Player Matchup

Neith
Neith
Kama-itachi7
Neith
Level 100
God Stats
3W - 4L
1,763 SR
Queue Stats
701W - 606L
1,597 Elo+
Party 2
Sobek
Sobek
LordoftheSloths
Sobek
Level 21
God Stats
1W - 3L
1,481 SR
Queue Stats
16W - 19L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
PapaSkips
Kukulkan
Level 47
God Stats
0W - 1L
1,452 SR
Queue Stats
20W - 21L
1,509 Elo+
Party 1
King Arthur
King Arthur
WillisFoFillis
King Arthur
Level 51
God Stats
2W - 4L
1,570 SR
Queue Stats
61W - 75L
1,469 Elo+
Party 1
Fenrir
Fenrir
rconner1995
Fenrir
Level 65
God Stats
24W - 20L
1,544 SR
Queue Stats
173W - 153L
1,595 Elo+
Party 1
Team Averages
Level 57
1,562 SR
1,526 Elo+

VS

Team Averages
Level 45
1,588 SR
1,502 Elo+
Apollo
Apollo
BallDankey
Apollo
Level 62
God Stats
5W - 4L
1,539 SR
Queue Stats
66W - 63L
1,482 Elo+
Party 3
Ganesha
Ganesha
Big AL9407
Ganesha
Level 34
God Stats
63W - 49L
1,696 SR
Queue Stats
165W - 152L
1,457 Elo+
Solo
Ra
Ra
DangerousJo
Ra
Level 40
God Stats
3W - 3L
1,688 SR
Queue Stats
119W - 103L
1,525 Elo+
Party 3
Pele
Pele
LtFrootloops
Pele
Level 57
God Stats
29W - 17L
1,744 SR
Queue Stats
346W - 292L
1,609 Elo+
Party 3
Amaterasu
Amaterasu
MyLizardsRage
Amaterasu
Level 31
God Stats
3W - 2L
1,272 SR
Queue Stats
155W - 154L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 5
13,138
526
20,642
16,895
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 6 / 11
11,446
458
6,738
20,647
23,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PapaSkips
Kukulkan
19
4 / 8 / 3
12,277
491
15,690
12,678
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WillisFoFillis
King Arthur
18
1 / 5 / 4
10,411
416
4,662
20,419
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
7 / 7 / 4
11,320
453
11,956
18,376
11,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BallDankey
Apollo
18
6 / 5 / 4
12,437
497
6,744
17,627
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Big AL9407
Ganesha
17
1 / 3 / 9
11,400
456
7,226
22,839
21,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 3 / 12
14,050
562
15,560
16,809
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
12 / 2 / 9
15,550
622
24,314
22,028
10,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
MyLizardsRage
Amaterasu
20
3 / 4 / 5
14,099
564
8,542
16,719
17,336
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
17
Kills
31
32
Deaths
17
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
BallDankey
Apollo
6
5
4
1.6
W
Ganesha
Big AL9407
Ganesha
1
3
9
1.83
W
9
3
12
5
L
4
6
5
1.08
L
1
6
11
1.08
W
12
2
9
8.25
W
Amaterasu
MyLizardsRage
Amaterasu
3
4
5
1.38
L
Kukulkan
PapaSkips
Kukulkan
4
8
3
0.69
L
King Arthur
WillisFoFillis
King Arthur
1
5
4
0.6
L
Fenrir
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,688
Damage
62,386
89,015
Taken
96,022
64,114
Mitigated
62,897
10,563
Healing
32,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BallDankey
Apollo
6,744
4,655
1,396
4,873
17,627
6,044
2,385
3,344
14,283
0
63,948
W
Ganesha
Big AL9407
Ganesha
7,226
234
1,046
5,845
22,839
21,292
986
7,944
14,835
42,384
0
W
15,560
2,162
3,610
7,998
16,809
7,407
2,351
6,887
9,922
62,883
0
L
20,642
9,756
0
2,895
16,895
6,975
0
4,514
12,295
0
125,874
L
6,738
614
0
2,980
20,647
23,602
0
7,584
12,739
18,023
0
W
24,314
7,439
0
2,609
22,028
10,818
3,832
4,857
16,991
0
147,369
W
Amaterasu
MyLizardsRage
Amaterasu
8,542
3,460
0
4,755
16,719
17,336
2,813
1,242
15,062
0
83,730
L
Kukulkan
PapaSkips
Kukulkan
15,690
1,506
0
422
12,678
5,145
0
4,790
7,666
81,252
0
L
King Arthur
WillisFoFillis
King Arthur
4,662
457
320
3,355
20,419
17,010
700
3,840
16,464
0
45,612
L
Fenrir
11,956
2,497
0
591
18,376
11,382
26
4,696
13,536
0
72,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,592
Gold Earned
67,536
539
Minions Killed
604
0
Camps Cleared
0
2,167,128
Distance Traveled
2,335,104
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,437
497
117
5
0
413,160
5
W
Ganesha
11,400
456
23
1
0
474,996
2
W
Ra
14,050
562
115
5
0
476,394
7
L
Neith
13,138
526
201
8
0
382,564
2
L
Sobek
11,446
458
19
1
0
445,200
4
W
Pele
15,550
622
196
8
0
508,963
8
W
Amaterasu
14,099
564
153
6
0
461,591
2
L
Kukulkan
12,277
491
145
6
0
428,533
3
L
King Arthur
10,411
416
74
3
0
443,483
12
L
Fenrir
11,320
453
100
4
0
467,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role