Player Matchup

Fenrir
Fenrir
AndreaZoldyck
Fenrir
Level 29
God Stats
1W - 3L
1,220 SR
Queue Stats
45W - 52L
1,452 Elo+
Solo
Ra
Ra
DanielLaMasPerra
Ra
Level 4
God Stats
2W - 2L
1,760 SR
Queue Stats
19W - 22L
1,567 Elo+
Solo
Hera
Hera
UrHuckleberry
Hera
Level 18
God Stats
2W - 3L
1,714 SR
Queue Stats
47W - 53L
1,501 Elo+
Solo
Artemis
Artemis
deadlypoisonivy
Artemis
Level 6
God Stats
3W - 4L
1,514 SR
Queue Stats
5W - 5L
1,510 Elo+
Solo
Fafnir
Fafnir
jatty
Fafnir
Level 15
God Stats
5W - 3L
1,493 SR
Queue Stats
44W - 40L
1,473 Elo+
Solo
Team Averages
Level 14
1,540 SR
1,501 Elo+

VS

Team Averages
Level 12
1,604 SR
1,501 Elo+
Merlin
Merlin
Tosheii
Merlin
Level 8
God Stats
7W - 6L
1,580 SR
Queue Stats
17W - 21L
1,451 Elo+
Party 1
Tiamat
Tiamat
Troggoth1
Tiamat
Level 17
God Stats
4W - 1L
1,863 SR
Queue Stats
101W - 72L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
happicakes
Baron Samedi
Level 11
God Stats
12W - 6L
1,560 SR
Queue Stats
17W - 11L
1,516 Elo+
Solo
King Arthur
King Arthur
uPd0g
King Arthur
Level 7
God Stats
6W - 7L
1,513 SR
Queue Stats
13W - 15L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
xlFatalFurylx
Gilgamesh
Level 18
God Stats
79W - 71L
1,502 SR
Queue Stats
155W - 148L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
9,823
982
4,003
8,738
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 7 / 3
8,261
826
4,127
8,972
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 3 / 3
8,483
848
11,595
9,415
3,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 16 / 4
8,204
820
11,586
23,400
8,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
jatty
Fafnir
14
0 / 1 / 3
9,076
908
4,789
17,712
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

62

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tosheii
Merlin
17
10 / 0 / 12
10,331
1,033
18,189
8,060
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Troggoth1
Tiamat
17
7 / 0 / 20
10,569
1,057
16,443
7,409
5,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
happicakes
Baron Samedi
16
2 / 2 / 20
9,691
969
15,635
8,104
3,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
uPd0g
King Arthur
16
6 / 2 / 16
9,873
987
8,274
12,405
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
xlFatalFurylx
Gilgamesh
16
4 / 1 / 16
9,728
973
5,956
5,241
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
113
5
Kills
29
29
Deaths
5
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
0
7
3
0.21
W
Merlin
Tosheii
Merlin
10
0
12
16
W
Tiamat
Troggoth1
Tiamat
7
0
20
17
L
0
3
3
0.5
L
0
16
4
0.13
W
Baron Samedi
happicakes
Baron Samedi
2
2
20
6
L
Fafnir
jatty
Fafnir
0
1
3
1.5
W
King Arthur
uPd0g
King Arthur
6
2
16
7
W
Gilgamesh
xlFatalFurylx
Gilgamesh
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
64,497
68,237
Taken
41,219
42,079
Mitigated
22,853
4,843
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,003
508
0
197
8,738
6,960
0
5,400
3,338
0
7,350
L
4,127
76
940
532
8,972
3,363
0
6,833
2,139
15,427
0
W
Merlin
Tosheii
Merlin
18,189
2,483
0
0
8,060
3,463
0
3,915
4,145
48,643
0
W
Tiamat
Troggoth1
Tiamat
16,443
282
643
3,006
7,409
5,687
0
4,188
3,221
35,663
0
L
11,595
2,918
585
590
9,415
3,207
0
8,256
1,159
31,852
0
L
11,586
7,817
0
751
23,400
8,230
0
16,460
6,940
0
18,254
W
Baron Samedi
happicakes
Baron Samedi
15,635
833
4,978
3,435
8,104
3,597
0
4,091
4,013
30,554
0
L
Fafnir
jatty
Fafnir
4,789
1,183
20
1,228
17,712
20,319
0
13,318
4,394
9,561
0
W
King Arthur
uPd0g
King Arthur
8,274
1,412
0
3,260
12,405
7,376
0
5,910
6,495
0
15,331
W
Gilgamesh
xlFatalFurylx
Gilgamesh
5,956
989
948
440
5,241
2,730
0
2,407
1,967
0
10,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
50,192
106
Minions Killed
175
2
Camps Cleared
4
720,335
Distance Traveled
1,012,314
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,823
982
6
1
1
125,341
1
L
Ra
8,261
826
34
3
0
124,020
1
W
Merlin
10,331
1,033
65
7
1
182,059
0
W
Tiamat
10,569
1,057
43
4
2
222,229
1
L
Hera
8,483
848
54
5
0
150,533
0
L
Artemis
8,204
820
8
1
0
137,508
0
W
Baron Samedi
9,691
969
50
5
1
198,471
0
L
Fafnir
9,076
908
4
0
1
182,933
0
W
King Arthur
9,873
987
10
1
0
213,237
0
W
Gilgamesh
9,728
973
7
1
0
196,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role