Player Matchup

Yemoja
Yemoja
SlaninosuMG
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Arachne
Arachne
electriced787
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 129L
1,396 Elo+
Party 2
Merlin
Merlin
injones787
Merlin
Level 26
God Stats
5W - 12L
1,470 SR
Queue Stats
106W - 137L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
jagrblink182
Kukulkan
Level 25
God Stats
47W - 59L
1,435 SR
Queue Stats
91W - 117L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
xBaF
Hou Yi
Level 35
God Stats
13W - 8L
1,801 SR
Queue Stats
97W - 111L
1,416 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,381 Elo+

VS

Team Averages
Level 19
1,540 SR
1,342 Elo+
Geb
Geb
clodewar
Geb
Level 14
God Stats
21W - 12L
1,728 SR
Queue Stats
42W - 31L
1,376 Elo+
Party 1
Apollo
Apollo
ÖKÜZ
Apollo
Level 18
God Stats
21W - 16L
1,530 SR
Queue Stats
83W - 59L
1,376 Elo+
Party 1
Kali
Kali
Кертон
Kali
Level 29
God Stats
3W - 2L
1,489 SR
Queue Stats
39W - 42L
1,382 Elo+
Solo
Merlin
Merlin
白昼娱者
Merlin
Level 20
God Stats
1W - 1L
1,273 SR
Queue Stats
5W - 9L
1,287 Elo+
Solo
Ullr
Ullr
输入一个名称
Ullr
Level 13
God Stats
4W - 1L
1,682 SR
Queue Stats
108W - 108L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 4 / 0
6,108
291
798
3,764
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
12
2 / 12 / 2
8,150
388
2,751
16,010
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
injones787
Merlin
14
3 / 5 / 4
9,368
446
14,557
13,318
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
jagrblink182
Kukulkan
13
0 / 9 / 1
8,373
399
9,249
11,460
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
xBaF
Hou Yi
16
7 / 8 / 2
10,918
520
16,462
17,503
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
11,868
565
6,388
12,939
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ÖKÜZ
Apollo
18
17 / 4 / 9
12,392
590
11,868
11,693
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 11
12,815
610
14,373
20,858
10,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
18
8 / 1 / 15
12,264
584
15,219
7,111
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 6
9,688
461
3,920
11,435
4,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
12
Kills
38
38
Deaths
12
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
W
4
1
16
12
L
Arachne
2
12
2
0.25
L
Merlin
injones787
Merlin
3
5
4
1
L
Kukulkan
jagrblink182
Kukulkan
0
9
1
0.06
L
Hou Yi
xBaF
Hou Yi
7
8
2
1
W
Apollo
ÖKÜZ
Apollo
17
4
9
5.38
W
9
3
11
4.83
W
Merlin
8
1
15
15.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
51,768
62,055
Taken
64,036
22,771
Mitigated
33,731
8,473
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
798
191
150
152
3,764
1,270
242
1,691
1,981
2,288
0
W
6,388
746
0
1,118
12,939
11,413
732
7,018
5,451
44,070
0
L
Arachne
2,751
2,031
0
1,175
16,010
6,198
870
6,904
8,914
0
27,967
L
Merlin
injones787
Merlin
14,557
797
489
4,076
13,318
4,529
117
5,674
7,398
44,550
0
L
Kukulkan
jagrblink182
Kukulkan
9,249
431
0
0
11,460
4,107
197
3,703
7,535
44,347
0
L
Hou Yi
xBaF
Hou Yi
16,462
8,272
0
2,431
17,503
6,667
854
2,717
14,620
0
62,534
W
Apollo
ÖKÜZ
Apollo
11,868
7,671
0
2,638
11,693
4,341
5,317
6,046
5,119
0
55,031
W
14,373
8,465
0
10,372
20,858
10,768
1,134
4,043
16,601
0
85,610
W
Merlin
15,219
887
0
2,180
7,111
2,972
1,637
2,793
4,072
68,852
0
W
3,920
2,581
0
3,260
11,435
4,237
2,084
3,058
8,189
0
38,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
59,027
342
Minions Killed
511
0
Camps Cleared
0
1,560,564
Distance Traveled
2,065,219
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,108
291
2
0
0
146,883
1
W
Geb
11,868
565
57
3
0
441,236
1
L
Arachne
8,150
388
74
4
0
374,032
1
L
Merlin
9,368
446
79
4
0
386,890
4
L
Kukulkan
8,373
399
82
4
0
327,457
0
L
Hou Yi
10,918
520
105
5
0
325,302
4
W
Apollo
12,392
590
86
4
0
431,460
2
W
Kali
12,815
610
138
7
0
389,354
2
W
Merlin
12,264
584
146
7
0
426,777
4
W
Ullr
9,688
461
84
4
0
376,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role