Player Matchup

Nu Wa
Nu Wa
Gold IV
CK Liquid Pijao
Nu Wa
Gold IV
Level 159
God Stats
62W - 41L
1,604 SR
Queue Stats
404W - 426L
1,442 MMR
Solo
Hades
Hades
Gold V
Chase_The_Bro
Hades
Gold V
Level 109
God Stats
2W - 2L
1,507 SR
Queue Stats
31W - 32L
1,581 MMR
Party 1
Loki
Loki
Silver V
Flask_Vera
Loki
Silver V
Level 131
God Stats
14W - 15L
1,551 SR
Queue Stats
22W - 24L
1,295 MMR
Party 1
Danzaburou
Danzaburou
Gold V
GQuinones
Danzaburou
Gold V
Level 123
God Stats
11W - 14L
1,538 SR
Queue Stats
399W - 402L
1,429 MMR
Solo
Sylvanus
Sylvanus
Silver III
Jikka Yamada
Sylvanus
Silver III
Level 103
God Stats
5W - 4L
1,643 SR
Queue Stats
27W - 31L
1,447 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,568 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,554 SR
1,439 MMR
Izanami
Izanami
Gold IV
Americanrap98
Izanami
Gold IV
Level 144
God Stats
16W - 15L
1,604 SR
Queue Stats
198W - 189L
1,424 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Mescalina98
Cu Chulainn
Silver II
Level 127
God Stats
20W - 17L
1,783 SR
Queue Stats
65W - 65L
1,446 MMR
Solo
Scylla
Scylla
Bronze III
Mills CDO
Scylla
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,459 MMR
Solo
Osiris
Osiris
Bronze III
TheRedBaron324
Osiris
Bronze III
Level 68
God Stats
0W - 1L
1,419 SR
Queue Stats
3W - 7L
1,448 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Vampire-232
Xing Tian
Gold IV
Level 133
God Stats
10W - 12L
1,464 SR
Queue Stats
193W - 184L
1,417 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,073
607
4,514
3,142
831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,589
659
5,799
4,488
1,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 3
6,645
665
2,406
5,938
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
GQuinones
Danzaburou
10
2 / 0 / 0
6,145
615
2,182
4,370
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Jikka Yamada
Sylvanus
9
0 / 0 / 3
5,455
546
1,293
2,458
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshAthenaTiamatPeleSet

VS

Bans
Zhong KuiKing ArthurBakasuraGuan YuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 1 / 0
5,329
533
1,127
3,539
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Mescalina98
Cu Chulainn
9
0 / 1 / 0
5,232
523
1,036
4,965
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Mills CDO
Scylla
7
0 / 5 / 0
3,974
397
2,620
4,297
1,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 0
4,948
495
2,150
7,595
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Vampire-232
Xing Tian
7
0 / 3 / 0
4,525
453
1,360
7,827
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
0
0
W
1
0
0
1
W
5
0
2
6
W
4
0
3
5.5
W
Danzaburou
GQuinones
Danzaburou
2
0
0
2
W
Sylvanus
Jikka Yamada
Sylvanus
0
0
3
1.5
L
Cu Chulainn
Mescalina98
Cu Chulainn
0
1
0
0
L
Scylla
Mills CDO
Scylla
0
5
0
0
L
0
2
0
0
L
Xing Tian
Vampire-232
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,194
Damage
8,293
20,396
Taken
28,223
6,442
Mitigated
10,617
12,512
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,127
1,073
0
863
3,539
865
0
370
3,169
0
32,614
W
4,514
2,064
0
1,000
3,142
831
342
0
3,142
35,360
0
W
5,799
927
440
3,518
4,488
1,695
272
2,461
2,027
34,620
0
W
2,406
904
0
2,874
5,938
1,737
0
690
5,248
0
31,662
W
Danzaburou
GQuinones
Danzaburou
2,182
757
0
2,732
4,370
1,097
934
313
4,057
0
36,154
W
Sylvanus
Jikka Yamada
Sylvanus
1,293
331
570
1,378
2,458
1,082
36
516
1,942
14,730
0
L
Cu Chulainn
Mescalina98
Cu Chulainn
1,036
138
0
2,738
4,965
1,565
0
979
3,986
0
28,455
L
Scylla
Mills CDO
Scylla
2,620
454
0
0
4,297
1,128
0
3,268
1,029
15,245
0
L
2,150
303
0
3,530
7,595
3,788
0
3,660
3,935
0
28,056
L
Xing Tian
Vampire-232
Xing Tian
1,360
87
0
889
7,827
3,271
0
3,329
4,498
11,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
24,008
345
Minions Killed
256
0
Camps Cleared
0
929,003
Distance Traveled
816,170
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,329
533
81
8
0
172,831
3
W
Nu Wa
6,073
607
70
7
0
158,985
3
W
Hades
6,589
659
88
9
0
191,349
1
W
Loki
6,645
665
76
8
0
231,711
0
W
Danzaburou
6,145
615
74
7
0
160,938
2
W
Sylvanus
5,455
546
37
4
0
186,020
0
L
Cu Chulainn
5,232
523
74
7
0
164,182
1
L
Scylla
3,974
397
20
2
0
140,224
0
L
Osiris
4,948
495
55
6
0
156,307
1
L
Xing Tian
4,525
453
26
3
0
182,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role