Player Matchup

Merlin
Merlin
HugoMedo2005
Merlin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 220L
1,554 Elo+
Party 1
Nemesis
Nemesis
IkerDestroller
Nemesis
Level 86
God Stats
2W - 2L
1,808 SR
Queue Stats
215W - 195L
1,515 Elo+
Party 1
Izanami
Izanami
ImNeonlight
Izanami
Level 88
God Stats
50W - 35L
1,581 SR
Queue Stats
626W - 645L
1,459 Elo+
Party 4
Odin
Odin
Juval007
Odin
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 65L
1,353 Elo+
Solo
Nox
Nox
fallingwiitch
Nox
Level 38
God Stats
2W - 5L
1,740 SR
Queue Stats
176W - 219L
1,420 Elo+
Party 4
Team Averages
Level 69
1,626 SR
1,460 Elo+

VS

Team Averages
Level 47
1,572 SR
1,381 Elo+
Kuzenbo
Kuzenbo
Freitzt1
Kuzenbo
Level 58
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 13L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
PiksaStieve
Amaterasu
Level 53
God Stats
9W - 5L
1,536 SR
Queue Stats
25W - 34L
1,351 Elo+
Party 3
Ra
Ra
Stoffifee99
Ra
Level 69
God Stats
8W - 5L
1,655 SR
Queue Stats
73W - 67L
1,487 Elo+
Party 2
Mercury
Mercury
donfan123
Mercury
Level 45
God Stats
6W - 3L
1,614 SR
Queue Stats
40W - 46L
1,370 Elo+
Party 3
Neith
Neith
jgoenaga
Neith
Level 11
God Stats
6W - 8L
1,337 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 6 / 3
10,606
530
19,212
15,099
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 1
8,803
440
4,073
10,075
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ImNeonlight
Izanami
14
2 / 6 / 1
9,267
463
11,000
14,098
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
2 / 6 / 4
8,714
436
8,825
14,729
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 4
8,606
430
6,083
10,782
5,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Freitzt1
Kuzenbo
14
1 / 5 / 10
8,385
419
9,162
18,642
15,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
PiksaStieve
Amaterasu
17
5 / 5 / 8
10,292
515
11,899
16,080
8,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 5 / 7
10,771
539
13,521
15,020
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
donfan123
Mercury
17
7 / 1 / 6
10,895
545
9,696
11,997
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
jgoenaga
Neith
14
2 / 2 / 6
8,733
437
3,918
6,779
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
18
Kills
24
24
Deaths
18
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Freitzt1
Kuzenbo
1
5
10
1.2
L
Merlin
8
6
3
1.58
L
3
2
1
1.75
L
Izanami
ImNeonlight
Izanami
2
6
1
0.42
L
Odin
2
6
4
0.67
W
Amaterasu
PiksaStieve
Amaterasu
5
5
8
1.8
W
9
5
7
2.5
W
Mercury
donfan123
Mercury
7
1
6
10
L
3
4
4
1.25
W
Neith
jgoenaga
Neith
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
48,196
64,783
Taken
68,518
33,149
Mitigated
37,510
16,166
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Freitzt1
Kuzenbo
9,162
3,548
698
4,142
18,642
15,208
216
6,539
11,731
29,762
0
L
Merlin
19,212
328
0
2,269
15,099
6,404
797
6,478
8,233
70,156
0
L
4,073
1,201
0
5,705
10,075
3,843
0
2,372
7,583
0
44,332
L
Izanami
ImNeonlight
Izanami
11,000
6,517
0
3,388
14,098
5,417
500
4,904
9,156
0
60,948
L
Odin
8,825
3,154
0
2,186
14,729
11,559
202
3,654
10,993
0
42,279
W
Amaterasu
PiksaStieve
Amaterasu
11,899
4,358
0
4,829
16,080
8,792
676
4,535
10,987
0
54,389
W
13,521
1,170
2,259
5,130
15,020
6,305
34
7,534
6,987
74,167
0
W
Mercury
donfan123
Mercury
9,696
5,642
0
3,468
11,997
4,727
572
3,679
8,126
0
77,021
L
6,083
993
270
2,348
10,782
5,926
327
4,533
6,135
24,285
0
W
Neith
jgoenaga
Neith
3,918
1,662
0
1,424
6,779
2,478
612
1,987
4,668
0
34,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
49,076
449
Minions Killed
486
0
Camps Cleared
0
1,570,386
Distance Traveled
1,966,995
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,385
419
45
2
0
384,688
1
L
Merlin
10,606
530
123
6
0
328,463
2
L
Nemesis
8,803
440
84
4
0
296,221
2
L
Izanami
9,267
463
118
6
0
292,755
3
L
Odin
8,714
436
81
4
0
329,010
1
W
Amaterasu
10,292
515
98
5
0
387,608
4
W
Ra
10,771
539
136
7
0
365,947
2
W
Mercury
10,895
545
138
7
0
457,255
4
L
Nox
8,606
430
43
2
0
323,937
0
W
Neith
8,733
437
69
3
0
371,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role