Player Matchup

Izanami
Izanami
BOTB1
Izanami
Level 141
God Stats
8W - 7L
1,532 SR
Queue Stats
372W - 351L
1,489 Elo+
Party 3
Zhong Kui
Zhong Kui
Fazzacoot
Zhong Kui
Level 125
God Stats
7W - 8L
1,413 SR
Queue Stats
423W - 393L
1,520 Elo+
Party 3
Thanatos
Thanatos
Lemilliön
Thanatos
Level 120
God Stats
23W - 32L
1,460 SR
Queue Stats
344W - 319L
1,504 Elo+
Party 3
Sol
Sol
SmertPopse
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
кирилл128
Hel
Level 65
God Stats
2W - 0L
1,581 SR
Queue Stats
37W - 40L
1,459 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,494 Elo+

VS

Team Averages
Level 101
1,491 SR
1,493 Elo+
Kukulkan
Kukulkan
ArtixDuo
Kukulkan
Level 155
God Stats
1W - 6L
1,328 SR
Queue Stats
133W - 140L
1,466 Elo+
Party 2
Thanatos
Thanatos
Danex37
Thanatos
Level 143
God Stats
1W - 7L
1,378 SR
Queue Stats
124W - 132L
1,466 Elo+
Party 2
Bacchus
Bacchus
Linkjee
Bacchus
Level 65
God Stats
39W - 26L
1,563 SR
Queue Stats
526W - 537L
1,520 Elo+
Party 1
Osiris
Osiris
Siggelur
Osiris
Level 80
God Stats
10W - 9L
1,529 SR
Queue Stats
205W - 191L
1,488 Elo+
Solo
Apollo
Apollo
ThiccWick
Apollo
Level 63
God Stats
24W - 20L
1,654 SR
Queue Stats
461W - 461L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOTB1
Izanami
13
0 / 0 / 2
7,110
711
2,294
4,274
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Fazzacoot
Zhong Kui
13
1 / 0 / 2
7,160
716
5,250
6,203
6,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Lemilliön
Thanatos
11
3 / 0 / 3
6,367
637
2,988
4,226
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
8 / 1 / 1
7,098
710
7,404
7,582
2,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 5
5,515
552
3,031
6,259
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArtixDuo
Kukulkan
10
0 / 1 / 0
5,617
562
1,982
4,189
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Danex37
Thanatos
9
2 / 4 / 0
5,290
529
2,837
7,330
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Linkjee
Bacchus
8
1 / 3 / 1
5,042
504
5,217
7,775
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Siggelur
Osiris
11
0 / 2 / 0
5,455
546
4,004
9,644
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
ThiccWick
Apollo
5
0 / 2 / 1
4,203
420
1,470
3,691
806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArtixDuo
Kukulkan
0
1
0
0
W
Izanami
BOTB1
Izanami
0
0
2
1
L
Thanatos
Danex37
Thanatos
2
4
0
0.5
W
Zhong Kui
Fazzacoot
Zhong Kui
1
0
2
2
W
Thanatos
Lemilliön
Thanatos
3
0
3
4.5
L
Bacchus
Linkjee
Bacchus
1
3
1
0.5
L
Osiris
Siggelur
Osiris
0
2
0
0
W
8
1
1
8.5
L
Apollo
ThiccWick
Apollo
0
2
1
0.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
15,510
28,544
Taken
32,629
14,044
Mitigated
14,307
20,378
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArtixDuo
Kukulkan
1,982
260
0
951
4,189
1,347
196
877
3,312
35,956
0
W
Izanami
BOTB1
Izanami
2,294
1,520
0
2,306
4,274
1,698
2,387
1,092
3,182
0
56,513
L
Thanatos
Danex37
Thanatos
2,837
790
0
4,666
7,330
2,142
0
2,337
4,993
0
20,353
W
Zhong Kui
Fazzacoot
Zhong Kui
5,250
1,279
0
5,085
6,203
6,635
0
0
6,203
43,899
0
W
Thanatos
Lemilliön
Thanatos
2,988
160
0
3,912
4,226
1,305
0
162
4,064
0
30,441
L
Bacchus
Linkjee
Bacchus
5,217
963
0
711
7,775
5,346
0
5,667
2,108
16,817
0
L
Osiris
Siggelur
Osiris
4,004
1,776
0
4,861
9,644
4,666
0
4,707
4,937
0
34,179
W
7,404
3,264
0
3,233
7,582
2,633
3,920
3,126
4,456
36,720
0
L
Apollo
ThiccWick
Apollo
1,470
790
0
0
3,691
806
0
2,097
1,594
0
12,288
W
3,031
428
2,320
3,522
6,259
1,773
411
2,819
3,440
14,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
25,607
392
Minions Killed
258
0
Camps Cleared
0
982,655
Distance Traveled
907,087
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,617
562
87
9
0
174,570
5
W
Izanami
7,110
711
134
13
0
194,482
3
L
Thanatos
5,290
529
57
6
0
202,607
1
W
Zhong Kui
7,160
716
94
9
0
159,791
4
W
Thanatos
6,367
637
63
6
0
245,682
5
L
Bacchus
5,042
504
18
2
0
189,596
3
L
Osiris
5,455
546
77
8
0
208,755
3
W
Sol
7,098
710
70
7
0
180,509
1
L
Apollo
4,203
420
19
2
0
131,559
0
W
Hel
5,515
552
31
3
0
202,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role