Player Matchup

Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
Bubudios
Hercules
Gold I
Level 122
God Stats
6W - 3L
1,942 SR
Queue Stats
212W - 189L
1,761 MMR
Solo
Tiamat
Tiamat
Platinum IV
ElloMellow
Tiamat
Platinum IV
Level 158
God Stats
27W - 21L
1,662 SR
Queue Stats
172W - 165L
1,753 MMR
Party 1
Awilix
Awilix
Gold V
Melancholy-Heal
Awilix
Gold V
Level 152
God Stats
4W - 6L
1,591 SR
Queue Stats
50W - 60L
1,451 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,639 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 82
1,718 SR
1,688 MMR
Cerberus
Cerberus
Gold IV
Ionara
Cerberus
Gold IV
Level 68
God Stats
5W - 0L
1,833 SR
Queue Stats
16W - 9L
1,672 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Rumbleberry
Sun Wukong
Gold III
Level 105
God Stats
27W - 19L
1,611 SR
Queue Stats
130W - 128L
1,594 MMR
Solo
Sylvanus
Sylvanus
Gold V
SylvanusOnly
Sylvanus
Gold V
Level 32
God Stats
15W - 7L
1,680 SR
Queue Stats
19W - 17L
1,692 MMR
Party 2
Bastet
Bastet
Platinum III
itsHakuX
Bastet
Platinum III
Level 129
God Stats
18W - 9L
1,801 SR
Queue Stats
378W - 368L
1,747 MMR
Solo
Chang'e
Chang'e
Platinum V
yc_mulli
Chang'e
Platinum V
Level 77
God Stats
46W - 32L
1,663 SR
Queue Stats
107W - 100L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 5 / 1
8,538
502
8,199
12,086
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
 
Sobek
12
0 / 6 / 2
7,241
426
3,647
14,432
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Bubudios
Hercules
15
3 / 2 / 0
9,206
542
5,999
14,031
13,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ElloMellow
Tiamat
13
1 / 2 / 1
7,922
466
4,479
6,429
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 4
7,978
469
6,136
11,518
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetScyllaAthenaJanusNemesis

VS

Bans
GilgameshTyrCu ChulainnAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ionara
Cerberus
15
5 / 1 / 9
9,945
585
8,335
11,274
9,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Rumbleberry
Sun Wukong
18
1 / 1 / 1
10,408
612
7,772
10,659
6,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
SylvanusOnly
Sylvanus
18
9 / 2 / 2
11,268
663
14,012
12,794
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
itsHakuX
Bastet
16
1 / 1 / 4
9,185
540
5,488
10,335
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
yc_mulli
Chang'e
16
3 / 2 / 3
9,669
569
7,216
9,075
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
19
19
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
1
0.5
L
Sobek
 
Sobek
0
6
2
0.17
L
Hercules
Bubudios
Hercules
3
2
0
1.5
L
Tiamat
ElloMellow
Tiamat
1
2
1
0.75
W
Cerberus
Ionara
Cerberus
5
1
9
9.5
L
1
4
4
0.75
W
Sun Wukong
Rumbleberry
Sun Wukong
1
1
1
1.5
W
Sylvanus
SylvanusOnly
Sylvanus
9
2
2
5
W
Bastet
itsHakuX
Bastet
1
1
4
3
W
Chang'e
yc_mulli
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
42,823
58,496
Taken
54,137
31,408
Mitigated
30,750
15,804
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,199
4,900
0
3,190
12,086
3,109
0
8,834
3,252
0
59,862
L
Sobek
 
Sobek
3,647
93
0
2,953
14,432
8,369
0
9,440
4,800
19,905
0
L
Hercules
Bubudios
Hercules
5,999
1,798
0
4,322
14,031
13,065
0
1,738
12,293
0
60,524
L
Tiamat
ElloMellow
Tiamat
4,479
704
0
1,708
6,429
3,442
33
3,637
2,681
47,823
0
W
Cerberus
Ionara
Cerberus
8,335
793
0
2,900
11,274
9,549
0
2,903
8,241
22,888
0
L
6,136
1,930
0
3,631
11,518
3,423
0
4,991
6,511
0
59,505
W
Sun Wukong
Rumbleberry
Sun Wukong
7,772
2,345
0
4,658
10,659
6,064
0
335
10,324
0
81,210
W
Sylvanus
SylvanusOnly
Sylvanus
14,012
4,315
1,327
6,010
12,794
7,623
982
469
12,321
75,802
8,498
W
Bastet
itsHakuX
Bastet
5,488
1,470
0
5,287
10,335
3,773
497
1,529
8,708
0
68,662
W
Chang'e
yc_mulli
Chang'e
7,216
1,351
1,494
3,998
9,075
3,741
108
2,508
6,417
73,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
50,475
543
Minions Killed
659
0
Camps Cleared
0
1,631,307
Distance Traveled
1,702,568
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,538
502
117
7
0
311,243
8
L
Sobek
7,241
426
23
1
0
289,271
7
L
Hercules
9,206
542
155
9
0
345,203
3
L
Tiamat
7,922
466
136
8
0
324,967
5
W
Cerberus
9,945
585
39
2
0
347,718
11
L
Awilix
7,978
469
112
7
0
360,623
8
W
Sun Wukong
10,408
612
160
9
0
330,338
2
W
Sylvanus
11,268
663
140
8
0
312,728
6
W
Bastet
9,185
540
136
8
0
386,219
5
W
Chang'e
9,669
569
184
11
0
325,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role