Player Matchup

Jormungandr
Jormungandr
BoscoBehave
Jormungandr
Level 28
God Stats
23W - 22L
1,421 SR
Queue Stats
73W - 95L
1,440 Elo+
Solo
Cthulhu
Cthulhu
DaeronSaga
Cthulhu
Level 15
God Stats
2W - 2L
1,355 SR
Queue Stats
3W - 7L
1,186 Elo+
Solo
Skadi
Skadi
andorrra
Skadi
Level 21
God Stats
6W - 6L
1,396 SR
Queue Stats
82W - 100L
1,434 Elo+
Solo
Mercury
Mercury
antinverse
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,266 Elo+
Solo
Baron Samedi
Baron Samedi
voicefull
Baron Samedi
Level 17
God Stats
3W - 2L
1,505 SR
Queue Stats
8W - 12L
1,281 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,321 Elo+

VS

Team Averages
Level 13
1,423 SR
1,290 Elo+
Tiamat
Tiamat
GreedyBlood
Tiamat
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Medusa
Medusa
SanchoPanchoo
Medusa
Level 25
God Stats
50W - 33L
1,451 SR
Queue Stats
999W - 1,034L
1,399 Elo+
Solo
Cthulhu
Cthulhu
StevenD85
Cthulhu
Level 13
God Stats
2W - 2L
1,351 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 1
Ares
Ares
ThePurpleClown
Ares
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 1
Chaac
Chaac
jsagit
Chaac
Level 20
God Stats
25W - 26L
1,512 SR
Queue Stats
135W - 144L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoscoBehave
Jormungandr
20
7 / 5 / 26
17,323
1,019
32,670
35,020
49,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
DaeronSaga
Cthulhu
20
3 / 7 / 23
15,026
884
19,708
30,707
42,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
andorrra
Skadi
20
3 / 5 / 24
15,050
885
28,775
20,866
9,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
antinverse
Mercury
20
12 / 8 / 12
16,647
979
27,329
24,745
12,902
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
voicefull
Baron Samedi
20
11 / 3 / 19
17,163
1,010
27,116
18,802
10,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 6 / 13
16,337
961
28,717
22,361
21,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 6 / 10
16,275
957
35,567
26,017
15,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
StevenD85
Cthulhu
20
4 / 1 / 16
15,481
911
20,986
25,119
43,549
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 15 / 13
17,106
1,006
22,452
40,861
66,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
jsagit
Chaac
20
0 / 8 / 14
14,362
845
16,075
32,612
44,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
94
36
Kills
28
28
Deaths
36
104
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoscoBehave
Jormungandr
7
5
26
4
W
Cthulhu
DaeronSaga
Cthulhu
3
7
23
2.07
L
Tiamat
7
6
13
2.25
L
9
6
10
2.33
L
Cthulhu
StevenD85
Cthulhu
4
1
16
12
L
8
15
13
0.97
W
Skadi
andorrra
Skadi
3
5
24
3
W
Mercury
antinverse
Mercury
12
8
12
2.25
L
Chaac
jsagit
Chaac
0
8
14
0.88
W
Baron Samedi
voicefull
Baron Samedi
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,598
Damage
123,797
130,140
Taken
146,970
125,227
Mitigated
190,727
21,482
Healing
23,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoscoBehave
Jormungandr
32,670
4,356
1,730
4,008
35,020
49,697
0
19,812
14,637
77,353
0
W
Cthulhu
DaeronSaga
Cthulhu
19,708
2,167
1,937
2,090
30,707
42,748
0
16,577
13,830
45,447
0
L
Tiamat
28,717
3,156
0
4,076
22,361
21,078
0
12,997
9,253
50,414
0
L
35,567
15,488
0
2,472
26,017
15,161
0
9,676
16,076
0
66,919
L
Cthulhu
StevenD85
Cthulhu
20,986
941
2,141
2,991
25,119
43,549
0
12,738
12,138
46,659
0
L
22,452
1,343
0
0
40,861
66,224
0
27,581
12,620
35,776
0
W
Skadi
andorrra
Skadi
28,775
12,531
0
699
20,866
9,673
0
10,681
9,975
0
59,896
W
Mercury
antinverse
Mercury
27,329
16,893
0
1,224
24,745
12,902
0
9,342
15,223
0
36,781
L
Chaac
jsagit
Chaac
16,075
3,406
79
12,083
32,612
44,715
0
14,846
16,459
0
57,053
W
Baron Samedi
voicefull
Baron Samedi
27,116
1,953
5,537
4,257
18,802
10,207
0
14,332
4,320
36,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,209
Gold Earned
79,561
299
Minions Killed
313
5
Camps Cleared
3
1,563,665
Distance Traveled
1,524,079
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,323
1,019
100
6
0
297,171
0
W
Cthulhu
15,026
884
67
4
1
303,966
1
L
Tiamat
16,337
961
47
3
1
296,508
0
L
Medusa
16,275
957
77
5
1
322,553
1
L
Cthulhu
15,481
911
56
3
0
311,596
0
L
Ares
17,106
1,006
21
1
0
267,645
1
W
Skadi
15,050
885
85
5
1
313,624
1
W
Mercury
16,647
979
24
1
2
321,735
0
L
Chaac
14,362
845
112
7
1
325,777
1
W
Baron Samedi
17,163
1,010
23
1
1
327,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role