Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IGLordramusic
Medusa
Level 11
God Stats
4W - 11L
1,459 SR
Queue Stats
10W - 18L
1,205 Elo+
Party 1
Hera
Hera
KMONEYPLAYDEE
Hera
Level 86
God Stats
5W - 13L
1,385 SR
Queue Stats
264W - 260L
1,410 Elo+
Party 1
Susano
Susano
Yahziio
Susano
Level 116
God Stats
4W - 3L
1,717 SR
Queue Stats
263W - 244L
1,418 Elo+
Party 1
Team Averages
Level 84
1,512 SR
1,407 Elo+

VS

Team Averages
Level 91
1,461 SR
1,356 Elo+
Scylla
Scylla
DarthNaderV1
Scylla
Level 157
God Stats
8W - 10L
1,320 SR
Queue Stats
34W - 40L
1,188 Elo+
Party 2
Amaterasu
Amaterasu
EliteElLoco
Amaterasu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LilxSwizz
Pele
Level 17
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Artio
Artio
TGM Noobcake
Artio
Level 128
God Stats
4W - 3L
1,553 SR
Queue Stats
107W - 90L
1,424 Elo+
Party 2
Anhur
Anhur
iispuk
Anhur
Level 108
God Stats
5W - 7L
1,429 SR
Queue Stats
128W - 114L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 0 / 3
8,862
554
5,130
9,968
9,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
 
Cabrakan
11
0 / 3 / 13
7,377
461
5,755
11,291
6,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
7,143
446
3,869
10,061
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 3 / 2
10,143
634
5,712
6,675
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Yahziio
Susano
16
13 / 0 / 3
10,066
629
11,567
9,008
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 4 / 2
8,295
518
7,360
7,950
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
EliteElLoco
Amaterasu
10
0 / 4 / 0
6,772
423
3,354
7,280
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
8
0 / 7 / 1
6,018
376
2,031
8,388
1,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 5 / 4
7,023
439
7,228
11,989
7,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
iispuk
Anhur
10
2 / 5 / 5
7,036
440
6,052
11,128
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
23
Kills
11
11
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
W
Cabrakan
 
Cabrakan
0
3
13
2.17
L
Scylla
4
4
2
1.25
L
Amaterasu
EliteElLoco
Amaterasu
0
4
0
0
W
1
5
4
0.6
W
6
3
2
2.33
L
Pele
0
7
1
0.07
L
5
5
4
1.4
W
Susano
Yahziio
Susano
13
0
3
14.5
L
Anhur
iispuk
Anhur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
26,025
47,003
Taken
46,735
23,778
Mitigated
18,129
11,956
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,130
1,987
0
4,250
9,968
9,264
180
1,961
7,965
152
45,269
W
Cabrakan
 
Cabrakan
5,755
505
252
3,776
11,291
6,260
0
3,877
7,321
25,398
0
L
Scylla
7,360
1,284
0
479
7,950
2,061
458
3,203
4,747
42,819
0
L
Amaterasu
EliteElLoco
Amaterasu
3,354
1,517
0
1,217
7,280
4,036
0
0
7,280
0
28,200
W
3,869
1,974
0
1,454
10,061
2,520
694
3,936
6,097
0
26,259
W
5,712
1,076
0
1,974
6,675
2,227
347
2,986
3,483
75,984
0
L
Pele
2,031
203
0
522
8,388
1,983
0
1,314
7,074
0
28,279
L
7,228
969
1,152
3,234
11,989
7,429
74
4,488
7,501
18,222
0
W
Susano
Yahziio
Susano
11,567
3,409
0
250
9,008
3,507
0
1,423
7,549
0
73,858
L
Anhur
iispuk
Anhur
6,052
2,378
0
2,967
11,128
2,620
470
2,552
8,576
0
35,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
35,144
435
Minions Killed
276
0
Camps Cleared
0
1,544,785
Distance Traveled
1,381,601
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,862
554
86
5
0
305,243
6
W
Cabrakan
7,377
461
42
3
0
306,256
4
L
Scylla
8,295
518
88
6
0
292,611
3
L
Amaterasu
6,772
423
55
3
0
247,276
3
W
Medusa
7,143
446
45
3
0
278,261
1
W
Hera
10,143
634
141
9
0
301,797
5
L
Pele
6,018
376
57
4
0
278,062
0
L
Artio
7,023
439
22
1
0
318,965
1
W
Susano
10,066
629
121
8
0
353,228
0
L
Anhur
7,036
440
54
3
0
244,687
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role