Player Matchup

Danzaburou
Danzaburou
KuunKeg
Danzaburou
Level 88
God Stats
5W - 3L
1,415 SR
Queue Stats
22W - 22L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
PRINCESS BLUE82
Gilgamesh
Level 125
God Stats
52W - 59L
1,499 SR
Queue Stats
714W - 732L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
Smilezalot2K16
Ne Zha
Level 84
God Stats
154W - 169L
1,544 SR
Queue Stats
155W - 177L
1,464 Elo+
Solo
The Morrigan
The Morrigan
VICI0US 0NE
The Morrigan
Level 156
God Stats
38W - 16L
1,772 SR
Queue Stats
2,072W - 2,086L
1,436 Elo+
Party 2
Arachne
Arachne
WonderWoman0090
Arachne
Level 65
God Stats
6W - 8L
1,474 SR
Queue Stats
87W - 74L
1,419 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,436 Elo+

VS

Team Averages
Level 58
1,588 SR
1,508 Elo+
Loki
Loki
AdamTuan
Loki
Level 65
God Stats
1W - 0L
1,831 SR
Queue Stats
11W - 6L
1,667 Elo+
Party 1
Persephone
Persephone
DiệpKiều
Persephone
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DuyMinh
Osiris
Level 98
God Stats
5W - 4L
1,602 SR
Queue Stats
102W - 84L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Sul10n
Aphrodite
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
VNGHECONGTU
Neith
Level 24
God Stats
3W - 2L
1,505 SR
Queue Stats
55W - 62L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KuunKeg
Danzaburou
17
1 / 7 / 6
10,865
988
13,887
15,924
6,967
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PRINCESS BLUE82
Gilgamesh
16
0 / 7 / 6
9,772
888
9,213
22,356
23,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 1
8,911
810
1,460
3,479
1,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
VICI0US 0NE
The Morrigan
17
1 / 8 / 5
10,436
949
13,404
15,625
9,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 2
11,054
1,005
7,715
13,124
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

96

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 3 / 16
12,093
1,099
10,086
10,386
5,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Persephone
DiệpKiều
Persephone
18
2 / 0 / 17
11,674
1,061
13,726
2,638
1,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
DuyMinh
Osiris
18
9 / 3 / 15
12,069
1,097
16,406
17,492
23,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
Sul10n
Aphrodite
17
3 / 1 / 16
10,955
996
11,615
8,860
5,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 1 / 15
12,065
1,097
13,724
11,154
5,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
8
Kills
28
28
Deaths
8
20
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Loki
5
3
16
4.33
W
Persephone
DiệpKiều
Persephone
2
0
17
10.5
W
Osiris
DuyMinh
Osiris
9
3
15
5.5
L
Danzaburou
KuunKeg
Danzaburou
1
7
6
0.57
L
Gilgamesh
PRINCESS BLUE82
Gilgamesh
0
7
6
0.43
L
1
2
1
0.75
W
Aphrodite
Sul10n
Aphrodite
3
1
16
11
L
The Morrigan
VICI0US 0NE
The Morrigan
1
8
5
0.44
W
9
1
15
16.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,679
Damage
65,557
70,508
Taken
50,530
46,448
Mitigated
41,488
10,567
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,086
2,839
0
0
10,386
5,609
0
1,039
9,347
0
42,925
W
Persephone
DiệpKiều
Persephone
13,726
799
0
1,035
2,638
1,131
0
962
1,676
36,831
0
W
Osiris
DuyMinh
Osiris
16,406
6,109
0
0
17,492
23,989
0
3,460
14,032
0
31,236
L
Danzaburou
KuunKeg
Danzaburou
13,887
5,755
560
2,216
15,924
6,967
0
5,756
10,168
0
43,496
L
Gilgamesh
PRINCESS BLUE82
Gilgamesh
9,213
1,618
977
1,144
22,356
23,552
0
7,698
14,658
0
17,592
L
1,460
325
0
136
3,479
1,164
0
774
2,705
0
5,470
W
Aphrodite
Sul10n
Aphrodite
11,615
1,247
7,704
6,305
8,860
5,483
0
2,551
6,309
42,247
0
L
The Morrigan
VICI0US 0NE
The Morrigan
13,404
3,754
0
3,619
15,625
9,059
0
5,645
9,583
54,227
2,927
W
13,724
6,022
0
834
11,154
5,276
0
4,076
7,078
0
36,208
L
7,715
5,117
0
1,915
13,124
5,706
0
5,081
8,043
0
9,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
58,856
187
Minions Killed
283
3
Camps Cleared
11
818,170
Distance Traveled
1,021,928
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,093
1,099
73
7
4
209,188
1
W
Persephone
11,674
1,061
54
5
2
196,406
0
W
Osiris
12,069
1,097
37
3
0
226,174
1
L
Danzaburou
10,865
988
85
8
1
158,782
0
L
Gilgamesh
9,772
888
16
1
1
195,990
0
L
Ne Zha
8,911
810
11
1
0
64,855
0
W
Aphrodite
10,955
996
74
7
0
203,706
1
L
The Morrigan
10,436
949
73
7
1
184,646
0
W
Neith
12,065
1,097
45
4
5
186,454
0
L
Arachne
11,054
1,005
2
0
0
213,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role