Player Matchup

Sun Wukong
Sun Wukong
FunkiestDuck896
Sun Wukong
Level 6
God Stats
19W - 17L
1,302 SR
Queue Stats
61W - 49L
1,293 Elo+
Party 2
Hachiman
Hachiman
I D R X T I
Hachiman
Level 12
God Stats
16W - 17L
1,556 SR
Queue Stats
49W - 41L
1,529 Elo+
Party 2
Hera
Hera
TomNexus412
Hera
Level 69
God Stats
11W - 6L
1,487 SR
Queue Stats
325W - 293L
1,477 Elo+
Party 2
Team Averages
Level 29
1,448 SR
1,433 Elo+

VS

Team Averages
Level 49
1,430 SR
1,335 Elo+
Kukulkan
Kukulkan
Caertt
Kukulkan
Level 18
God Stats
1W - 4L
1,345 SR
Queue Stats
46W - 89L
1,281 Elo+
Party 1
Guan Yu
Guan Yu
Ledge92
Guan Yu
Level 27
God Stats
12W - 15L
1,444 SR
Queue Stats
92W - 96L
1,385 Elo+
Solo
Mercury
Mercury
Snadak
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 201L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FunkiestDuck896
Sun Wukong
17
3 / 1 / 7
13,108
596
6,134
13,986
13,427
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
I D R X T I
Hachiman
17
3 / 1 / 4
13,372
608
8,337
14,619
4,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 0 / 6
13,735
624
23,836
6,949
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caertt
Kukulkan
15
1 / 4 / 1
12,065
548
15,963
15,285
7,574
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Ledge92
Guan Yu
16
1 / 1 / 0
12,014
546
3,736
14,161
14,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Snadak
Mercury
14
0 / 5 / 2
11,674
531
6,299
16,399
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caertt
Kukulkan
1
4
1
0.38
W
Sun Wukong
FunkiestDuck896
Sun Wukong
3
1
7
6.5
W
Hachiman
I D R X T I
Hachiman
3
1
4
5
L
Guan Yu
Ledge92
Guan Yu
1
1
0
1
L
Mercury
Snadak
Mercury
0
5
2
0.2
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
25,998
35,554
Taken
45,845
21,144
Mitigated
27,614
16,815
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caertt
Kukulkan
15,963
843
805
3,480
15,285
7,574
0
8,993
6,292
81,033
0
W
Sun Wukong
FunkiestDuck896
Sun Wukong
6,134
711
0
3,843
13,986
13,427
581
6,052
7,934
0
35,757
W
Hachiman
I D R X T I
Hachiman
8,337
4,798
1,761
7,165
14,619
4,962
1,014
7,900
6,719
0
60,644
L
Guan Yu
Ledge92
Guan Yu
3,736
1,099
1,617
4,408
14,161
14,623
0
6,302
7,859
0
49,219
L
Mercury
Snadak
Mercury
6,299
431
0
2,099
16,399
5,417
0
8,713
7,686
0
34,712
W
23,836
6,023
0
4,046
6,949
2,755
1,603
2,130
4,819
120,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
35,753
273
Minions Killed
236
0
Camps Cleared
0
1,155,221
Distance Traveled
1,264,534
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,065
548
120
5
0
380,301
1
W
Sun Wukong
13,108
596
49
2
0
367,657
7
W
Hachiman
13,372
608
81
4
0
371,200
5
L
Guan Yu
12,014
546
64
3
0
464,846
6
L
Mercury
11,674
531
52
2
0
419,387
1
W
Hera
13,735
624
143
7
0
416,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role