Player Matchup

Danzaburou
Danzaburou
CosminCiursas89
Danzaburou
Level 29
God Stats
17W - 35L
1,324 SR
Queue Stats
52W - 152L
1,152 Elo+
Party 1
Arachne
Arachne
SkitlesCFG
Arachne
Level 43
God Stats
2W - 1L
1,714 SR
Queue Stats
104W - 118L
1,398 Elo+
Solo
Neith
Neith
ciursasbianca
Neith
Level 23
God Stats
12W - 25L
1,358 SR
Queue Stats
13W - 29L
1,199 Elo+
Party 1
Gilgamesh
Gilgamesh
ciursassebi
Gilgamesh
Level 51
God Stats
11W - 21L
1,386 SR
Queue Stats
168W - 346L
1,311 Elo+
Party 1
Olorun
Olorun
pape_pap
Olorun
Level 28
God Stats
79W - 182L
1,243 SR
Queue Stats
118W - 261L
1,227 Elo+
Party 1
Team Averages
Level 35
1,405 SR
1,258 Elo+

VS

Team Averages
Level 70
1,492 SR
1,461 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Badruxinos
Heimdallr
Level 42
God Stats
1W - 3L
1,190 SR
Queue Stats
208W - 261L
1,333 Elo+
Solo
Nemesis
Nemesis
SeeK_BombZ
Nemesis
Level 65
God Stats
33W - 20L
1,714 SR
Queue Stats
238W - 208L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
SeeK_Disaster
Cthulhu
Level 23
God Stats
9W - 12L
1,500 SR
Queue Stats
203W - 193L
1,467 Elo+
Party 2
Tiamat
Tiamat
SeeK_ReaperZ
Tiamat
Level 59
God Stats
83W - 79L
1,555 SR
Queue Stats
164W - 160L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosminCiursas89
Danzaburou
9
2 / 9 / 2
6,327
395
5,960
12,339
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SkitlesCFG
Arachne
14
2 / 2 / 1
8,011
501
4,640
15,698
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 7 / 2
6,424
402
4,230
10,046
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ciursassebi
Gilgamesh
12
2 / 7 / 0
7,153
447
7,193
15,220
7,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
pape_pap
Olorun
12
0 / 8 / 0
6,892
431
2,304
12,199
4,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 2 / 0
9,207
575
4,948
7,236
2,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Badruxinos
Heimdallr
14
5 / 6 / 7
9,005
563
7,074
12,562
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
SeeK_BombZ
Nemesis
16
9 / 0 / 7
9,852
616
12,024
11,206
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
6 / 1 / 15
9,151
572
8,691
8,441
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
15
10 / 0 / 8
9,826
614
12,588
4,682
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
8
Kills
33
33
Deaths
9
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
0
1.5
W
Heimdallr
Badruxinos
Heimdallr
5
6
7
1.42
L
Danzaburou
CosminCiursas89
Danzaburou
2
9
2
0.33
W
Nemesis
SeeK_BombZ
Nemesis
9
0
7
12.5
W
Cthulhu
6
1
15
13.5
W
Tiamat
10
0
8
14
L
Arachne
SkitlesCFG
Arachne
2
2
1
1.25
L
2
7
2
0.43
L
Gilgamesh
ciursassebi
Gilgamesh
2
7
0
0.29
L
Olorun
pape_pap
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
45,325
65,502
Taken
44,127
23,522
Mitigated
23,211
17,106
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,948
2,242
0
2,914
7,236
2,687
2,710
396
6,840
0
50,793
W
Heimdallr
Badruxinos
Heimdallr
7,074
2,344
0
3,752
12,562
4,645
378
297
12,265
0
55,334
L
Danzaburou
CosminCiursas89
Danzaburou
5,960
2,270
0
2,483
12,339
3,732
0
4,946
7,338
0
24,126
W
Nemesis
SeeK_BombZ
Nemesis
12,024
6,920
0
1,822
11,206
5,269
2,313
500
10,706
208
72,042
W
Cthulhu
8,691
626
0
1,760
8,441
7,340
34
123
8,318
36,425
0
W
Tiamat
12,588
576
0
3,310
4,682
3,270
224
988
3,694
47,199
0
L
Arachne
SkitlesCFG
Arachne
4,640
3,053
258
8,575
15,698
5,157
0
3,448
12,080
0
34,095
L
4,230
2,846
0
1,966
10,046
3,056
56
3,366
6,676
0
23,136
L
Gilgamesh
ciursassebi
Gilgamesh
7,193
1,679
159
1,247
15,220
7,567
0
3,654
11,417
0
33,815
L
Olorun
pape_pap
Olorun
2,304
1,082
225
2,193
12,199
4,010
0
5,258
6,503
39,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
47,041
281
Minions Killed
496
0
Camps Cleared
0
1,416,607
Distance Traveled
1,446,416
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,207
575
114
7
0
227,186
0
W
Heimdallr
9,005
563
98
6
0
299,637
0
L
Danzaburou
6,327
395
33
2
0
301,952
0
W
Nemesis
9,852
616
120
8
0
334,210
3
W
Cthulhu
9,151
572
68
4
0
301,893
1
W
Tiamat
9,826
614
96
6
0
283,490
4
L
Arachne
8,011
501
80
5
0
333,906
4
L
Neith
6,424
402
38
2
0
244,439
0
L
Gilgamesh
7,153
447
51
3
0
294,635
0
L
Olorun
6,892
431
79
5
0
241,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role