Player Matchup

He Bo
He Bo
Black6CAT
He Bo
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
552W - 550L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Desomorphling
Cernunnos
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 136L
1,414 Elo+
Solo
Bacchus
Bacchus
Progrezman
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
dan32211
Arachne
Level 62
God Stats
10W - 1L
1,836 SR
Queue Stats
103W - 89L
1,465 Elo+
Solo
Chang'e
Chang'e
mslzm
Chang'e
Level 135
God Stats
5W - 3L
1,096 SR
Queue Stats
281W - 310L
1,437 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,450 Elo+

VS

Team Averages
Level 82
1,521 SR
1,439 Elo+
Serqet
Serqet
Comet1
Serqet
Level 93
God Stats
2W - 3L
1,510 SR
Queue Stats
501W - 544L
1,460 Elo+
Solo
Anubis
Anubis
MikelNNDead
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Trindade1540
Poseidon
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 114L
1,433 Elo+
Party 1
Izanami
Izanami
kaan1122
Izanami
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 97L
1,363 Elo+
Solo
Horus
Horus
tozedaesquina
Horus
Level 84
God Stats
4W - 5L
1,593 SR
Queue Stats
167W - 166L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Black6CAT
He Bo
18
4 / 4 / 7
11,669
583
11,181
11,102
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Desomorphling
Cernunnos
18
6 / 5 / 6
12,182
609
13,035
16,351
4,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Progrezman
Bacchus
16
5 / 5 / 8
11,308
565
10,121
14,053
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
dan32211
Arachne
19
10 / 4 / 5
12,328
616
9,709
15,473
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
mslzm
Chang'e
18
2 / 3 / 4
11,206
560
7,337
15,513
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Comet1
Serqet
12
2 / 4 / 3
8,213
411
4,385
9,775
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
3 / 4 / 8
9,964
498
6,875
9,143
4,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Trindade1540
Poseidon
13
0 / 6 / 5
8,373
419
3,320
8,249
2,591
Izanami
kaan1122
Izanami
17
13 / 6 / 4
11,552
578
13,361
18,754
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 7 / 4
10,876
544
12,804
17,944
8,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
27
Kills
20
21
Deaths
27
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
Black6CAT
He Bo
4
4
7
1.88
L
Serqet
Comet1
Serqet
2
4
3
0.88
W
Cernunnos
Desomorphling
Cernunnos
6
5
6
1.8
L
Anubis
3
4
8
1.75
W
Bacchus
Progrezman
Bacchus
5
5
8
1.8
L
Poseidon
Trindade1540
Poseidon
0
6
5
0.42
W
Arachne
dan32211
Arachne
10
4
5
3.13
L
Izanami
kaan1122
Izanami
13
6
4
2.5
W
Chang'e
mslzm
Chang'e
2
3
4
1.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,383
Damage
40,745
72,492
Taken
63,865
36,633
Mitigated
26,153
29,420
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Black6CAT
He Bo
11,181
239
0
2,790
11,102
3,518
718
1,168
9,784
71,287
0
L
Serqet
Comet1
Serqet
4,385
1,040
0
67
9,775
3,437
0
3,381
6,286
0
34,538
W
Cernunnos
Desomorphling
Cernunnos
13,035
7,165
0
8,373
16,351
4,877
7,050
3,593
11,968
0
76,642
L
Anubis
6,875
479
0
3,584
9,143
4,512
0
2,850
6,219
50,490
0
W
Bacchus
Progrezman
Bacchus
10,121
1,483
0
2,760
14,053
14,906
45
1,961
11,899
46,044
0
L
Poseidon
Trindade1540
Poseidon
3,320
210
0
120
8,249
2,591
0
3,973
4,007
36,206
0
W
Arachne
dan32211
Arachne
9,709
5,900
0
6,098
15,473
8,677
2,241
2,677
12,642
0
69,319
L
Izanami
kaan1122
Izanami
13,361
7,358
597
7,620
18,754
7,170
1,656
7,737
10,957
0
53,020
W
Chang'e
mslzm
Chang'e
7,337
575
1,891
7,508
15,513
4,655
2,180
431
15,082
60,529
0
L
12,804
6,845
299
1,826
17,944
8,443
248
9,547
7,757
0
72,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,693
Gold Earned
48,978
572
Minions Killed
471
0
Camps Cleared
0
1,746,918
Distance Traveled
1,619,125
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,669
583
135
7
0
333,239
3
L
Serqet
8,213
411
64
3
0
295,318
6
W
Cernunnos
12,182
609
140
7
0
337,456
7
L
Anubis
9,964
498
102
5
0
296,650
5
W
Bacchus
11,308
565
59
3
0
351,313
4
L
Poseidon
8,373
419
73
4
0
330,696
0
W
Arachne
12,328
616
108
5
0
397,012
4
L
Izanami
11,552
578
78
4
0
358,793
4
W
Chang'e
11,206
560
130
7
0
327,898
2
L
Horus
10,876
544
154
8
0
337,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role