Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
Saxjavier1
Ah Muzen Cab
Platinum II
Level 147
God Stats
5W - 5L
1,811 SR
Queue Stats
840W - 844L
1,927 MMR
Solo
Ra
Ra
Diamond V
USAMichael
Ra
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
chefdweeb
King Arthur
Platinum V
Level 122
God Stats
14W - 18L
1,564 SR
Queue Stats
168W - 155L
1,829 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
kellamajad
Cthulhu
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum II
vlzº
Camazotz
Platinum II
Level 125
God Stats
2W - 3L
1,735 SR
Queue Stats
160W - 154L
1,977 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,622 SR
1,746 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,570 SR
1,838 MMR
Sol
Sol
Platinum I
Gam3rName
Sol
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
KoUnTLesS
Sylvanus
Platinum II
Level 155
God Stats
3W - 4L
1,579 SR
Queue Stats
407W - 389L
1,937 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
LordNM
Sun Wukong
Platinum II
Level 83
God Stats
32W - 22L
1,713 SR
Queue Stats
415W - 398L
1,841 MMR
Party 1
Hera
Hera
Platinum II
SpongyJesus
Hera
Platinum II
Level 159
God Stats
3W - 3L
1,561 SR
Queue Stats
293W - 293L
1,993 MMR
Solo
Awilix
Awilix
Platinum II
кyoto
Awilix
Platinum II
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 80L
1,920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Saxjavier1
Ah Muzen Cab
5
0 / 0 / 1
2,942
588
1,481
1,873
400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,396
679
132
1,002
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
chefdweeb
King Arthur
5
0 / 2 / 0
3,109
622
257
2,554
683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
kellamajad
Cthulhu
5
1 / 0 / 0
3,201
640
1,083
2,928
681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
vlzº
Camazotz
1
0 / 0 / 0
2,480
496
0
232
29
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bans
TiamatGilgameshAthenaSetTsukuyomi

VS

Bans
ScyllaSobekYmirKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,131
626
2,703
2,590
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Sylvanus
KoUnTLesS
Sylvanus
5
0 / 0 / 0
3,211
642
561
2,123
914
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
LordNM
Sun Wukong
6
2 / 0 / 0
4,071
814
1,453
1,703
542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,603
721
0
1,099
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
кyoto
Awilix
5
0 / 0 / 0
3,265
653
0
1,539
361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
2
2
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Sylvanus
KoUnTLesS
Sylvanus
0
0
0
0
W
Sun Wukong
LordNM
Sun Wukong
2
0
0
2
L
Ah Muzen Cab
Saxjavier1
Ah Muzen Cab
0
0
1
0.5
W
0
0
0
0
L
0
0
1
0.5
L
King Arthur
chefdweeb
King Arthur
0
2
0
0
L
Cthulhu
kellamajad
Cthulhu
1
0
0
1
L
Camazotz
vlzº
Camazotz
0
0
0
0
W
Awilix
кyoto
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,953
Damage
4,717
8,589
Taken
9,054
2,059
Mitigated
2,494
3,440
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,703
2,155
0
1,187
2,590
478
0
662
1,888
13,030
0
W
Sylvanus
KoUnTLesS
Sylvanus
561
210
281
1,692
2,123
914
23
404
1,719
8,089
0
W
Sun Wukong
LordNM
Sun Wukong
1,453
391
0
440
1,703
542
0
0
1,703
0
14,318
L
Ah Muzen Cab
Saxjavier1
Ah Muzen Cab
1,481
1,012
0
1,522
1,873
400
0
1,483
390
0
11,076
W
0
0
0
652
1,099
199
0
0
1,099
18,080
0
L
132
42
0
419
1,002
266
0
0
1,002
14,145
0
L
King Arthur
chefdweeb
King Arthur
257
46
0
300
2,554
683
0
71
2,483
0
11,096
L
Cthulhu
kellamajad
Cthulhu
1,083
142
0
1,160
2,928
681
0
1,710
1,218
6,671
0
L
Camazotz
vlzº
Camazotz
0
0
0
39
232
29
0
0
232
0
533
W
Awilix
кyoto
Awilix
0
0
0
310
1,539
361
0
109
1,430
0
12,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,128
Gold Earned
17,281
96
Minions Killed
165
0
Camps Cleared
0
422,771
Distance Traveled
429,396
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,131
626
26
5
0
72,201
0
W
Sylvanus
3,211
642
21
4
0
75,063
1
W
Sun Wukong
4,071
814
38
8
0
98,037
2
L
Ah Muzen Cab
2,942
588
17
3
0
93,826
0
W
Hera
3,603
721
47
9
0
84,428
3
L
Ra
3,396
679
37
7
0
111,066
1
L
King Arthur
3,109
622
33
7
0
96,977
0
L
Cthulhu
3,201
640
8
2
0
104,176
3
L
Camazotz
2,480
496
1
0
0
16,726
0
W
Awilix
3,265
653
33
7
0
99,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role