Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Platinum V
EvAZe x FuS1oN
Tiamat
Platinum V
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 157L
1,721 MMR
Solo
Cabrakan
Cabrakan
Platinum V
lEM2D_
Cabrakan
Platinum V
Level 156
God Stats
3W - 0L
1,450 SR
Queue Stats
142W - 135L
1,672 MMR
Solo
Loki
Loki
Gold I
temp-405654
Loki
Gold I
Level 89
God Stats
33W - 29L
1,584 SR
Queue Stats
328W - 314L
1,684 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
yc_mulli
Zhong Kui
Platinum V
Level 77
God Stats
6W - 3L
1,703 SR
Queue Stats
107W - 100L
1,692 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,547 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,595 SR
1,690 MMR
Hel
Hel
Platinum V
FrostSigner
Hel
Platinum V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 190L
1,772 MMR
Party 1
Medusa
Medusa
Gold I
Mat159rix
Medusa
Gold I
Level 144
God Stats
11W - 7L
1,595 SR
Queue Stats
26W - 22L
1,715 MMR
Solo
Hercules
Hercules
Gold I
Miquellriley
Hercules
Gold I
Level 88
God Stats
2W - 5L
1,579 SR
Queue Stats
342W - 339L
1,665 MMR
Solo
Arachne
Arachne
Gold II
itzSaiko_YT
Arachne
Gold II
Level 104
God Stats
24W - 18L
1,746 SR
Queue Stats
275W - 264L
1,630 MMR
Party 1
Cthulhu
Cthulhu
Gold II
quinnadjie
Cthulhu
Gold II
Level 136
God Stats
2W - 4L
1,553 SR
Queue Stats
181W - 176L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 1 / 2
8,591
661
6,319
6,039
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 2
7,440
572
4,326
5,056
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
lEM2D_
Cabrakan
10
1 / 1 / 4
6,958
535
4,017
9,795
6,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 3 / 2
7,846
604
8,143
9,276
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
yc_mulli
Zhong Kui
13
2 / 2 / 1
7,850
604
9,581
9,617
8,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaScyllaGilgameshSetTsukuyomi

VS

Bans
CerberusSobekSun WukongTerraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,615
509
3,773
7,625
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Mat159rix
Medusa
11
1 / 3 / 0
6,563
505
3,909
7,376
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Miquellriley
Hercules
13
1 / 2 / 3
7,150
550
3,981
11,635
4,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
itzSaiko_YT
Arachne
14
5 / 1 / 2
8,002
616
9,411
10,939
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
quinnadjie
Cthulhu
9
0 / 4 / 2
5,920
455
4,675
8,663
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
8
8
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
2
4
W
1
1
2
2
L
1
3
4
1
L
Medusa
Mat159rix
Medusa
1
3
0
0.33
L
Hercules
Miquellriley
Hercules
1
2
3
1.25
L
Arachne
itzSaiko_YT
Arachne
5
1
2
6
W
Cabrakan
lEM2D_
Cabrakan
1
1
4
3
L
Cthulhu
quinnadjie
Cthulhu
0
4
2
0.25
W
6
3
2
2.33
W
Zhong Kui
yc_mulli
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,386
Damage
25,749
39,783
Taken
46,238
21,831
Mitigated
16,026
16,393
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,319
3,378
394
2,591
6,039
2,089
55
36
6,003
0
67,381
W
4,326
648
0
2,158
5,056
2,262
148
2,400
2,656
45,442
0
L
3,773
213
1,227
2,912
7,625
2,427
0
2,461
4,988
36,779
0
L
Medusa
Mat159rix
Medusa
3,909
1,715
0
2,056
7,376
1,750
0
529
6,847
0
37,792
L
Hercules
Miquellriley
Hercules
3,981
570
12
5,411
11,635
4,878
0
7,332
4,303
0
33,585
L
Arachne
itzSaiko_YT
Arachne
9,411
7,034
0
2,916
10,939
3,417
0
3,811
7,002
0
52,633
W
Cabrakan
lEM2D_
Cabrakan
4,017
431
0
2,649
9,795
6,240
164
3,787
6,008
12,480
0
L
Cthulhu
quinnadjie
Cthulhu
4,675
326
129
1,156
8,663
3,554
0
3,343
5,174
19,436
0
W
8,143
1,845
0
2,733
9,276
3,218
0
1,444
7,832
0
44,887
W
Zhong Kui
yc_mulli
Zhong Kui
9,581
858
0
5,868
9,617
8,022
360
781
8,836
51,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
34,250
450
Minions Killed
365
0
Camps Cleared
0
1,270,593
Distance Traveled
1,289,638
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,591
661
135
10
0
253,355
4
W
Tiamat
7,440
572
106
8
0
245,220
4
L
Hel
6,615
509
86
7
0
253,974
5
L
Medusa
6,563
505
81
6
0
232,587
3
L
Hercules
7,150
550
65
5
0
270,454
7
L
Arachne
8,002
616
102
8
0
306,629
5
W
Cabrakan
6,958
535
13
1
0
243,042
4
L
Cthulhu
5,920
455
31
2
0
225,994
6
W
Loki
7,846
604
78
6
0
281,296
1
W
Zhong Kui
7,850
604
118
9
0
247,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role