Player Matchup

Athena
Athena
FBPrideBR
Athena
Level 40
God Stats
14W - 8L
1,499 SR
Queue Stats
80W - 76L
1,370 Elo+
Solo
Freya
Freya
IP666
Freya
Level 49
God Stats
6W - 3L
1,570 SR
Queue Stats
230W - 262L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Kaeguii
Nu Wa
Level 100
God Stats
45W - 39L
1,531 SR
Queue Stats
922W - 897L
1,421 Elo+
Party 2
Arachne
Arachne
RyukTerr
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xEieNx4027
Ah Muzen Cab
Level 100
God Stats
36W - 22L
1,676 SR
Queue Stats
722W - 727L
1,408 Elo+
Party 2
Team Averages
Level 72
1,555 SR
1,425 Elo+

VS

Team Averages
Level 63
1,293 SR
1,386 Elo+
Yemoja
Yemoja
GugaTKOZ
Yemoja
Level 35
God Stats
4W - 12L
1,256 SR
Queue Stats
337W - 428L
1,318 Elo+
Party 1
Heimdallr
Heimdallr
Pedroanonymous
Heimdallr
Level 48
God Stats
10W - 20L
1,134 SR
Queue Stats
435W - 522L
1,346 Elo+
Party 1
Nemesis
Nemesis
SkyNatsuBRx
Nemesis
Level 86
God Stats
3W - 10L
1,108 SR
Queue Stats
993W - 1,103L
1,405 Elo+
Party 1
Bacchus
Bacchus
XMorosX
Bacchus
Level 99
God Stats
0W - 2L
1,737 SR
Queue Stats
14W - 21L
1,430 Elo+
Solo
Scylla
Scylla
immmaa FLAME
Scylla
Level 46
God Stats
7W - 14L
1,231 SR
Queue Stats
530W - 634L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FBPrideBR
Athena
15
1 / 1 / 6
9,153
482
5,937
12,842
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
IP666
Freya
17
3 / 4 / 8
10,168
535
8,610
13,296
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Kaeguii
Nu Wa
20
7 / 0 / 4
11,991
631
11,861
5,912
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
RyukTerr
Arachne
18
6 / 1 / 5
10,471
551
10,606
11,477
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
xEieNx4027
Ah Muzen Cab
15
2 / 2 / 7
8,777
462
9,205
9,468
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GugaTKOZ
Yemoja
12
1 / 6 / 1
7,581
399
4,711
13,418
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Pedroanonymous
Heimdallr
13
1 / 4 / 2
7,697
405
8,224
13,647
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SkyNatsuBRx
Nemesis
15
2 / 2 / 2
8,832
465
8,568
16,699
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
XMorosX
Bacchus
12
4 / 5 / 0
8,328
438
8,219
14,652
11,096
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
15
0 / 2 / 1
8,319
438
2,298
8,115
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
8
8
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
FBPrideBR
Athena
1
1
6
4
L
Yemoja
GugaTKOZ
Yemoja
1
6
1
0.25
W
Freya
IP666
Freya
3
4
8
1.75
W
Nu Wa
Kaeguii
Nu Wa
7
0
4
9
L
Heimdallr
Pedroanonymous
Heimdallr
1
4
2
0.5
W
Arachne
RyukTerr
Arachne
6
1
5
8.5
L
Nemesis
SkyNatsuBRx
Nemesis
2
2
2
1.5
L
Bacchus
XMorosX
Bacchus
4
5
0
0.8
L
Scylla
0
2
1
0.25
W
Ah Muzen Cab
xEieNx4027
Ah Muzen Cab
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
32,020
52,995
Taken
66,531
24,062
Mitigated
35,787
23,203
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FBPrideBR
Athena
5,937
1,356
195
5,318
12,842
7,439
0
2,540
10,302
31,519
0
L
Yemoja
GugaTKOZ
Yemoja
4,711
1,615
1,371
1,414
13,418
11,457
288
5,153
8,129
26,717
0
W
Freya
IP666
Freya
8,610
3,383
0
5,627
13,296
5,360
1,050
7,743
5,515
53,132
0
W
Nu Wa
Kaeguii
Nu Wa
11,861
3,547
0
1,810
5,912
2,160
287
863
4,965
97,095
0
L
Heimdallr
Pedroanonymous
Heimdallr
8,224
2,971
0
2,523
13,647
4,470
805
5,538
7,891
0
44,647
W
Arachne
RyukTerr
Arachne
10,606
7,601
0
4,995
11,477
5,555
1,307
2,474
8,963
0
75,757
L
Nemesis
SkyNatsuBRx
Nemesis
8,568
4,099
0
3,374
16,699
6,320
0
5,611
10,878
0
64,062
L
Bacchus
XMorosX
Bacchus
8,219
1,113
0
3,673
14,652
11,096
0
5,881
8,647
39,521
0
L
Scylla
2,298
50
0
2,283
8,115
2,444
0
3,353
4,578
60,801
0
W
Ah Muzen Cab
xEieNx4027
Ah Muzen Cab
9,205
3,504
0
5,258
9,468
3,548
2,294
1,406
8,022
0
60,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
40,757
569
Minions Killed
453
0
Camps Cleared
0
1,859,310
Distance Traveled
1,601,024
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,153
482
50
3
0
391,275
1
L
Yemoja
7,581
399
48
3
0
312,561
0
W
Freya
10,168
535
105
6
0
353,300
2
W
Nu Wa
11,991
631
183
10
0
368,582
7
L
Heimdallr
7,697
405
72
4
0
326,109
2
W
Arachne
10,471
551
116
6
0
414,872
3
L
Nemesis
8,832
465
114
6
0
374,616
3
L
Bacchus
8,328
438
89
5
0
269,172
2
L
Scylla
8,319
438
130
7
0
318,566
2
W
Ah Muzen Cab
8,777
462
115
6
0
331,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role