Player Matchup

Anhur
Anhur
IssaSham
Anhur
Level 108
God Stats
3W - 7L
1,344 SR
Queue Stats
561W - 520L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ItsShorty
Cabrakan
Level 14
God Stats
1W - 1L
1,822 SR
Queue Stats
16W - 7L
1,713 Elo+
Party 3
Gilgamesh
Gilgamesh
Papi Watt
Gilgamesh
Level 47
God Stats
8W - 4L
1,652 SR
Queue Stats
98W - 103L
1,503 Elo+
Party 2
Thoth
Thoth
ShortyJoJo
Thoth
Level 129
God Stats
2W - 2L
1,736 SR
Queue Stats
182W - 194L
1,500 Elo+
Party 3
Loki
Loki
Zhas1k22
Loki
Level 37
God Stats
2W - 12L
1,191 SR
Queue Stats
72W - 98L
1,339 Elo+
Solo
Team Averages
Level 67
1,549 SR
1,511 Elo+

VS

Team Averages
Level 68
1,534 SR
1,473 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DeclanRielly
Pele
Level 34
God Stats
3W - 5L
1,508 SR
Queue Stats
64W - 73L
1,521 Elo+
Party 1
Eset
Eset
NativeAM
Eset
Level 49
God Stats
3W - 4L
1,396 SR
Queue Stats
264W - 283L
1,350 Elo+
Solo
Cthulhu
Cthulhu
RivSavage69
Cthulhu
Level 89
God Stats
14W - 12L
1,631 SR
Queue Stats
370W - 342L
1,492 Elo+
Party 1
Izanami
Izanami
VENGEANCE_X_03
Izanami
Level 59
God Stats
13W - 3L
1,637 SR
Queue Stats
212W - 201L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IssaSham
Anhur
10
0 / 1 / 2
5,364
488
2,694
4,521
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
ItsShorty
Cabrakan
8
1 / 1 / 2
5,356
487
2,131
6,669
3,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Papi Watt
Gilgamesh
9
0 / 2 / 0
4,866
442
2,042
7,124
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
10
2 / 2 / 0
5,702
518
5,238
5,015
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
8
0 / 5 / 1
4,712
428
2,735
7,664
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 4
6,620
602
5,833
7,388
4,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 4
6,686
608
5,368
7,054
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
8
0 / 1 / 1
4,781
435
1,871
3,832
821
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RivSavage69
Cthulhu
11
3 / 1 / 2
6,426
584
4,622
5,504
2,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,181
471
2,598
3,578
958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
11
11
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
4
5
W
5
0
4
7
L
Anhur
IssaSham
Anhur
0
1
2
1
L
Cabrakan
ItsShorty
Cabrakan
1
1
2
2
W
Eset
0
1
1
0.5
L
Gilgamesh
Papi Watt
Gilgamesh
0
2
0
0
W
Cthulhu
RivSavage69
Cthulhu
3
1
2
4
L
Thoth
2
2
0
1
W
0
1
0
0
L
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,840
Damage
20,292
30,993
Taken
27,356
10,031
Mitigated
10,511
8,874
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,833
1,218
0
3,992
7,388
4,187
290
1,861
5,403
32,730
0
W
5,368
1,716
0
3,516
7,054
2,235
0
754
6,278
0
29,583
L
Anhur
IssaSham
Anhur
2,694
970
0
1,889
4,521
1,006
78
247
4,274
0
29,982
L
Cabrakan
ItsShorty
Cabrakan
2,131
291
0
1,213
6,669
3,377
0
2,678
3,953
11,931
0
W
Eset
1,871
174
153
1,004
3,832
821
274
1,323
2,431
11,933
0
L
Gilgamesh
Papi Watt
Gilgamesh
2,042
426
0
1,858
7,124
2,275
0
3,004
4,102
0
23,189
W
Cthulhu
RivSavage69
Cthulhu
4,622
373
90
1,525
5,504
2,310
392
2,279
3,059
32,440
0
L
Thoth
5,238
189
0
1,479
5,015
1,403
0
3,492
1,269
33,676
0
W
2,598
1,614
0
900
3,578
958
762
683
2,816
0
31,017
L
Loki
2,735
1,042
246
2,189
7,664
1,970
0
2,499
5,069
0
21,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
29,694
237
Minions Killed
298
0
Camps Cleared
0
1,003,351
Distance Traveled
1,041,451
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,620
602
74
7
0
216,913
0
W
Pele
6,686
608
60
5
0
224,358
2
L
Anhur
5,364
488
58
5
0
179,295
3
L
Cabrakan
5,356
487
20
2
0
202,738
1
W
Eset
4,781
435
22
2
0
202,675
2
L
Gilgamesh
4,866
442
51
5
0
213,127
2
W
Cthulhu
6,426
584
76
7
0
207,556
0
L
Thoth
5,702
518
68
6
0
192,993
3
W
Izanami
5,181
471
66
6
0
189,949
0
L
Loki
4,712
428
40
4
0
215,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role