Player Matchup

Jormungandr
Jormungandr
DogDino
Jormungandr
Level 13
God Stats
3W - 0L
1,806 SR
Queue Stats
10W - 4L
1,700 Elo+
Party 1
Ares
Ares
GenralChaos
Ares
Level 27
God Stats
4W - 2L
1,824 SR
Queue Stats
13W - 12L
1,485 Elo+
Solo
Tiamat
Tiamat
LeFyre
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,588 Elo+
Party 1
Nemesis
Nemesis
OfficialMXB
Nemesis
Level 105
God Stats
22W - 14L
1,632 SR
Queue Stats
152W - 127L
1,649 Elo+
Party 1
Artemis
Artemis
UwUStepOnMeUwU
Artemis
Level 6
God Stats
1W - 0L
1,265 SR
Queue Stats
16W - 22L
1,682 Elo+
Party 1
Team Averages
Level 35
1,605 SR
1,621 Elo+

VS

Team Averages
Level 14
1,597 SR
1,595 Elo+
Neith
Neith
BechtelxD69
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,759 Elo+
Party 2
Athena
Athena
Pulseator
Athena
Level 21
God Stats
8W - 8L
1,478 SR
Queue Stats
55W - 58L
1,497 Elo+
Solo
Thanatos
Thanatos
WhyILongB
Thanatos
Level 14
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 12L
1,378 Elo+
Party 2
Hercules
Hercules
bw4500
Hercules
Level 27
God Stats
1W - 2L
1,488 SR
Queue Stats
42W - 39L
1,588 Elo+
Solo
Yemoja
Yemoja
vladimiresko
Yemoja
Level 5
God Stats
4W - 4L
1,761 SR
Queue Stats
5W - 6L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DogDino
Jormungandr
16
3 / 4 / 10
10,312
469
16,664
16,776
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 14
10,136
461
9,720
14,513
12,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
LeFyre
Tiamat
16
2 / 5 / 9
10,450
475
12,566
10,448
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
OfficialMXB
Nemesis
20
18 / 4 / 6
13,280
604
25,676
16,532
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 6
10,180
463
10,412
12,775
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 6
10,973
499
10,006
14,730
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Pulseator
Athena
14
4 / 5 / 8
10,325
469
7,711
25,896
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
WhyILongB
Thanatos
15
5 / 9 / 3
10,091
459
9,189
20,519
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
bw4500
Hercules
16
3 / 3 / 7
10,367
471
12,147
23,422
19,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
13
2 / 6 / 0
8,456
384
8,411
13,581
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
29
Kills
20
20
Deaths
29
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
W
Jormungandr
DogDino
Jormungandr
3
4
10
2
W
4
2
14
5.5
W
Tiamat
LeFyre
Tiamat
2
5
9
1.3
W
Nemesis
OfficialMXB
Nemesis
18
4
6
5.25
L
Athena
Pulseator
Athena
4
5
8
1.6
W
2
5
6
1
L
Thanatos
WhyILongB
Thanatos
5
9
3
0.72
L
Hercules
bw4500
Hercules
3
3
7
2.17
L
Yemoja
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,038
Damage
47,464
71,044
Taken
98,148
48,822
Mitigated
53,016
14,911
Healing
34,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,006
4,492
0
4,130
14,730
5,543
1,624
3,461
11,065
0
66,261
W
Jormungandr
DogDino
Jormungandr
16,664
3,200
0
3,418
16,776
15,372
147
2,841
13,733
53,084
0
W
9,720
1,370
585
2,367
14,513
12,044
208
4,425
10,060
28,979
0
W
Tiamat
LeFyre
Tiamat
12,566
794
0
2,153
10,448
6,967
1,080
2,142
7,995
63,272
0
W
Nemesis
OfficialMXB
Nemesis
25,676
18,369
0
1,459
16,532
9,711
658
2,932
13,496
0
103,660
L
Athena
Pulseator
Athena
7,711
2,046
0
8,004
25,896
15,051
62
10,809
14,701
34,049
0
W
10,412
6,422
0
4,929
12,775
4,728
3,027
3,065
9,638
0
65,198
L
Thanatos
WhyILongB
Thanatos
9,189
3,229
195
11,737
20,519
7,694
40
6,275
13,958
0
50,846
L
Hercules
bw4500
Hercules
12,147
4,017
0
9,578
23,422
19,663
12
10,224
12,187
0
70,007
L
Yemoja
8,411
433
559
85
13,581
5,065
441
5,861
7,287
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,358
Gold Earned
50,212
484
Minions Killed
430
0
Camps Cleared
0
2,007,858
Distance Traveled
1,970,553
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,973
499
128
6
0
387,930
0
W
Jormungandr
10,312
469
93
4
0
376,892
7
W
Ares
10,136
461
32
1
0
455,067
7
W
Tiamat
10,450
475
112
5
0
364,533
3
W
Nemesis
13,280
604
132
6
0
464,050
9
L
Athena
10,325
469
51
2
0
400,150
2
W
Artemis
10,180
463
115
5
0
347,316
5
L
Thanatos
10,091
459
80
4
0
375,452
0
L
Hercules
10,367
471
120
5
0
432,759
5
L
Yemoja
8,456
384
51
2
0
374,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role