Player Matchup

Camazotz
Camazotz
Ivanmarttin
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,395 Elo+
Solo
Hades
Hades
Pitoco-Mercnario
Hades
Level 17
God Stats
1W - 3L
1,403 SR
Queue Stats
1W - 9L
1,023 Elo+
Solo
Chaac
Chaac
SecureGlobe6715
Chaac
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 225L
1,341 Elo+
Party 2
Bellona
Bellona
elpanabenja3162
Bellona
Level 25
God Stats
12W - 12L
1,375 SR
Queue Stats
49W - 62L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
zay101
Gilgamesh
Level 16
God Stats
1W - 3L
1,487 SR
Queue Stats
48W - 58L
1,309 Elo+
Party 2
Team Averages
Level 21
1,453 SR
1,264 Elo+

VS

Team Averages
Level 23
1,409 SR
1,173 Elo+
Hades
Hades
HADESOTPABUSER
Hades
Level 4
God Stats
4W - 3L
1,469 SR
Queue Stats
5W - 4L
1,316 Elo+
Party 1
Mercury
Mercury
Igmanuel10
Mercury
Level 22
God Stats
9W - 8L
1,500 SR
Queue Stats
81W - 110L
1,098 Elo+
Party 3
Ymir
Ymir
Lit_Nazzacolos07
Ymir
Level 23
God Stats
5W - 7L
1,314 SR
Queue Stats
75W - 107L
971 Elo+
Party 3
Persephone
Persephone
Wandurr
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
f2003c
Gilgamesh
Level 36
God Stats
2W - 2L
1,263 SR
Queue Stats
5W - 6L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ivanmarttin
Camazotz
16
2 / 5 / 3
9,846
428
4,879
17,872
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 3 / 2
11,890
517
13,146
13,681
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
6,583
286
741
3,249
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 4 / 4
11,191
487
13,697
20,523
19,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
zay101
Gilgamesh
7
1 / 5 / 0
7,169
312
1,897
5,528
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
11,306
492
11,167
11,305
5,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Igmanuel10
Mercury
16
3 / 3 / 2
10,259
446
5,497
11,564
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 2
10,273
447
4,547
11,030
10,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Wandurr
Persephone
15
1 / 4 / 2
10,225
445
9,353
12,449
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
f2003c
Gilgamesh
15
6 / 4 / 3
10,470
455
9,320
20,531
14,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
15
Kills
18
18
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Mercury
Igmanuel10
Mercury
3
3
2
1.33
L
Camazotz
Ivanmarttin
Camazotz
2
5
3
0.7
W
2
2
2
1.5
L
8
3
2
3
L
0
1
0
0
W
Persephone
Wandurr
Persephone
1
4
2
0.5
L
4
4
4
1.5
W
Gilgamesh
f2003c
Gilgamesh
6
4
3
1.88
L
Gilgamesh
zay101
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
39,884
60,853
Taken
66,879
37,754
Mitigated
43,430
17,496
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,167
1,468
649
4,781
11,305
5,515
714
3,141
8,164
65,935
0
W
Mercury
Igmanuel10
Mercury
5,497
3,250
0
2,474
11,564
8,604
1,904
478
11,086
0
43,232
L
Camazotz
Ivanmarttin
Camazotz
4,879
1,244
0
5,263
17,872
7,334
2,676
5,494
12,313
0
48,794
W
4,547
399
0
755
11,030
10,328
1,050
3,143
7,887
47,258
0
L
13,146
832
175
5,463
13,681
7,679
653
10,074
3,607
55,497
0
L
741
145
0
395
3,249
1,426
106
1,214
2,035
0
7,485
W
Persephone
Wandurr
Persephone
9,353
1,201
68
2,990
12,449
4,300
65
3,908
8,537
44,727
0
L
13,697
4,417
0
5,950
20,523
19,169
366
7,407
13,116
0
80,484
W
Gilgamesh
f2003c
Gilgamesh
9,320
2,248
0
4,843
20,531
14,683
258
2,474
18,057
0
63,697
L
Gilgamesh
zay101
Gilgamesh
1,897
704
0
250
5,528
2,146
136
878
4,650
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
52,533
344
Minions Killed
445
0
Camps Cleared
0
1,540,980
Distance Traveled
1,993,494
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,306
492
119
5
0
397,343
0
W
Mercury
10,259
446
79
3
0
424,810
0
L
Camazotz
9,846
428
78
3
0
450,624
0
W
Ymir
10,273
447
80
3
0
431,492
0
L
Hades
11,890
517
119
5
0
387,545
0
L
Chaac
6,583
286
11
0
0
105,672
1
W
Persephone
10,225
445
80
3
0
344,805
1
L
Bellona
11,191
487
118
5
0
438,986
1
W
Gilgamesh
10,470
455
87
4
0
395,044
0
L
Gilgamesh
7,169
312
18
1
0
158,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role