Player Matchup

Jing Wei
Jing Wei
CrimsonVarkid
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,395 Elo+
Party 1
Nox
Nox
Darkwolf1225
Nox
Level 160
God Stats
18W - 22L
1,600 SR
Queue Stats
817W - 803L
1,465 Elo+
Solo
Hera
Hera
Fer Jab
Hera
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
348W - 321L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
TopazAlpha
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 1
Zeus
Zeus
Yamshaft
Zeus
Level 111
God Stats
2W - 5L
1,399 SR
Queue Stats
108W - 94L
1,605 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,512 Elo+

VS

Team Averages
Level 129
1,563 SR
1,464 Elo+
Ah Puch
Ah Puch
Ceo Antioch 01
Ah Puch
Level 110
God Stats
1W - 1L
1,360 SR
Queue Stats
21W - 32L
1,438 Elo+
Party 2
Xbalanque
Xbalanque
DryestChair4106
Xbalanque
Level 128
God Stats
4W - 10L
1,636 SR
Queue Stats
279W - 286L
1,500 Elo+
Solo
Bacchus
Bacchus
FinSheperd
Bacchus
Level 89
God Stats
33W - 12L
1,749 SR
Queue Stats
500W - 468L
1,501 Elo+
Solo
Hera
Hera
GandalfTheWhite
Hera
Level 159
God Stats
1W - 0L
1,598 SR
Queue Stats
4W - 9L
1,360 Elo+
Party 2
Chaac
Chaac
StayPuff00
Chaac
Level 158
God Stats
3W - 0L
1,474 SR
Queue Stats
142W - 126L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrimsonVarkid
Jing Wei
19
7 / 6 / 10
11,626
727
12,558
14,971
6,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 9
10,342
646
8,730
13,660
5,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
Fer Jab
Hera
18
2 / 6 / 7
10,557
660
11,225
11,829
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TopazAlpha
Kuzenbo
18
2 / 6 / 14
10,469
654
7,753
21,435
29,002
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
19
7 / 6 / 7
11,804
738
23,268
13,299
5,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
11,788
737
12,607
10,659
4,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
DryestChair4106
Xbalanque
19
9 / 5 / 10
12,612
788
13,768
15,829
7,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FinSheperd
Bacchus
18
1 / 5 / 19
10,936
684
11,425
15,518
19,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 9
12,869
804
18,951
12,663
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
3 / 5 / 18
12,073
755
14,364
26,238
29,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
21
Kills
28
28
Deaths
22
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
Jing Wei
CrimsonVarkid
Jing Wei
7
6
10
2
L
3
4
9
1.88
W
Xbalanque
DryestChair4106
Xbalanque
9
5
10
2.8
L
Hera
Fer Jab
Hera
2
6
7
0.92
W
Bacchus
FinSheperd
Bacchus
1
5
19
2.1
W
8
3
9
4.17
W
Chaac
3
5
18
2.4
L
Kuzenbo
TopazAlpha
Kuzenbo
2
6
14
1.5
L
Zeus
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,534
Damage
71,115
75,194
Taken
80,907
51,468
Mitigated
67,612
25,709
Healing
36,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,607
291
3,257
3,687
10,659
4,840
340
7,236
3,307
27,885
0
L
Jing Wei
CrimsonVarkid
Jing Wei
12,558
10,302
1,793
2,306
14,971
6,317
875
8,345
6,626
0
24,369
L
8,730
630
1,756
4,380
13,660
5,908
673
8,493
5,167
22,452
0
W
Xbalanque
DryestChair4106
Xbalanque
13,768
7,961
456
4,778
15,829
7,402
2,329
9,904
5,787
0
34,470
L
Hera
Fer Jab
Hera
11,225
2,100
1,633
1,445
11,829
4,835
244
6,716
5,113
44,540
0
W
Bacchus
FinSheperd
Bacchus
11,425
322
2,587
3,326
15,518
19,351
226
8,740
6,593
20,323
0
W
18,951
3,404
2,560
3,911
12,663
6,121
1,418
10,167
2,356
48,690
0
W
Chaac
14,364
1,133
2,319
9,493
26,238
29,898
276
14,094
11,888
0
39,967
L
Kuzenbo
TopazAlpha
Kuzenbo
7,753
2,136
2,018
2,409
21,435
29,002
0
11,472
9,963
12,595
0
L
Zeus
23,268
313
5,107
2,862
13,299
5,406
324
7,957
5,342
38,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
60,278
196
Minions Killed
192
0
Camps Cleared
0
1,378,542
Distance Traveled
1,456,835
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,788
737
24
2
0
292,240
1
L
Jing Wei
11,626
727
37
2
0
279,868
1
L
Nox
10,342
646
37
2
0
233,439
2
W
Xbalanque
12,612
788
46
3
0
248,919
0
L
Hera
10,557
660
79
5
0
292,795
4
W
Bacchus
10,936
684
14
1
0
322,650
1
W
Hera
12,869
804
59
4
0
303,012
0
W
Chaac
12,073
755
49
3
0
290,014
0
L
Kuzenbo
10,469
654
14
1
0
308,539
1
L
Zeus
11,804
738
29
2
0
263,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role