zhong Kui
Level 18
God Stats
6W - 3L
1,572 SR
Queue Stats
34W - 29L
1,514 Elo+
Solo
Persephone
Persephone
killmeggwp
Persephone
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,687 Elo+
Solo
Fenrir
Fenrir
uesagi
Fenrir
Level 17
God Stats
8W - 9L
1,816 SR
Queue Stats
43W - 46L
1,502 Elo+
Solo
Team Averages
Level 16
1,627 SR
1,539 Elo+

VS

Team Averages
Level 22
1,423 SR
1,415 Elo+
Yemoja
Yemoja
BussinBusssin
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,285 Elo+
Solo
Fenrir
Fenrir
Deartmault
Fenrir
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 15L
1,340 Elo+
Party 1
Scylla
Scylla
Falar1
Scylla
Level 27
God Stats
3W - 7L
1,340 SR
Queue Stats
68W - 59L
1,615 Elo+
Solo
Neith
Neith
P4bloXGam3r
Neith
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 1
Guan Yu
Guan Yu
TheWiseMann
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheupix
Izanami
18
5 / 5 / 13
12,486
520
15,018
14,400
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Ekyz
Athena
17
4 / 5 / 16
12,633
526
11,975
22,735
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
GJIROKASTER
Zhong Kui
20
9 / 3 / 4
14,848
619
19,831
19,355
13,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
killmeggwp
Persephone
17
0 / 8 / 4
12,194
508
13,164
11,159
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
uesagi
Fenrir
20
11 / 2 / 8
14,611
609
21,068
21,088
17,211
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 11
10,261
428
12,573
20,723
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Deartmault
Fenrir
17
9 / 10 / 3
11,215
467
13,194
26,586
13,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Falar1
Scylla
18
7 / 5 / 8
11,492
479
14,355
16,935
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 8
9,551
398
12,786
17,572
6,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
TheWiseMann
Guan Yu
17
2 / 7 / 2
10,240
427
5,449
17,784
19,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
29
Kills
23
23
Deaths
30
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Izanami
Cheupix
Izanami
5
5
13
2.3
L
Fenrir
Deartmault
Fenrir
9
10
3
1.05
W
Athena
Ekyz
Athena
4
5
16
2.4
L
Scylla
Falar1
Scylla
7
5
8
2.2
W
Zhong Kui
GJIROKASTER
Zhong Kui
9
3
4
3.67
L
3
3
8
2.33
L
Guan Yu
TheWiseMann
Guan Yu
2
7
2
0.43
W
Persephone
killmeggwp
Persephone
0
8
4
0.25
W
Fenrir
uesagi
Fenrir
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,056
Damage
58,357
88,737
Taken
99,600
55,425
Mitigated
61,881
27,025
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,573
2,167
2,581
1,802
20,723
15,515
196
8,959
11,636
35,584
0
W
Izanami
Cheupix
Izanami
15,018
10,707
0
3,659
14,400
5,296
2,890
4,428
9,932
0
68,410
L
Fenrir
Deartmault
Fenrir
13,194
2,219
0
5,398
26,586
13,937
61
10,444
15,908
0
57,848
W
Athena
Ekyz
Athena
11,975
3,041
0
9,002
22,735
15,374
1,324
8,849
13,558
27,086
0
L
Scylla
Falar1
Scylla
14,355
2,959
0
3,812
16,935
6,595
613
7,059
9,694
63,648
0
W
Zhong Kui
GJIROKASTER
Zhong Kui
19,831
1,312
0
10,964
19,355
13,478
3,955
4,174
14,839
104,376
0
L
12,786
5,822
0
4,556
17,572
6,501
383
8,572
8,852
0
58,376
L
Guan Yu
TheWiseMann
Guan Yu
5,449
783
554
2,351
17,784
19,333
465
8,897
8,540
0
41,543
W
Persephone
killmeggwp
Persephone
13,164
502
0
893
11,159
4,066
1,909
4,044
6,805
81,075
0
W
Fenrir
uesagi
Fenrir
21,068
6,330
0
2,507
21,088
17,211
0
4,606
16,190
0
137,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,772
Gold Earned
52,759
610
Minions Killed
384
0
Camps Cleared
0
2,171,968
Distance Traveled
2,113,561
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,261
428
35
1
0
395,563
4
W
Izanami
12,486
520
109
5
0
447,722
1
L
Fenrir
11,215
467
76
3
0
432,785
4
W
Athena
12,633
526
30
1
0
468,972
5
L
Scylla
11,492
479
128
5
0
426,615
4
W
Zhong Kui
14,848
619
181
8
0
378,694
1
L
Neith
9,551
398
83
3
0
436,419
4
L
Guan Yu
10,240
427
62
3
0
422,179
6
W
Persephone
12,194
508
140
6
0
420,554
2
W
Fenrir
14,611
609
150
6
0
456,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role