Player Matchup

Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CraZe_X_Hydra
Tiamat
Level 25
God Stats
6W - 5L
1,522 SR
Queue Stats
47W - 49L
1,351 Elo+
Solo
Chang'e
Chang'e
NightmareHood842
Chang'e
Level 25
God Stats
11W - 6L
1,770 SR
Queue Stats
337W - 308L
1,268 Elo+
Party 2
Thanatos
Thanatos
Shadowclone7890
Thanatos
Level 14
God Stats
30W - 36L
1,444 SR
Queue Stats
114W - 133L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
echo4-0
Tsukuyomi
Level 14
God Stats
5W - 1L
1,072 SR
Queue Stats
278W - 260L
1,297 Elo+
Party 2
Team Averages
Level 17
1,462 SR
1,353 Elo+

VS

Team Averages
Level 21
1,510 SR
1,345 Elo+
Heimdallr
Heimdallr
MEGACHONKER1
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo
Medusa
Medusa
Prince_Api
Medusa
Level 29
God Stats
32W - 40L
1,434 SR
Queue Stats
99W - 102L
1,428 Elo+
Party 1
Yemoja
Yemoja
Scarborough9330
Yemoja
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,334 Elo+
Solo
Chang'e
Chang'e
jabarimars
Chang'e
Level 27
God Stats
15W - 9L
1,647 SR
Queue Stats
90W - 102L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
smokeinyour
Sun Wukong
Level 29
God Stats
10W - 9L
1,469 SR
Queue Stats
96W - 92L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
14 / 4 / 7
21,448
613
37,975
49,790
50,267
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
17 / 4 / 6
23,326
666
48,160
28,270
22,677
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 9 / 10
18,374
525
23,150
36,234
15,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
19
4 / 13 / 9
15,279
437
8,564
28,366
10,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
echo4-0
Tsukuyomi
20
4 / 12 / 11
17,552
501
19,514
30,575
11,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MEGACHONKER1
Heimdallr
20
2 / 21 / 9
14,396
411
9,494
32,359
16,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Prince_Api
Medusa
20
21 / 10 / 9
18,851
539
32,022
36,763
15,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 9 / 11
13,618
389
11,399
28,711
19,918
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
jabarimars
Chang'e
20
10 / 6 / 17
18,292
523
30,083
42,297
19,481
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
smokeinyour
Sun Wukong
20
5 / 7 / 4
15,576
445
20,356
30,402
38,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
90
51
Kills
40
42
Deaths
53
43
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
14
4
7
4.38
W
17
4
6
5
L
Heimdallr
MEGACHONKER1
Heimdallr
2
21
9
0.31
W
12
9
10
1.89
L
Medusa
Prince_Api
Medusa
21
10
9
2.55
L
2
9
11
0.83
W
Thanatos
4
13
9
0.65
W
Tsukuyomi
echo4-0
Tsukuyomi
4
12
11
0.79
L
Chang'e
jabarimars
Chang'e
10
6
17
3.08
L
Sun Wukong
smokeinyour
Sun Wukong
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,363
Damage
103,354
173,235
Taken
170,532
110,715
Mitigated
110,098
75,370
Healing
54,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
37,975
21,196
0
25,783
49,790
50,267
2,778
17,565
32,141
0
176,710
W
48,160
5,131
385
12,232
28,270
22,677
2,463
9,100
18,894
206,510
0
L
Heimdallr
MEGACHONKER1
Heimdallr
9,494
8,300
0
2,200
32,359
16,242
1,718
13,463
18,742
0
77,398
W
23,150
2,084
6,577
13,826
36,234
15,623
2,400
9,701
26,231
110,489
0
L
Medusa
Prince_Api
Medusa
32,022
20,502
1,247
10,110
36,763
15,699
2,571
18,497
18,066
0
101,215
L
11,399
4,191
6,246
4,528
28,711
19,918
1,552
13,873
14,640
36,102
0
W
Thanatos
8,564
4,338
0
7,896
28,366
10,404
695
5,939
22,329
0
86,450
W
Tsukuyomi
echo4-0
Tsukuyomi
19,514
8,758
123
8,548
30,575
11,744
3,952
7,364
23,027
0
113,631
L
Chang'e
jabarimars
Chang'e
30,083
1,792
6,385
19,832
42,297
19,481
0
16,834
24,929
141,242
0
L
Sun Wukong
smokeinyour
Sun Wukong
20,356
5,674
0
3,904
30,402
38,758
3,653
7,477
22,845
0
101,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,979
Gold Earned
80,733
828
Minions Killed
702
0
Camps Cleared
0
3,002,131
Distance Traveled
2,656,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
21,448
613
216
6
0
588,328
0
W
Tiamat
23,326
666
264
8
0
646,131
3
L
Heimdallr
14,396
411
141
4
0
499,089
1
W
Chang'e
18,374
525
136
4
0
599,647
0
L
Medusa
18,851
539
139
4
0
522,812
0
L
Yemoja
13,618
389
49
1
0
481,582
1
W
Thanatos
15,279
437
66
2
0
532,040
0
W
Tsukuyomi
17,552
501
146
4
0
635,985
0
L
Chang'e
18,292
523
212
6
0
572,912
1
L
Sun Wukong
15,576
445
161
5
0
580,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role