Player Matchup

Bacchus
Bacchus
Platinum III
Kenpachyzangets
Bacchus
Platinum III
Level 147
God Stats
29W - 31L
1,507 SR
Queue Stats
319W - 310L
1,653 MMR
Party 2
Neith
Neith
Gold V
Nobody56
Neith
Gold V
Level 152
God Stats
1W - 1L
1,342 SR
Queue Stats
56W - 59L
1,512 MMR
Solo
Merlin
Merlin
Gold III
PedroMota16
Merlin
Gold III
Level 160
God Stats
25W - 17L
1,654 SR
Queue Stats
53W - 49L
1,635 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,501 SR
1,600 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,514 SR
1,445 MMR
Hercules
Hercules
Bronze III
HipHipHoare
Hercules
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 MMR
Party 1
Scylla
Scylla
Bronze III
TeslaCat
Scylla
Bronze III
Level 140
God Stats
0W - 2L
1,375 SR
Queue Stats
2W - 2L
1,445 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
corvuscava
Gilgamesh
Bronze III
Level 143
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 2L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 3
16,248
560
18,872
33,766
56,177
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Nobody56
Neith
19
4 / 6 / 0
16,317
563
14,408
16,681
9,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
1 / 4 / 4
16,325
563
34,149
21,108
10,597
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeAthenaTerraYmirSobek

VS

Bans
HeraMedusaAnhurDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HipHipHoare
Hercules
20
1 / 2 / 11
16,249
560
12,980
32,455
34,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
TeslaCat
Scylla
20
7 / 4 / 6
18,351
633
15,721
20,231
7,508
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
corvuscava
Gilgamesh
20
6 / 1 / 8
20,560
709
29,929
32,899
35,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
14
14
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
HipHipHoare
Hercules
1
2
11
3.25
W
2
4
3
0.88
W
Neith
Nobody56
Neith
4
6
0
0.67
W
Merlin
1
4
4
0.75
L
Scylla
TeslaCat
Scylla
7
4
6
2.5
L
Gilgamesh
corvuscava
Gilgamesh
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,429
Damage
58,630
71,555
Taken
85,585
75,782
Mitigated
78,435
17,883
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HipHipHoare
Hercules
12,980
2,836
0
8,180
32,455
34,981
1,568
18,516
12,957
0
67,836
W
18,872
1,674
934
4,409
33,766
56,177
658
6,667
26,776
51,061
0
W
Neith
Nobody56
Neith
14,408
6,930
0
2,579
16,681
9,008
1,237
3,164
13,399
0
70,856
W
Merlin
34,149
1,028
1,600
8,361
21,108
10,597
1,140
7,247
13,613
167,463
0
L
Scylla
TeslaCat
Scylla
15,721
1,967
0
2,983
20,231
7,508
1,523
14,824
4,945
133,888
0
L
Gilgamesh
corvuscava
Gilgamesh
29,929
9,666
0
1,589
32,899
35,946
758
17,710
14,485
7,490
113,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
55,160
325
Minions Killed
384
0
Camps Cleared
0
1,494,451
Distance Traveled
1,623,402
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,249
560
112
4
0
530,438
0
W
Bacchus
16,248
560
37
1
0
541,236
4
W
Neith
16,317
563
91
3
0
461,793
10
W
Merlin
16,325
563
197
7
0
491,422
2
L
Scylla
18,351
633
168
6
0
494,174
3
L
Gilgamesh
20,560
709
104
4
0
598,790
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role