Player Matchup

Izanami
Izanami
Okane_69
Izanami
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
34W - 27L
1,424 Elo+
Party 1
Loki
Loki
RobertKunSs
Loki
Level 11
God Stats
2W - 1L
1,822 SR
Queue Stats
8W - 6L
1,554 Elo+
Solo
Nu Wa
Nu Wa
ZoYoKon
Nu Wa
Level 7
God Stats
15W - 5L
1,783 SR
Queue Stats
17W - 15L
1,290 Elo+
Party 1
Nemesis
Nemesis
lyonrpz
Nemesis
Level 7
God Stats
6W - 6L
1,488 SR
Queue Stats
16W - 15L
1,380 Elo+
Party 1
Neith
Neith
uu-v-aa
Neith
Level 4
God Stats
3W - 7L
1,327 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Team Averages
Level 12
1,584 SR
1,429 Elo+

VS

Team Averages
Level 13
1,469 SR
1,434 Elo+
Artemis
Artemis
LazyCrazyBro
Artemis
Level 6
God Stats
7W - 1L
1,690 SR
Queue Stats
7W - 2L
1,705 Elo+
Solo
Chernobog
Chernobog
Psykerlegion
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,215 Elo+
Solo
Achilles
Achilles
Wolframio69
Achilles
Level 14
God Stats
20W - 14L
1,500 SR
Queue Stats
109W - 105L
1,189 Elo+
Solo
Neith
Neith
napo13
Neith
Level 14
God Stats
4W - 4L
1,350 SR
Queue Stats
9W - 9L
1,409 Elo+
Solo
Tiamat
Tiamat
xChromeYT
Tiamat
Level 16
God Stats
17W - 19L
1,304 SR
Queue Stats
66W - 79L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Okane_69
Izanami
20
4 / 8 / 6
14,529
969
17,388
22,835
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 15
15,957
1,064
17,177
14,899
7,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
ZoYoKon
Nu Wa
20
1 / 4 / 13
14,082
939
25,397
15,936
6,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
lyonrpz
Nemesis
20
10 / 8 / 8
16,320
1,088
21,896
23,333
11,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
uu-v-aa
Neith
18
2 / 9 / 2
12,547
836
2,993
15,762
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LazyCrazyBro
Artemis
20
16 / 6 / 11
17,420
1,161
39,349
19,718
6,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Psykerlegion
Chernobog
20
1 / 3 / 11
13,658
911
7,232
13,880
4,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Wolframio69
Achilles
20
2 / 1 / 15
13,704
914
9,335
18,663
27,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
napo13
Neith
20
4 / 6 / 14
14,073
938
12,447
16,132
6,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
xChromeYT
Tiamat
20
8 / 5 / 17
15,714
1,048
20,017
20,832
11,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
21
Kills
31
31
Deaths
21
44
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
LazyCrazyBro
Artemis
16
6
11
3.58
L
Izanami
Okane_69
Izanami
4
8
6
0.88
W
Chernobog
Psykerlegion
Chernobog
1
3
11
2.17
L
4
2
15
5.75
W
Achilles
Wolframio69
Achilles
2
1
15
9.5
L
Nu Wa
ZoYoKon
Nu Wa
1
4
13
1.88
L
Nemesis
lyonrpz
Nemesis
10
8
8
1.75
W
Neith
napo13
Neith
4
6
14
1.83
L
Neith
uu-v-aa
Neith
2
9
2
0.33
W
Tiamat
xChromeYT
Tiamat
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,851
Damage
88,380
92,765
Taken
89,225
39,817
Mitigated
56,813
7,044
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
LazyCrazyBro
Artemis
39,349
24,894
0
2,541
19,718
6,942
0
7,284
12,434
0
87,209
L
Izanami
Okane_69
Izanami
17,388
15,081
0
2,324
22,835
8,817
0
5,438
17,379
0
56,973
W
Chernobog
Psykerlegion
Chernobog
7,232
3,765
0
1,428
13,880
4,583
0
4,004
9,876
0
51,621
L
17,177
3,323
0
0
14,899
7,549
0
936
13,963
0
55,210
W
Achilles
Wolframio69
Achilles
9,335
2,140
0
380
18,663
27,203
0
4,918
13,745
0
34,138
L
Nu Wa
ZoYoKon
Nu Wa
25,397
10,543
0
1,252
15,936
6,128
0
4,950
10,986
43,422
0
L
Nemesis
lyonrpz
Nemesis
21,896
10,897
0
2,640
23,333
11,426
0
2,749
20,584
0
49,405
W
Neith
napo13
Neith
12,447
4,382
0
2,374
16,132
6,408
0
4,035
12,097
0
40,953
L
Neith
uu-v-aa
Neith
2,993
980
0
828
15,762
5,897
0
5,896
9,836
0
11,597
W
Tiamat
xChromeYT
Tiamat
20,017
460
336
5,141
20,832
11,677
0
5,156
15,676
64,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,435
Gold Earned
74,569
281
Minions Killed
404
15
Camps Cleared
7
1,345,671
Distance Traveled
1,223,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,420
1,161
97
6
2
216,049
2
L
Izanami
14,529
969
107
7
4
247,107
0
W
Chernobog
13,658
911
123
8
0
231,843
0
L
Loki
15,957
1,064
59
4
4
332,021
0
W
Achilles
13,704
914
43
3
0
286,808
0
L
Nu Wa
14,082
939
38
3
3
272,614
0
L
Nemesis
16,320
1,088
61
4
3
334,500
0
W
Neith
14,073
938
55
4
1
233,622
0
L
Neith
12,547
836
16
1
1
159,429
2
W
Tiamat
15,714
1,048
86
6
4
255,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role