Player Matchup

Anubis
Anubis
CocGetsEmMoist
Anubis
Level 19
God Stats
9W - 17L
1,351 SR
Queue Stats
14W - 42L
1,109 Elo+
Party 1
Kali
Kali
SpockGetsEmMoist
Kali
Level 28
God Stats
11W - 10L
1,455 SR
Queue Stats
66W - 100L
1,240 Elo+
Party 1
Neith
Neith
cowboynation485
Neith
Level 18
God Stats
5W - 4L
1,314 SR
Queue Stats
17W - 27L
1,163 Elo+
Party 1
Bellona
Bellona
jstkc457
Bellona
Level 24
God Stats
2W - 4L
1,458 SR
Queue Stats
90W - 92L
1,261 Elo+
Solo
Sol
Sol
wHaT_a_ShOcKeR
Sol
Level 29
God Stats
5W - 9L
1,257 SR
Queue Stats
38W - 68L
1,192 Elo+
Party 1
Team Averages
Level 24
1,367 SR
1,193 Elo+

VS

Team Averages
Level 22
1,490 SR
1,358 Elo+
Baron Samedi
Baron Samedi
Devs104
Baron Samedi
Level 22
God Stats
12W - 11L
1,482 SR
Queue Stats
25W - 40L
1,235 Elo+
Solo
Bellona
Bellona
Gabemcboss1
Bellona
Level 26
God Stats
2W - 4L
1,336 SR
Queue Stats
24W - 26L
1,376 Elo+
Solo
Mercury
Mercury
Jecm0903
Mercury
Level 28
God Stats
10W - 8L
1,709 SR
Queue Stats
132W - 148L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Narite24
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hades
Hades
gilt_holmium0
Hades
Level 29
God Stats
7W - 9L
1,423 SR
Queue Stats
84W - 111L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 13 / 0
11,137
464
9,656
16,205
7,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 6 / 3
8,926
372
4,544
15,088
6,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 2
9,112
380
8,159
15,878
5,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jstkc457
Bellona
16
9 / 13 / 2
11,760
490
21,239
22,323
19,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 9 / 2
9,085
379
5,582
13,025
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devs104
Baron Samedi
18
16 / 4 / 11
13,160
548
20,167
18,366
9,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Gabemcboss1
Bellona
20
10 / 1 / 16
13,265
553
12,802
21,189
25,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Jecm0903
Mercury
19
12 / 3 / 11
13,114
546
14,523
17,361
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Narite24
Kukulkan
17
4 / 11 / 12
12,015
501
8,630
13,371
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 5
12,046
502
13,068
20,764
17,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
18
Kills
50
50
Deaths
22
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
13
0
0.46
W
Baron Samedi
Devs104
Baron Samedi
16
4
11
5.38
W
Bellona
Gabemcboss1
Bellona
10
1
16
18
W
Mercury
Jecm0903
Mercury
12
3
11
5.83
W
Kukulkan
Narite24
Kukulkan
4
11
12
0.91
L
1
6
3
0.42
L
1
9
2
0.22
W
8
3
5
3.5
L
Bellona
jstkc457
Bellona
9
13
2
0.77
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
69,190
82,519
Taken
91,051
42,641
Mitigated
65,544
9,013
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,656
1,053
280
405
16,205
7,368
718
9,685
6,330
36,336
0
W
Baron Samedi
Devs104
Baron Samedi
20,167
2,071
2,581
7,726
18,366
9,114
2,624
3,351
15,015
60,330
0
W
Bellona
Gabemcboss1
Bellona
12,802
3,414
0
6,167
21,189
25,752
3,183
3,218
17,971
0
87,360
W
Mercury
Jecm0903
Mercury
14,523
6,005
0
881
17,361
7,957
3,140
3,954
13,407
0
100,496
W
Kukulkan
Narite24
Kukulkan
8,630
1,465
0
558
13,371
5,153
2,527
2,149
11,222
52,511
0
L
4,544
2,382
0
2,447
15,088
6,053
0
9,408
5,352
0
20,895
L
8,159
3,836
0
1,274
15,878
5,922
1,501
5,582
10,111
0
46,971
W
13,068
852
0
7,099
20,764
17,568
1,136
4,199
16,565
56,717
0
L
Bellona
jstkc457
Bellona
21,239
8,157
0
367
22,323
19,059
285
7,943
13,803
0
48,164
L
5,582
1,750
207
4,033
13,025
4,239
2,138
7,617
5,058
37,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
63,600
303
Minions Killed
526
0
Camps Cleared
0
1,523,399
Distance Traveled
2,254,755
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,137
464
63
3
0
332,898
0
W
Baron Samedi
13,160
548
82
3
0
431,870
0
W
Bellona
13,265
553
136
6
0
496,747
0
W
Mercury
13,114
546
120
5
0
517,050
0
W
Kukulkan
12,015
501
97
4
0
373,067
10
L
Kali
8,926
372
31
1
0
263,743
0
L
Neith
9,112
380
80
3
0
396,932
1
W
Hades
12,046
502
91
4
0
436,021
0
L
Bellona
11,760
490
58
2
0
328,805
0
L
Sol
9,085
379
71
3
0
201,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role