Player Matchup

Terra
Terra
DukeHadi
Terra
Level 106
God Stats
13W - 10L
1,587 SR
Queue Stats
694W - 726L
1,426 Elo+
Solo
Ne Zha
Ne Zha
FenLaoMori
Ne Zha
Level 131
God Stats
4W - 4L
1,812 SR
Queue Stats
183W - 200L
1,469 Elo+
Solo
Set
Set
Rins
Set
Level 109
God Stats
2W - 1L
1,533 SR
Queue Stats
353W - 329L
1,491 Elo+
Party 1
Janus
Janus
SGA-Ing-Angel
Janus
Level 125
God Stats
6W - 1L
1,715 SR
Queue Stats
442W - 469L
1,483 Elo+
Solo
Mulan
Mulan
tromb218
Mulan
Level 122
God Stats
3W - 0L
1,750 SR
Queue Stats
303W - 283L
1,479 Elo+
Party 1
Team Averages
Level 119
1,680 SR
1,470 Elo+

VS

Team Averages
Level 48
1,500 SR
1,494 Elo+
Medusa
Medusa
AbSurDaN
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
Celesticus
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 84L
1,468 Elo+
Solo
Arachne
Arachne
Daemocle
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
DarkFireSky
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GUIDER35750
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DukeHadi
Terra
18
0 / 2 / 25
10,572
661
5,824
21,261
24,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Ne Zha
FenLaoMori
Ne Zha
20
11 / 2 / 21
12,727
795
21,864
20,779
12,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Set
Rins
Set
19
8 / 7 / 9
12,696
794
16,075
17,663
12,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 4 / 19
12,553
785
26,115
15,975
9,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
tromb218
Mulan
20
13 / 3 / 20
13,202
825
14,547
27,607
29,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbSurDaN
Medusa
17
4 / 8 / 7
10,934
683
16,570
17,080
7,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 8
12,025
752
18,385
19,732
9,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Daemocle
Arachne
18
4 / 9 / 5
10,696
669
12,535
18,607
9,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
1 / 8 / 10
10,274
642
13,196
14,747
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 10 / 6
9,647
603
14,252
17,454
7,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
53
40
Kills
17
18
Deaths
40
94
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
AbSurDaN
Medusa
4
8
7
0.94
L
6
5
8
2
L
Arachne
Daemocle
Arachne
4
9
5
0.72
L
Raijin
1
8
10
0.75
W
Terra
DukeHadi
Terra
0
2
25
6.25
W
Ne Zha
FenLaoMori
Ne Zha
11
2
21
10.75
L
2
10
6
0.5
W
Set
Rins
Set
8
7
9
1.79
W
8
4
19
4.38
W
Mulan
tromb218
Mulan
13
3
20
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,425
Damage
74,938
103,285
Taken
87,620
88,281
Mitigated
40,658
61,082
Healing
27,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AbSurDaN
Medusa
16,570
7,487
1,007
1,101
17,080
7,219
0
6,940
10,140
0
24,308
L
18,385
3,071
8,247
8,163
19,732
9,873
623
5,773
13,959
37,050
0
L
Arachne
Daemocle
Arachne
12,535
9,173
0
1,612
18,607
9,668
0
8,280
10,327
0
16,125
L
Raijin
13,196
1,091
2,259
1,807
14,747
5,966
186
5,437
9,310
31,782
0
W
Terra
DukeHadi
Terra
5,824
443
19,385
11,415
21,261
24,192
704
13,119
8,142
22,605
0
W
Ne Zha
FenLaoMori
Ne Zha
21,864
4,453
4,746
8,602
20,779
12,170
1,297
7,274
13,505
0
62,633
L
14,252
6,087
1,448
1,757
17,454
7,932
270
5,509
11,945
30,407
0
W
Set
Rins
Set
16,075
6,891
1,905
2,807
17,663
12,885
754
8,541
9,122
0
26,427
W
26,115
1,096
12
714
15,975
9,128
1,184
6,755
9,220
48,166
0
W
Mulan
tromb218
Mulan
14,547
1,256
2,980
8,516
27,607
29,906
1,059
10,144
17,463
0
24,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
53,576
186
Minions Killed
139
0
Camps Cleared
0
1,405,610
Distance Traveled
1,234,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,934
683
19
1
0
264,741
0
L
Ra
12,025
752
47
3
0
238,441
1
L
Arachne
10,696
669
11
1
0
284,340
0
L
Raijin
10,274
642
38
2
0
223,708
2
W
Terra
10,572
661
27
2
0
283,802
0
W
Ne Zha
12,727
795
66
4
0
304,827
3
L
Hera
9,647
603
24
2
0
223,216
0
W
Set
12,696
794
20
1
0
241,184
0
W
Janus
12,553
785
47
3
0
275,735
0
W
Mulan
13,202
825
26
2
0
300,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role