Player Matchup

Cerberus
Cerberus
APOCALY1666
Cerberus
Level 28
God Stats
3W - 7L
1,184 SR
Queue Stats
111W - 94L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
GREYFOX-1666
Danzaburou
Level 20
God Stats
19W - 18L
1,497 SR
Queue Stats
27W - 34L
1,348 Elo+
Party 1
King Arthur
King Arthur
IStayHighVR
King Arthur
Level 18
God Stats
11W - 5L
1,195 SR
Queue Stats
68W - 49L
1,423 Elo+
Solo
Ra
Ra
MedeVaitkys
Ra
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
5W - 19L
1,348 Elo+
Solo
Nemesis
Nemesis
The_Real_James98
Nemesis
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 12L
1,396 Elo+
Solo
Team Averages
Level 19
1,375 SR
1,398 Elo+

VS

Team Averages
Level 17
1,434 SR
1,398 Elo+
Olorun
Olorun
DavidCHSHXD
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,752 Elo+
Solo
Ymir
Ymir
LarveTexas6629
Ymir
Level 28
God Stats
8W - 6L
1,457 SR
Queue Stats
39W - 39L
1,368 Elo+
Party 2
Artemis
Artemis
No_FantasySrsly
Artemis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 15L
1,245 Elo+
Solo
Thanatos
Thanatos
chris133008
Thanatos
Level 6
God Stats
3W - 2L
1,246 SR
Queue Stats
3W - 3L
1,263 Elo+
Solo
Bakasura
Bakasura
oOoBrassoufoOo
Bakasura
Level 29
God Stats
9W - 11L
1,467 SR
Queue Stats
47W - 48L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
APOCALY1666
Cerberus
14
5 / 8 / 7
9,551
415
16,213
21,245
17,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GREYFOX-1666
Danzaburou
13
5 / 8 / 6
9,246
402
7,671
15,601
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
IStayHighVR
King Arthur
17
7 / 4 / 1
11,270
490
13,347
22,246
16,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 14 / 1
8,822
384
6,389
16,003
8,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 6 / 3
11,492
500
9,609
20,290
10,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
7 / 2 / 6
12,904
561
12,857
14,181
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 22
12,110
527
10,594
15,400
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 6
10,563
459
5,904
13,042
3,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
chris133008
Thanatos
15
3 / 11 / 3
10,367
451
4,014
22,815
8,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
20
25 / 1 / 8
15,256
663
37,240
22,107
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
22
Kills
40
40
Deaths
24
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
APOCALY1666
Cerberus
5
8
7
1.06
W
Olorun
7
2
6
5
L
Danzaburou
GREYFOX-1666
Danzaburou
5
8
6
1
L
King Arthur
IStayHighVR
King Arthur
7
4
1
1.88
W
3
5
22
2.8
L
1
14
1
0.11
W
2
5
6
1
L
4
6
3
0.92
W
Thanatos
chris133008
Thanatos
3
11
3
0.41
W
Bakasura
25
1
8
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
70,609
95,385
Taken
87,545
57,506
Mitigated
42,857
25,333
Healing
37,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
APOCALY1666
Cerberus
16,213
1,193
0
7,391
21,245
17,134
0
5,274
15,063
47,686
0
W
Olorun
12,857
4,945
955
6,984
14,181
5,844
3,975
2,516
11,665
81,094
0
L
Danzaburou
GREYFOX-1666
Danzaburou
7,671
2,512
978
2,981
15,601
5,422
228
3,245
11,054
0
40,776
L
King Arthur
IStayHighVR
King Arthur
13,347
2,496
0
6,051
22,246
16,013
0
6,386
14,308
0
62,494
W
10,594
1,338
517
2,713
15,400
13,286
0
6,021
9,379
28,530
0
L
6,389
534
0
1,234
16,003
8,611
970
5,483
9,899
31,903
0
W
5,904
2,650
0
2,716
13,042
3,647
3,498
5,384
7,658
0
56,582
L
9,609
4,889
0
6,698
20,290
10,326
0
3,063
16,035
0
95,653
W
Thanatos
chris133008
Thanatos
4,014
2,072
0
9,159
22,815
8,835
0
1,104
21,711
0
47,508
W
Bakasura
37,240
26,022
851
13,400
22,107
11,245
313
7,577
14,530
0
132,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
61,200
473
Minions Killed
546
0
Camps Cleared
0
1,786,384
Distance Traveled
1,953,383
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,551
415
92
4
0
332,838
4
W
Olorun
12,904
561
133
6
0
403,227
1
L
Danzaburou
9,246
402
54
2
0
344,304
3
L
King Arthur
11,270
490
111
5
0
424,723
8
W
Ymir
12,110
527
32
1
0
413,219
1
L
Ra
8,822
384
46
2
0
259,293
0
W
Artemis
10,563
459
86
4
0
316,379
0
L
Nemesis
11,492
500
170
7
0
425,226
0
W
Thanatos
10,367
451
85
4
0
351,785
4
W
Bakasura
15,256
663
210
9
0
468,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role